From 0ea5fc66924303d1bf73ba283a383e2aadee02f2 Mon Sep 17 00:00:00 2001 From: neodarz Date: Sat, 11 Aug 2018 20:21:34 +0200 Subject: Initial commit --- docs/doxygen/nel/class_ISkin.html | 475 ++++++++++++++++++++++++++++++++++++++ 1 file changed, 475 insertions(+) create mode 100644 docs/doxygen/nel/class_ISkin.html (limited to 'docs/doxygen/nel/class_ISkin.html') diff --git a/docs/doxygen/nel/class_ISkin.html b/docs/doxygen/nel/class_ISkin.html new file mode 100644 index 00000000..1915b0f2 --- /dev/null +++ b/docs/doxygen/nel/class_ISkin.html @@ -0,0 +1,475 @@ + + + + nevrax.org : docs + + + + + + + + + + + + + + +
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+Main Page   Namespace List   Class Hierarchy   Alphabetical List   Compound List   File List   Namespace Members   Compound Members   File Members   Related Pages   Search  
+

ISkin Class Reference

List of all members. + + + + + + + + + + + + + +

Public Methods

 ISkin ()
 ~ISkin ()
virtual int GetBoneInitTM (INode *pNode, Matrix3 &InitTM, bool bObjOffset = false) = 0
virtual int GetSkinInitTM (INode *pNode, Matrix3 &InitTM, bool bObjOffset = false) = 0
virtual int GetNumBones () = 0
virtual INode* GetBone (int idx) = 0
virtual DWORD GetBoneProperty (int idx) = 0
virtual ISkinContextDataGetContextInterface (INode *pNode) = 0
virtual BOOL AddBone (INode *bone) = 0
virtual BOOL AddBones (INodeTab *bones) = 0
virtual BOOL RemoveBone (INode *bone) = 0
virtual void Invalidate () = 0
+

Constructor & Destructor Documentation

+

+ + + + +
+ + + + + + +
+ISkin::ISkin ( + +) [inline] +
+
+ + + + + +
+   + + +

+ +

+Definition at line 69 of file export_skinning.cpp.

+

+ + + + +
+ + + + + + +
+ISkin::~ISkin ( + +) [inline] +
+
+ + + + + +
+   + + +

+ +

+Definition at line 70 of file export_skinning.cpp.

+


Member Function Documentation

+

+ + + + +
+ + + + + + +
+virtual BOOL ISkin::AddBone ( + +INode * bone ) [pure virtual] +
+
+ + + + + +
+   + + +

+

+

+ + + + +
+ + + + + + +
+virtual BOOL ISkin::AddBones ( + +INodeTab * bones ) [pure virtual] +
+
+ + + + + +
+   + + +

+

+

+ + + + +
+ + + + + + +
+virtual INode* ISkin::GetBone ( + +int idx ) [pure virtual] +
+
+ + + + + +
+   + + +

+ +

+Referenced by CExportNel::addSkeletonBindPos(), CExportNel::buildSkinning(), and CExportNel::getSkeletonRootBone().

+

+ + + + +
+ + + + + + + + + + + + + + +
+virtual int ISkin::GetBoneInitTM ( + +INode * pNode, +
+Matrix3 & InitTM, +
+bool bObjOffset = false ) [pure virtual] +
+
+ + + + + +
+   + + +

+ +

+Referenced by CExportNel::addSkeletonBindPos().

+

+ + + + +
+ + + + + + +
+virtual DWORD ISkin::GetBoneProperty ( + +int idx ) [pure virtual] +
+
+ + + + + +
+   + + +

+

+

+ + + + +
+ + + + + + +
+virtual ISkinContextData* ISkin::GetContextInterface ( + +INode * pNode ) [pure virtual] +
+
+ + + + + +
+   + + +

+ +

+Referenced by CExportNel::addSkeletonBindPos(), CExportNel::buildSkinning(), CExportNel::getSkeletonRootBone(), and CExportNel::isSkin().

+

+ + + + +
+ + + + + + +
+virtual int ISkin::GetNumBones ( + +) [pure virtual] +
+
+ + + + + +
+   + + +

+

+

+ + + + +
+ + + + + + + + + + + + + + +
+virtual int ISkin::GetSkinInitTM ( + +INode * pNode, +
+Matrix3 & InitTM, +
+bool bObjOffset = false ) [pure virtual] +
+
+ + + + + +
+   + + +

+

+

+ + + + +
+ + + + + + +
+virtual void ISkin::Invalidate ( + +) [pure virtual] +
+
+ + + + + +
+   + + +

+

+

+ + + + +
+ + + + + + +
+virtual BOOL ISkin::RemoveBone ( + +INode * bone ) [pure virtual] +
+
+ + + + + +
+   + + +

+

+


The documentation for this class was generated from the following file: + + + +
                                                                                                                                                                    +
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