From 0ea5fc66924303d1bf73ba283a383e2aadee02f2 Mon Sep 17 00:00:00 2001 From: neodarz Date: Sat, 11 Aug 2018 20:21:34 +0200 Subject: Initial commit --- .../doxygen/nel/class_NL3D__UInstanceMaterial.html | 763 +++++++++++++++++++++ 1 file changed, 763 insertions(+) create mode 100644 docs/doxygen/nel/class_NL3D__UInstanceMaterial.html (limited to 'docs/doxygen/nel/class_NL3D__UInstanceMaterial.html') diff --git a/docs/doxygen/nel/class_NL3D__UInstanceMaterial.html b/docs/doxygen/nel/class_NL3D__UInstanceMaterial.html new file mode 100644 index 00000000..df579551 --- /dev/null +++ b/docs/doxygen/nel/class_NL3D__UInstanceMaterial.html @@ -0,0 +1,763 @@ + + + + nevrax.org : docs + + + + + + + + + + + + + + +
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NL3D::UInstanceMaterial Class Reference

Base interface for manipulating Material retrieved from UInstance. +More... +

+#include <u_instance_material.h> +

+Inheritance diagram for NL3D::UInstanceMaterial

Inheritance graph
+ + + +
[legend]
List of all members. + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +

Public Methods

virtual bool isLighted () const = 0
virtual bool isUserColor () const = 0
virtual void setEmissive ( CRGBA emissive=CRGBA(0,0,0) ) = 0
 Set the emissive part ot material. Usefull only if setLighting(true, false) has been done.

virtual void setAmbient ( CRGBA ambient=CRGBA(0,0,0) ) = 0
 Set the Ambient part ot material. Usefull only if setLighting(true, false) has been done.

virtual void setDiffuse ( CRGBA diffuse=CRGBA(0,0,0) ) = 0
 Set the Diffuse part ot material. Usefull only if setLighting(true, false) has been done. NB: opacity is NOT copied from diffuse.A.

virtual void setOpacity ( uint8 opa ) = 0
 Set the Opacity part ot material. Usefull only if setLighting(true, false) has been done.

virtual void setSpecular ( CRGBA specular=CRGBA(0,0,0) ) = 0
 Set the specular part ot material. Usefull only if setLighting(true, false) has been done.

virtual void setShininess ( float shininess ) = 0
 Set the shininess part ot material. Usefull only if setLighting(true, false) has been done.

virtual CRGBA getEmissive () const = 0
virtual CRGBA getAmbient () const = 0
virtual CRGBA getDiffuse () const = 0
 return diffuse part. NB: A==opacity.

virtual uint8 getOpacity () const = 0
virtual CRGBA getSpecular () const = 0
virtual float getShininess () const = 0
virtual void setColor (CRGBA rgba) = 0
virtual CRGBA getColor (void) const = 0
virtual void setUserColor (CRGBA userColor) = 0
virtual CRGBA getUserColor () const = 0

Protected Methods

 UInstanceMaterial ()
virtual ~UInstanceMaterial ()
+

Detailed Description

+Base interface for manipulating Material retrieved from UInstance. +

+

+Author(s):
+ Lionel Berenguier , Nevrax France
+Date:
+ 2001
+

+ +

+Definition at line 47 of file u_instance_material.h.


Constructor & Destructor Documentation

+

+ + + + +
+ + + + + + +
+NL3D::UInstanceMaterial::UInstanceMaterial ( + +) [inline, protected] +
+
+ + + + + +
+   + + +

+ +

+Definition at line 53 of file u_instance_material.h.

+

+ + + + +
+ + + + + + +
+NL3D::UInstanceMaterial::~UInstanceMaterial ( + +) [inline, protected, virtual] +
+
+ + + + + +
+   + + +

+ +

+Definition at line 54 of file u_instance_material.h.

+


Member Function Documentation

+

+ + + + +
+ + + + + + +
+virtual CRGBA NL3D::UInstanceMaterial::getAmbient ( + +) const [pure virtual] +
+
+ + + + + +
+   + + +

+ +

+Reimplemented in NL3D::CInstanceMaterialUser.

+

+ + + + +
+ + + + + + +
+virtual CRGBA NL3D::UInstanceMaterial::getColor ( + +void ) const [pure virtual] +
+
+ + + + + +
+   + + +

+ +

+Reimplemented in NL3D::CInstanceMaterialUser.

+

+ + + + +
+ + + + + + +
+CRGBA NL3D::UInstanceMaterial::getDiffuse ( + +) const [pure virtual] +
+
+ + + + + +
+   + + +

+return diffuse part. NB: A==opacity. +

+ +

+Reimplemented in NL3D::CInstanceMaterialUser.

+

+ + + + +
+ + + + + + +
+virtual CRGBA NL3D::UInstanceMaterial::getEmissive ( + +) const [pure virtual] +
+
+ + + + + +
+   + + +

+ +

+Reimplemented in NL3D::CInstanceMaterialUser.

+

+ + + + +
+ + + + + + +
+virtual uint8 NL3D::UInstanceMaterial::getOpacity ( + +) const [pure virtual] +
+
+ + + + + +
+   + + +

+ +

+Reimplemented in NL3D::CInstanceMaterialUser.

+

+ + + + +
+ + + + + + +
+virtual float NL3D::UInstanceMaterial::getShininess ( + +) const [pure virtual] +
+
+ + + + + +
+   + + +

+ +

+Reimplemented in NL3D::CInstanceMaterialUser.

+

+ + + + +
+ + + + + + +
+virtual CRGBA NL3D::UInstanceMaterial::getSpecular ( + +) const [pure virtual] +
+
+ + + + + +
+   + + +

+ +

+Reimplemented in NL3D::CInstanceMaterialUser.

+

+ + + + +
+ + + + + + +
+virtual CRGBA NL3D::UInstanceMaterial::getUserColor ( + +) const [pure virtual] +
+
+ + + + + +
+   + + +

+ +

+Reimplemented in NL3D::CInstanceMaterialUser.

+

+ + + + +
+ + + + + + +
+bool NL3D::UInstanceMaterial::isLighted ( + +) const [pure virtual] +
+
+ + + + + +
+   + + +

+ +

+Reimplemented in NL3D::CInstanceMaterialUser.

+

+ + + + +
+ + + + + + +
+virtual bool NL3D::UInstanceMaterial::isUserColor ( + +) const [pure virtual] +
+
+ + + + + +
+   + + +

+ +

+Reimplemented in NL3D::CInstanceMaterialUser.

+

+ + + + +
+ + + + + + +
+void NL3D::UInstanceMaterial::setAmbient ( + +CRGBA ambient = CRGBA(0,0,0) ) [pure virtual] +
+
+ + + + + +
+   + + +

+Set the Ambient part ot material. Usefull only if setLighting(true, false) has been done. +

+ +

+Reimplemented in NL3D::CInstanceMaterialUser.

+

+ + + + +
+ + + + + + +
+void NL3D::UInstanceMaterial::setColor ( + +CRGBA rgba ) [pure virtual] +
+
+ + + + + +
+   + + +

+ +

+Reimplemented in NL3D::CInstanceMaterialUser.

+

+ + + + +
+ + + + + + +
+void NL3D::UInstanceMaterial::setDiffuse ( + +CRGBA diffuse = CRGBA(0,0,0) ) [pure virtual] +
+
+ + + + + +
+   + + +

+Set the Diffuse part ot material. Usefull only if setLighting(true, false) has been done. NB: opacity is NOT copied from diffuse.A. +

+ +

+Reimplemented in NL3D::CInstanceMaterialUser.

+

+ + + + +
+ + + + + + +
+void NL3D::UInstanceMaterial::setEmissive ( + +CRGBA emissive = CRGBA(0,0,0) ) [pure virtual] +
+
+ + + + + +
+   + + +

+Set the emissive part ot material. Usefull only if setLighting(true, false) has been done. +

+ +

+Reimplemented in NL3D::CInstanceMaterialUser.

+

+ + + + +
+ + + + + + +
+void NL3D::UInstanceMaterial::setOpacity ( + +uint8 opa ) [pure virtual] +
+
+ + + + + +
+   + + +

+Set the Opacity part ot material. Usefull only if setLighting(true, false) has been done. +

+ +

+Reimplemented in NL3D::CInstanceMaterialUser.

+

+ + + + +
+ + + + + + +
+void NL3D::UInstanceMaterial::setShininess ( + +float shininess ) [pure virtual] +
+
+ + + + + +
+   + + +

+Set the shininess part ot material. Usefull only if setLighting(true, false) has been done. +

+ +

+Reimplemented in NL3D::CInstanceMaterialUser.

+

+ + + + +
+ + + + + + +
+void NL3D::UInstanceMaterial::setSpecular ( + +CRGBA specular = CRGBA(0,0,0) ) [pure virtual] +
+
+ + + + + +
+   + + +

+Set the specular part ot material. Usefull only if setLighting(true, false) has been done. +

+ +

+Reimplemented in NL3D::CInstanceMaterialUser.

+

+ + + + +
+ + + + + + +
+void NL3D::UInstanceMaterial::setUserColor ( + +CRGBA userColor ) [pure virtual] +
+
+ + + + + +
+   + + +

+ +

+Reimplemented in NL3D::CInstanceMaterialUser.

+


The documentation for this class was generated from the following file: + + + +
                                                                                                                                                                    +
+ + -- cgit v1.2.1