From 0ea5fc66924303d1bf73ba283a383e2aadee02f2 Mon Sep 17 00:00:00 2001 From: neodarz Date: Sat, 11 Aug 2018 20:21:34 +0200 Subject: Initial commit --- docs/doxygen/nel/class_NLAICHARACTER__IZone.html | 573 +++++++++++++++++++++++ 1 file changed, 573 insertions(+) create mode 100644 docs/doxygen/nel/class_NLAICHARACTER__IZone.html (limited to 'docs/doxygen/nel/class_NLAICHARACTER__IZone.html') diff --git a/docs/doxygen/nel/class_NLAICHARACTER__IZone.html b/docs/doxygen/nel/class_NLAICHARACTER__IZone.html new file mode 100644 index 00000000..087ae731 --- /dev/null +++ b/docs/doxygen/nel/class_NLAICHARACTER__IZone.html @@ -0,0 +1,573 @@ + + + + nevrax.org : docs + + + + + + + + + + + + + + +
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+

NLAICHARACTER::IZone Class Reference

#include <zone.h> +

+Inheritance diagram for NLAICHARACTER::IZone

Inheritance graph
+ + + + + + + + + + + +
[legend]
Collaboration diagram for NLAICHARACTER::IZone:

Collaboration graph
+ + + + + + + + + + + + + + + + + + + + + + +
[legend]
List of all members. + + + + + + + + + + + + + + + + + +

Public Methods

 IZone (const IZone &)
 IZone (ICharacter *)
 IZone (const std::string &name)
 Built a new IZone with an CCharacterChild Character. More...

virtual ~IZone ()
virtual const IZone* isInZone (const IZone &) const = 0
virtual const std::string& getName () const
virtual const ICharacterhaveCharacter (const std::string &s) const
virtual bool addCharacter (const ICharacter &c)
virtual bool canAddCharacter () const
virtual void addObject (const NLAIAGENT::IObjectIA *)
virtual void removeObject (const NLAIAGENT::IObjectIA *)
virtual NLAIAGENT::CIteratorContener getAttachement () const

Private Attributes

ICharacter_Character
NLAIAGENT::IBaseGroupType_Attachment
+

Constructor & Destructor Documentation

+

+ + + + +
+ + + + + + +
+NLAICHARACTER::IZone::IZone ( + +const IZone & c ) +
+
+ + + + + +
+   + + +

+ +

+Definition at line 29 of file ai/character/zone.cpp.

+

+ + + + +
+ + + + + + +
+NLAICHARACTER::IZone::IZone ( + +ICharacter * c ) +
+
+ + + + + +
+   + + +

+ +

+Definition at line 33 of file ai/character/zone.cpp.

+

+ + + + +
+ + + + + + +
+NLAICHARACTER::IZone::IZone ( + +const std::string & name ) +
+
+ + + + + +
+   + + +

+Built a new IZone with an CCharacterChild Character. +

+ +

+Definition at line 37 of file ai/character/zone.cpp.

+

+ + + + +
+ + + + + + +
+NLAICHARACTER::IZone::~IZone ( + +) [virtual] +
+
+ + + + + +
+   + + +

+ +

+Definition at line 41 of file ai/character/zone.cpp.

+


Member Function Documentation

+

+ + + + +
+ + + + + + +
+bool NLAICHARACTER::IZone::addCharacter ( + +const ICharacter & c ) [inline, virtual] +
+
+ + + + + +
+   + + +

+ +

+Reimplemented from NLAICHARACTER::ICharacter. +

+Definition at line 54 of file ai/character/zone.h.

+

+ + + + +
+ + + + + + +
+void NLAICHARACTER::IZone::addObject ( + +const NLAIAGENT::IObjectIA * o ) [virtual] +
+
+ + + + + +
+   + + +

+ +

+Definition at line 47 of file ai/character/zone.cpp.

+

+ + + + +
+ + + + + + +
+bool NLAICHARACTER::IZone::canAddCharacter ( + +) const [inline, virtual] +
+
+ + + + + +
+   + + +

+ +

+Reimplemented from NLAICHARACTER::ICharacter. +

+Definition at line 59 of file ai/character/zone.h.

+

+ + + + +
+ + + + + + +
+NLAIAGENT::CIteratorContener NLAICHARACTER::IZone::getAttachement ( + +) const [virtual] +
+
+ + + + + +
+   + + +

+ +

+Definition at line 57 of file ai/character/zone.cpp.

+

+ + + + +
+ + + + + + +
+const std::string & NLAICHARACTER::IZone::getName ( + +) const [inline, virtual] +
+
+ + + + + +
+   + + +

+ +

+Reimplemented from NLAICHARACTER::ICharacter. +

+Definition at line 46 of file ai/character/zone.h.

+

+ + + + +
+ + + + + + +
+const ICharacter * NLAICHARACTER::IZone::haveCharacter ( + +const std::string & s ) const [inline, virtual] +
+
+ + + + + +
+   + + +

+ +

+Reimplemented from NLAICHARACTER::ICharacter. +

+Definition at line 50 of file ai/character/zone.h.

+

+ + + + +
+ + + + + + +
+const IZone * NLAICHARACTER::IZone::isInZone ( + +const IZone & ) const [pure virtual] +
+
+ + + + + +
+   + + +

+ +

+Definition at line 62 of file ai/character/zone.cpp.

+

+ + + + +
+ + + + + + +
+void NLAICHARACTER::IZone::removeObject ( + +const NLAIAGENT::IObjectIA * o ) [virtual] +
+
+ + + + + +
+   + + +

+ +

+Definition at line 52 of file ai/character/zone.cpp.

+


Member Data Documentation

+

+ + + + +
+ + + + + +
+NLAIAGENT::IBaseGroupType * NLAICHARACTER::IZone::_Attachment [private] +
+
+ + + + + +
+   + + +

+ +

+Definition at line 35 of file ai/character/zone.h.

+

+ + + + +
+ + + + + +
+ICharacter * NLAICHARACTER::IZone::_Character [private] +
+
+ + + + + +
+   + + +

+ +

+Definition at line 34 of file ai/character/zone.h.

+


The documentation for this class was generated from the following files: + + + +
                                                                                                                                                                    +
+ + -- cgit v1.2.1