From 0ea5fc66924303d1bf73ba283a383e2aadee02f2 Mon Sep 17 00:00:00 2001 From: neodarz Date: Sat, 11 Aug 2018 20:21:34 +0200 Subject: Initial commit --- docs/doxygen/nel/class_NL3D__CKeyBezier.html | 259 +++++++++++++++++++++++++++ 1 file changed, 259 insertions(+) create mode 100644 docs/doxygen/nel/class_NL3D__CKeyBezier.html (limited to 'docs/doxygen/nel/class_NL3D__CKeyBezier.html') diff --git a/docs/doxygen/nel/class_NL3D__CKeyBezier.html b/docs/doxygen/nel/class_NL3D__CKeyBezier.html new file mode 100644 index 00000000..df1677f1 --- /dev/null +++ b/docs/doxygen/nel/class_NL3D__CKeyBezier.html @@ -0,0 +1,259 @@ + + + + nevrax.org : docs + + + + + + + + + + + + + + +
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NL3D::CKeyBezier Template Class Reference

Implementation of CKey for Bezier keyframer. +More... +

+#include <key.h> +

+Inheritance diagram for NL3D::CKeyBezier

Inheritance graph
+ + + +
[legend]
Collaboration diagram for NL3D::CKeyBezier:

Collaboration graph
+ + + +
[legend]
List of all members. + + + + + + + + +

Public Methods

void serial (NLMISC::IStream& f) throw (NLMISC::EStream)
 Serial. More...


Public Attributes

InTan
 Those are NOT the true Bezier control points: they are tangents relative to Value, and relative to keyTime: CPIn= Value + InTan * dt0/3;
+ CPOut= Value + OutTan * dt1/3;
+ where: dt0= curKey.time - prevKey.time
+ dt1= nextKey.time - curKey.time
+.
More...


OutTan
bool Step
+

Detailed Description

+

template<class T> template class NL3D::CKeyBezier

+ +Implementation of CKey for Bezier keyframer. +

+

+Author(s):
+ Cyril 'Hulud' Corvazier , Nevrax France
+Date:
+ 2001
+

+ +

+Definition at line 137 of file key.h.


Member Function Documentation

+

+ + + + +
+ + + + + + + + + +
+template<classT>
+void NL3D::CKeyBezier<T>::serial ( + +NLMISC::IStream & f ) throw (NLMISC::EStream) [inline] +
+
+ + + + + +
+   + + +

+Serial. +

+ +

+Reimplemented from NL3D::CKey. +

+Definition at line 142 of file key.h.

+


Member Data Documentation

+

+ + + + +
+ + + + + + + + +
+template<classT>
+T NL3D::CKeyBezier<T>::InTan +
+
+ + + + + +
+   + + +

+Those are NOT the true Bezier control points: they are tangents relative to Value, and relative to keyTime: CPIn= Value + InTan * dt0/3;
+ CPOut= Value + OutTan * dt1/3;
+ where: dt0= curKey.time - prevKey.time
+ dt1= nextKey.time - curKey.time
+. +

+and when not possible (first/last key), dt= getRangeDelta() is used. +

+Definition at line 165 of file key.h.

+

+ + + + +
+ + + + + + + + +
+template<classT>
+T NL3D::CKeyBezier<T>::OutTan +
+
+ + + + + +
+   + + +

+ +

+Definition at line 166 of file key.h.

+

+ + + + +
+ + + + + + + + +
+template<classT>
+bool NL3D::CKeyBezier<T>::Step +
+
+ + + + + +
+   + + +

+ +

+Definition at line 167 of file key.h.

+


The documentation for this class was generated from the following file: + + + +
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+ + -- cgit v1.2.1