From 0ea5fc66924303d1bf73ba283a383e2aadee02f2 Mon Sep 17 00:00:00 2001 From: neodarz Date: Sat, 11 Aug 2018 20:21:34 +0200 Subject: Initial commit --- .../nel/class_NLAICHARACTER__ICharacter.html | 406 +++++++++++++++++++++ 1 file changed, 406 insertions(+) create mode 100644 docs/doxygen/nel/class_NLAICHARACTER__ICharacter.html (limited to 'docs/doxygen/nel/class_NLAICHARACTER__ICharacter.html') diff --git a/docs/doxygen/nel/class_NLAICHARACTER__ICharacter.html b/docs/doxygen/nel/class_NLAICHARACTER__ICharacter.html new file mode 100644 index 00000000..8ba3fd3c --- /dev/null +++ b/docs/doxygen/nel/class_NLAICHARACTER__ICharacter.html @@ -0,0 +1,406 @@ + + + + nevrax.org : docs + + + + + + + + + + + + + + +
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+

NLAICHARACTER::ICharacter Class Reference

#include <character.h> +

+Inheritance diagram for NLAICHARACTER::ICharacter

Inheritance graph
+ + + + + + + + + + + + + +
[legend]
Collaboration diagram for NLAICHARACTER::ICharacter:

Collaboration graph
+ + + + + + + + + + + + +
[legend]
List of all members. + + + + + + + + + + +

Public Methods

 ICharacter ()
 ICharacter (const ICharacter &m)
virtual ~ICharacter ()
virtual const std::string& getName () const = 0
virtual void setName (const std::string &) = 0
virtual const ICharacter* haveCharacter (const std::string &) const = 0
const ICharacter* haveCharacter (const ICharacter &c) const
virtual bool canAddCharacter () const = 0
virtual bool addCharacter (const ICharacter &) = 0
+

Constructor & Destructor Documentation

+

+ + + + +
+ + + + + + +
+NLAICHARACTER::ICharacter::ICharacter ( + +) [inline] +
+
+ + + + + +
+   + + +

+ +

+Definition at line 35 of file character.h.

+

+ + + + +
+ + + + + + +
+NLAICHARACTER::ICharacter::ICharacter ( + +const ICharacter & m ) [inline] +
+
+ + + + + +
+   + + +

+ +

+Definition at line 36 of file character.h.

+

+ + + + +
+ + + + + + +
+NLAICHARACTER::ICharacter::~ICharacter ( + +) [inline, virtual] +
+
+ + + + + +
+   + + +

+ +

+Definition at line 37 of file character.h.

+


Member Function Documentation

+

+ + + + +
+ + + + + + +
+bool NLAICHARACTER::ICharacter::addCharacter ( + +const ICharacter & c ) [pure virtual] +
+
+ + + + + +
+   + + +

+ +

+Reimplemented in NLAICHARACTER::CCharacterChild, NLAICHARACTER::CCharacterNoeud, and NLAICHARACTER::IZone. +

+Definition at line 56 of file character.cpp.

+

+ + + + +
+ + + + + + +
+bool NLAICHARACTER::ICharacter::canAddCharacter ( + +) const [pure virtual] +
+
+ + + + + +
+   + + +

+ +

+Reimplemented in NLAICHARACTER::CCharacterChild, NLAICHARACTER::CCharacterNoeud, and NLAICHARACTER::IZone. +

+Definition at line 51 of file character.cpp.

+

+ + + + +
+ + + + + + +
+const std::string & NLAICHARACTER::ICharacter::getName ( + +) const [pure virtual] +
+
+ + + + + +
+   + + +

+ +

+Reimplemented in NLAICHARACTER::CCharacterChild, and NLAICHARACTER::IZone. +

+Definition at line 36 of file character.cpp.

+

+ + + + +
+ + + + + + +
+const ICharacter * NLAICHARACTER::ICharacter::haveCharacter ( + +const ICharacter & c ) const [inline] +
+
+ + + + + +
+   + + +

+ +

+Definition at line 45 of file character.h.

+

+ + + + +
+ + + + + + +
+const ICharacter * NLAICHARACTER::ICharacter::haveCharacter ( + +const std::string & s ) const [pure virtual] +
+
+ + + + + +
+   + + +

+ +

+Reimplemented in NLAICHARACTER::CCharacterChild, NLAICHARACTER::CCharacterNoeud, and NLAICHARACTER::IZone. +

+Definition at line 46 of file character.cpp.

+

+ + + + +
+ + + + + + +
+virtual void NLAICHARACTER::ICharacter::setName ( + +const std::string & name ) [pure virtual] +
+
+ + + + + +
+   + + +

+ +

+Reimplemented in NLAICHARACTER::CCharacterChild.

+


The documentation for this class was generated from the following files: + + + +
                                                                                                                                                                    +
+ + -- cgit v1.2.1