From 0ea5fc66924303d1bf73ba283a383e2aadee02f2 Mon Sep 17 00:00:00 2001 From: neodarz Date: Sat, 11 Aug 2018 20:21:34 +0200 Subject: Initial commit --- ...landscape__face__vector__manager_8h-source.html | 156 +++++++++++++++++++++ 1 file changed, 156 insertions(+) create mode 100644 docs/doxygen/nel/landscape__face__vector__manager_8h-source.html (limited to 'docs/doxygen/nel/landscape__face__vector__manager_8h-source.html') diff --git a/docs/doxygen/nel/landscape__face__vector__manager_8h-source.html b/docs/doxygen/nel/landscape__face__vector__manager_8h-source.html new file mode 100644 index 00000000..d0c9c533 --- /dev/null +++ b/docs/doxygen/nel/landscape__face__vector__manager_8h-source.html @@ -0,0 +1,156 @@ + + + + nevrax.org : docs + + + + + + + + + + + + + + +
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landscape_face_vector_manager.h

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00001 
+00007 /* Copyright, 2001 Nevrax Ltd.
+00008  *
+00009  * This file is part of NEVRAX NEL.
+00010  * NEVRAX NEL is free software; you can redistribute it and/or modify
+00011  * it under the terms of the GNU General Public License as published by
+00012  * the Free Software Foundation; either version 2, or (at your option)
+00013  * any later version.
+00014 
+00015  * NEVRAX NEL is distributed in the hope that it will be useful, but
+00016  * WITHOUT ANY WARRANTY; without even the implied warranty of
+00017  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+00018  * General Public License for more details.
+00019 
+00020  * You should have received a copy of the GNU General Public License
+00021  * along with NEVRAX NEL; see the file COPYING. If not, write to the
+00022  * Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,
+00023  * MA 02111-1307, USA.
+00024  */
+00025 
+00026 #ifndef NL_LANDSCAPE_FACE_VECTOR_MANAGER_H
+00027 #define NL_LANDSCAPE_FACE_VECTOR_MANAGER_H
+00028 
+00029 #include "nel/misc/types_nl.h"
+00030 #include <vector>
+00031 
+00032 
+00033 namespace NL3D {
+00034 
+00035 
+00036 class   CLandscapeFaceVectorManager;
+00037 
+00038 
+00039 // ***************************************************************************
+00046 class   CLandscapeFaceVector
+00047 {
+00048 public:
+00049         CLandscapeFaceVector();
+00050         // can't copy a faceVector (assert).
+00051         CLandscapeFaceVector(const CLandscapeFaceVector &o);
+00052         CLandscapeFaceVector &operator=(const CLandscapeFaceVector &o);
+00053         ~CLandscapeFaceVector();
+00054 
+00056         uint32          *TriPtr;
+00058         uint32          NumTri;
+00059 
+00060 private:
+00061         friend  class   CLandscapeFaceVectorManager;
+00062         sint                                    _BlockId;
+00063         CLandscapeFaceVector    *_Next;
+00064 };
+00065 
+00066 
+00067 // ***************************************************************************
+00074 class CLandscapeFaceVectorManager
+00075 {
+00076 public:
+00077 
+00079         CLandscapeFaceVectorManager();
+00080         ~CLandscapeFaceVectorManager();
+00081 
+00082 
+00083         // Empty the Free List. All FaceVector must be deleted.
+00084         void                                    purge();
+00085         CLandscapeFaceVector    *createFaceVector(uint numTri);
+00086         void                                    deleteFaceVector(CLandscapeFaceVector   *fv);
+00087 
+00088 
+00089 private:
+00090         // Array of List.
+00091         std::vector<CLandscapeFaceVector*>      _Blocks;
+00092 
+00093 
+00094 };
+00095 
+00096 
+00097 } // NL3D
+00098 
+00099 
+00100 #endif // NL_LANDSCAPE_FACE_VECTOR_MANAGER_H
+00101 
+00102 /* End of landscape_face_vector_manager.h */
+
+ + +
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