From 0ea5fc66924303d1bf73ba283a383e2aadee02f2 Mon Sep 17 00:00:00 2001 From: neodarz Date: Sat, 11 Aug 2018 20:21:34 +0200 Subject: Initial commit --- docs/doxygen/nel/class_NL3D__CSkeletonWeight.html | 338 ++++++++++++++++++++++ 1 file changed, 338 insertions(+) create mode 100644 docs/doxygen/nel/class_NL3D__CSkeletonWeight.html (limited to 'docs/doxygen/nel/class_NL3D__CSkeletonWeight.html') diff --git a/docs/doxygen/nel/class_NL3D__CSkeletonWeight.html b/docs/doxygen/nel/class_NL3D__CSkeletonWeight.html new file mode 100644 index 00000000..b9fe5f19 --- /dev/null +++ b/docs/doxygen/nel/class_NL3D__CSkeletonWeight.html @@ -0,0 +1,338 @@ + + + + nevrax.org : docs + + + + + + + + + + + + + + +
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NL3D::CSkeletonWeight Class Reference

A skeleton template is a set of couple value_name / float. +More... +

+#include <skeleton_weight.h> +

+List of all members. + + + + + + + + + + + + + + + + +

Public Types

typedef std::vector<CNodeTNodeArray
 A vector of template elements. More...


Public Methods

uint getNumNode () const
 Get number of node in this template. More...

const std::string& getNodeName (uint node) const
 Get a node name. More...

float getNodeWeight (uint node) const
 Get a node weight. More...

void build (const TNodeArray& array)
 Build the template. More...

void serial (NLMISC::IStream& f)
 Serial the template. More...


Private Attributes

TNodeArray _Elements
+


Detailed Description

+A skeleton template is a set of couple value_name / float. +

+The value name is used to find a channel in the CChannelMixer. The float is a weight used on a slot of the channel mixer by the channel. +

+

+Author(s):
+ Cyril 'Hulud' Corvazier , Nevrax France
+Date:
+ 2001
+

+ +

+Definition at line 51 of file skeleton_weight.h.


Member Typedef Documentation

+

+ + + + +
+ + + + + +
+typedef std::vector<CNode> NL3D::CSkeletonWeight::TNodeArray +
+
+ + + + + +
+   + + +

+A vector of template elements. +

+ +

+Definition at line 69 of file skeleton_weight.h.

+


Member Function Documentation

+

+ + + + +
+ + + + + + +
+void NL3D::CSkeletonWeight::build ( + +const TNodeArray & array ) +
+
+ + + + + +
+   + + +

+Build the template. +

+ +

+Definition at line 59 of file skeleton_weight.cpp.

+

+ + + + +
+ + + + + + +
+const std::string & NL3D::CSkeletonWeight::getNodeName ( + +uint node ) const +
+
+ + + + + +
+   + + +

+Get a node name. +

+ +

+Definition at line 43 of file skeleton_weight.cpp.

+

+ + + + +
+ + + + + + +
+float NL3D::CSkeletonWeight::getNodeWeight ( + +uint node ) const +
+
+ + + + + +
+   + + +

+Get a node weight. +

+ +

+Definition at line 51 of file skeleton_weight.cpp.

+

+ + + + +
+ + + + + + +
+uint NL3D::CSkeletonWeight::getNumNode ( + +) const +
+
+ + + + + +
+   + + +

+Get number of node in this template. +

+ +

+Definition at line 36 of file skeleton_weight.cpp.

+

+ + + + +
+ + + + + + +
+void NL3D::CSkeletonWeight::serial ( + +NLMISC::IStream & f ) +
+
+ + + + + +
+   + + +

+Serial the template. +

+ +

+Definition at line 67 of file skeleton_weight.cpp.

+


Member Data Documentation

+

+ + + + +
+ + + + + +
+TNodeArray NL3D::CSkeletonWeight::_Elements [private] +
+
+ + + + + +
+   + + +

+ +

+Definition at line 87 of file skeleton_weight.h.

+


The documentation for this class was generated from the following files: + + + +
                                                                                                                                                                    +
+ + -- cgit v1.2.1