From 0ea5fc66924303d1bf73ba283a383e2aadee02f2 Mon Sep 17 00:00:00 2001 From: neodarz Date: Sat, 11 Aug 2018 20:21:34 +0200 Subject: Initial commit --- docs/doxygen/nel/class__registry_8cpp-source.html | 183 ++++++++++++++++++++++ 1 file changed, 183 insertions(+) create mode 100644 docs/doxygen/nel/class__registry_8cpp-source.html (limited to 'docs/doxygen/nel/class__registry_8cpp-source.html') diff --git a/docs/doxygen/nel/class__registry_8cpp-source.html b/docs/doxygen/nel/class__registry_8cpp-source.html new file mode 100644 index 00000000..d35c58a5 --- /dev/null +++ b/docs/doxygen/nel/class__registry_8cpp-source.html @@ -0,0 +1,183 @@ + + + + nevrax.org : docs + + + + + + + + + + + + + + +
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class_registry.cpp

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00001 
+00007 /* Copyright, 2000 Nevrax Ltd.
+00008  *
+00009  * This file is part of NEVRAX NEL.
+00010  * NEVRAX NEL is free software; you can redistribute it and/or modify
+00011  * it under the terms of the GNU General Public License as published by
+00012  * the Free Software Foundation; either version 2, or (at your option)
+00013  * any later version.
+00014 
+00015  * NEVRAX NEL is distributed in the hope that it will be useful, but
+00016  * WITHOUT ANY WARRANTY; without even the implied warranty of
+00017  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+00018  * General Public License for more details.
+00019 
+00020  * You should have received a copy of the GNU General Public License
+00021  * along with NEVRAX NEL; see the file COPYING. If not, write to the
+00022  * Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,
+00023  * MA 02111-1307, USA.
+00024  */
+00025 
+00026 #include "stdmisc.h"
+00027 
+00028 #include "nel/misc/class_registry.h"
+00029 
+00030 #include <typeinfo>
+00031 
+00032 using namespace std;
+00033 
+00034 namespace NLMISC
+00035 {
+00036 
+00037 
+00038 // ======================================================================================================
+00039 set<CClassRegistry::CClassNode>         *CClassRegistry::RegistredClasses = NULL;
+00040 
+00041 
+00042 // ======================================================================================================
+00043 void            CClassRegistry::init()
+00044 {
+00045         if (RegistredClasses == NULL)
+00046                 RegistredClasses = new set<CClassRegistry::CClassNode>();
+00047 }
+00048 
+00049         
+00050 // ======================================================================================================
+00051 IClassable      *CClassRegistry::create(const string &className)  throw(ERegistry)
+00052 {
+00053         init();
+00054 
+00055         set<CClassNode>::iterator       it;
+00056         CClassNode      node;
+00057 
+00058         node.ClassName= className;
+00059         it=RegistredClasses->find(node);
+00060 
+00061         if(it==RegistredClasses->end())
+00062                 return NULL;
+00063         else
+00064         {
+00065                 IClassable      *ptr;
+00066                 ptr=it->Creator();
+00067                 #ifdef NL_DEBUG
+00068                         nlassert(CClassRegistry::checkObject(ptr));
+00069                 #endif
+00070                 return ptr;
+00071         }
+00072 
+00073 }
+00074 
+00075 // ======================================================================================================
+00076 void            CClassRegistry::registerClass(const string &className, IClassable* (*creator)(), const string &typeidCheck)  throw(ERegistry)
+00077 {
+00078         init();
+00079 
+00080         CClassNode      node;
+00081         node.ClassName= className;
+00082         node.Creator=creator;
+00083         node.TypeIdCheck= typeidCheck;
+00084         if(!RegistredClasses->insert(node).second)
+00085         {
+00086                 nlstop;
+00087                 throw ERegisteredClass();
+00088         }
+00089 }
+00090 
+00091 // ======================================================================================================
+00092 bool            CClassRegistry::checkObject(IClassable* obj)
+00093 {
+00094         init();
+00095 
+00096         set<CClassNode>::iterator       it;
+00097         CClassNode      node;
+00098         node.ClassName= obj->getClassName();
+00099 
+00100         it=RegistredClasses->find(node);
+00101         if(it==RegistredClasses->end())
+00102                 return false;
+00103         node= *it;
+00104 
+00105         if( node.TypeIdCheck != string(typeid(*obj).name()) )
+00106                 return false;
+00107 
+00108         return true;
+00109 }
+00110 
+00111 
+00112 
+00113 }
+00114 
+
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