From 0ea5fc66924303d1bf73ba283a383e2aadee02f2 Mon Sep 17 00:00:00 2001 From: neodarz Date: Sat, 11 Aug 2018 20:21:34 +0200 Subject: Initial commit --- ...nclude_2nel_2ai_2character_2zone_8h-source.html | 139 +++++++++++++++++++++ 1 file changed, 139 insertions(+) create mode 100644 docs/doxygen/nel/include_2nel_2ai_2character_2zone_8h-source.html (limited to 'docs/doxygen/nel/include_2nel_2ai_2character_2zone_8h-source.html') diff --git a/docs/doxygen/nel/include_2nel_2ai_2character_2zone_8h-source.html b/docs/doxygen/nel/include_2nel_2ai_2character_2zone_8h-source.html new file mode 100644 index 00000000..f0175313 --- /dev/null +++ b/docs/doxygen/nel/include_2nel_2ai_2character_2zone_8h-source.html @@ -0,0 +1,139 @@ + + + + nevrax.org : docs + + + + + + + + + + + + + + +
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zone.h

Go to the documentation of this file.
00001 
+00006 /* Copyright, 2001 Nevrax Ltd.
+00007  *
+00008  * This file is part of NEVRAX NEL.
+00009  * NEVRAX NEL is free software; you can redistribute it and/or modify
+00010  * it under the terms of the GNU General Public License as published by
+00011  * the Free Software Foundation; either version 2, or (at your option)
+00012  * any later version.
+00013 
+00014  * NEVRAX NEL is distributed in the hope that it will be useful, but
+00015  * WITHOUT ANY WARRANTY; without even the implied warranty of
+00016  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+00017  * General Public License for more details.
+00018 
+00019  * You should have received a copy of the GNU General Public License
+00020  * along with NEVRAX NEL; see the file COPYING. If not, write to the
+00021  * Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,
+00022  * MA 02111-1307, USA.
+00023  */
+00024 
+00025 #ifndef NL_ZONE_H
+00026 #define NL_ZONE_H
+00027 #include "nel/ai/character/character.h"
+00028 
+00029 namespace NLAICHARACTER
+00030 {               
+00031         class IZone: public ICharacter
+00032         {
+00033         private:
+00034                 ICharacter *_Character;
+00035                 NLAIAGENT::IBaseGroupType *_Attachment;
+00036 
+00037         public:
+00038                 IZone(const IZone &);
+00039                 IZone(ICharacter *);
+00041                 IZone(const std::string &name);
+00042                 virtual ~IZone();
+00043 
+00044                 virtual const IZone *isInZone(const IZone &) const = 0;         
+00045 
+00046                 virtual const std::string &getName() const
+00047                 {                       
+00048                         return _Character->getName();
+00049                 }
+00050                 virtual const ICharacter *haveCharacter(const std::string &s) const
+00051                 {
+00052                         return _Character->haveCharacter(s);
+00053                 }               
+00054                 virtual bool addCharacter(const ICharacter &c)
+00055                 {
+00056                         return _Character->addCharacter(c);
+00057                 }
+00058 
+00059                 virtual bool canAddCharacter() const
+00060                 {
+00061                         return _Character->canAddCharacter();
+00062                 }
+00063 
+00064                 virtual void addObject(const NLAIAGENT::IObjectIA *);
+00065                 virtual void removeObject(const NLAIAGENT::IObjectIA *);
+00066                 virtual NLAIAGENT::CIteratorContener getAttachement() const;
+00067         };      
+00068         
+00069 }
+00070 #endif
+
+ + +
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