From 0ea5fc66924303d1bf73ba283a383e2aadee02f2 Mon Sep 17 00:00:00 2001 From: neodarz Date: Sat, 11 Aug 2018 20:21:34 +0200 Subject: Initial commit --- docs/doxygen/nel/landscape__profile_8h-source.html | 143 +++++++++++++++++++++ 1 file changed, 143 insertions(+) create mode 100644 docs/doxygen/nel/landscape__profile_8h-source.html (limited to 'docs/doxygen/nel/landscape__profile_8h-source.html') diff --git a/docs/doxygen/nel/landscape__profile_8h-source.html b/docs/doxygen/nel/landscape__profile_8h-source.html new file mode 100644 index 00000000..303dff92 --- /dev/null +++ b/docs/doxygen/nel/landscape__profile_8h-source.html @@ -0,0 +1,143 @@ + + + + nevrax.org : docs + + + + + + + + + + + + + + +
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landscape_profile.h

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00001 
+00007 /* Copyright, 2000 Nevrax Ltd.
+00008  *
+00009  * This file is part of NEVRAX NEL.
+00010  * NEVRAX NEL is free software; you can redistribute it and/or modify
+00011  * it under the terms of the GNU General Public License as published by
+00012  * the Free Software Foundation; either version 2, or (at your option)
+00013  * any later version.
+00014 
+00015  * NEVRAX NEL is distributed in the hope that it will be useful, but
+00016  * WITHOUT ANY WARRANTY; without even the implied warranty of
+00017  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+00018  * General Public License for more details.
+00019 
+00020  * You should have received a copy of the GNU General Public License
+00021  * along with NEVRAX NEL; see the file COPYING. If not, write to the
+00022  * Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,
+00023  * MA 02111-1307, USA.
+00024  */
+00025 
+00026 #ifndef NL_LANDSCAPE_PROFILE_H
+00027 #define NL_LANDSCAPE_PROFILE_H
+00028 
+00029 #include "nel/misc/types_nl.h"
+00030 #include "3d/tessellation.h"
+00031 
+00032 
+00033 // Yoyo: hide this if do not want to profile landscape.
+00034 #define         NL3D_PROFILE_LAND
+00035 // Hidden in release.
+00036 #ifdef NL_RELEASE
+00037 #undef          NL3D_PROFILE_LAND
+00038 #endif
+00039 
+00040 #ifdef  NL3D_PROFILE_LAND
+00041 #define NL3D_PROFILE_LAND_SET(_x_, _y_) _x_=_y_
+00042 #define NL3D_PROFILE_LAND_ADD(_x_, _y_) _x_+=_y_
+00043 #else
+00044 #define NL3D_PROFILE_LAND_SET(_x_, _y_)
+00045 #define NL3D_PROFILE_LAND_ADD(_x_, _y_)
+00046 #endif
+00047 
+00048 
+00049 namespace NL3D 
+00050 {
+00051 
+00052 // ***************************************************************************
+00053 // Yoyo: for profile only.
+00054 extern  sint            ProfNTessFace;
+00055 extern  sint            ProfNRdrFar0;
+00056 extern  sint            ProfNRdrFar1;
+00057 extern  sint            ProfNRdrTile[NL3D_MAX_TILE_PASS];
+00058 extern  sint            ProfNRefineFaces;
+00059 extern  sint            ProfNRefineComputeFaces;
+00060 extern  sint            ProfNRefineLeaves;
+00061 extern  sint            ProfNSplits;
+00062 extern  sint            ProfNMerges;
+00063 // New PriorityList vars.
+00064 extern  sint            ProfNRefineInTileTransition;
+00065 extern  sint            ProfNRefineWithLowDistance;
+00066 extern  sint            ProfNSplitsPass;
+00067 
+00068 
+00069 } // NL3D
+00070 
+00071 
+00072 #endif // NL_LANDSCAPE_PROFILE_H
+00073 
+00074 /* End of landscape_profile.h */
+
+ + +
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