From 0ea5fc66924303d1bf73ba283a383e2aadee02f2 Mon Sep 17 00:00:00 2001 From: neodarz Date: Sat, 11 Aug 2018 20:21:34 +0200 Subject: Initial commit --- .../nel/input__device__manager_8h-source.html | 137 +++++++++++++++++++++ 1 file changed, 137 insertions(+) create mode 100644 docs/doxygen/nel/input__device__manager_8h-source.html (limited to 'docs/doxygen/nel/input__device__manager_8h-source.html') diff --git a/docs/doxygen/nel/input__device__manager_8h-source.html b/docs/doxygen/nel/input__device__manager_8h-source.html new file mode 100644 index 00000000..86a7bf08 --- /dev/null +++ b/docs/doxygen/nel/input__device__manager_8h-source.html @@ -0,0 +1,137 @@ + + + + nevrax.org : docs + + + + + + + + + + + + + + +
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input_device_manager.h

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00001 
+00007 /* Copyright, 2000-2002 Nevrax Ltd.
+00008  *
+00009  * This file is part of NEVRAX NEL.
+00010  * NEVRAX NEL is free software; you can redistribute it and/or modify
+00011  * it under the terms of the GNU General Public License as published by
+00012  * the Free Software Foundation; either version 2, or (at your option)
+00013  * any later version.
+00014 
+00015  * NEVRAX NEL is distributed in the hope that it will be useful, but
+00016  * WITHOUT ANY WARRANTY; without even the implied warranty of
+00017  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+00018  * General Public License for more details.
+00019 
+00020  * You should have received a copy of the GNU General Public License
+00021  * along with NEVRAX NEL; see the file COPYING. If not, write to the
+00022  * Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,
+00023  * MA 02111-1307, USA.
+00024  */
+00025 
+00026 #ifndef NL_INPUT_DEVICE_MANAGER_H
+00027 #define NL_INPUT_DEVICE_MANAGER_H
+00028 
+00029 #include "nel/misc/types_nl.h"
+00030 #include "nel/misc/game_device.h"
+00031 
+00032 
+00033 namespace NLMISC 
+00034 {
+00035 
+00036 
+00037 struct IMouseDevice;
+00038 struct IKeyboardDevice;
+00039 
+00040 
+00041 
+00042 struct EInputDevice : public Exception
+00043 {
+00044         EInputDevice(const char *reason) : Exception(reason) {}
+00045 };
+00046 
+00047 
+00052 struct IInputDeviceManager
+00053 {
+00055         virtual IMouseDevice    *getMouseDevice() throw(EInputDevice) = 0;
+00057         virtual void                    releaseMouse() = 0;
+00059         virtual IKeyboardDevice *getKeyboardDevice() throw(EInputDevice) = 0;
+00061         virtual void                    releaseKeyboard() = 0;
+00062         // Enumerates current game devices (gamepads, joystick etc.). The result is stored in the given vector
+00063         virtual void                    enumerateGameDevice(TDeviceDescVect &descs) throw(EInputDevice) = 0;
+00064         // Create the given game device interface from its instance name. It also means that it will begin to sends events.                       
+00065         virtual IGameDevice             *createGameDevice(const std::string &instanceName) throw(EInputDevice) = 0;
+00066         // Release the given game device.
+00067         virtual void                    releaseGameDevice(IGameDevice *gd) = 0;
+00068 };
+00069 
+00070 
+00071 } // NLMISC
+00072 
+00073 
+00074 #endif // NL_INPUT_DEVICE_MANAGER_H
+00075 
+00076 /* End of device_manager.h */
+
+ + +
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