From 0ea5fc66924303d1bf73ba283a383e2aadee02f2 Mon Sep 17 00:00:00 2001 From: neodarz Date: Sat, 11 Aug 2018 20:21:34 +0200 Subject: Initial commit --- docs/doxygen/nel/class_CExportNel.html | 3182 ++++++++++++++++++++++++++++++++ 1 file changed, 3182 insertions(+) create mode 100644 docs/doxygen/nel/class_CExportNel.html (limited to 'docs/doxygen/nel/class_CExportNel.html') diff --git a/docs/doxygen/nel/class_CExportNel.html b/docs/doxygen/nel/class_CExportNel.html new file mode 100644 index 00000000..31fba967 --- /dev/null +++ b/docs/doxygen/nel/class_CExportNel.html @@ -0,0 +1,3182 @@ + + + + nevrax.org : docs + + + + + + + + + + + + + + +
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+

CExportNel Class Reference

3dsmax to NeL export interface for other things that landscape. +More... +

+#include <export_nel.h> +

+List of all members. + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +

Public Types

typedef std::map<INode*, Matrix3> mapBoneBindPos
enum  {
+  NoError = 0, +
+  VertexWithoutWeight, +
+  InvalidSkeleton, +
+  CodeCount +
+ }

Public Methods

 CExportNel ()
 Constructor. More...


Static Public Methods

NL3D::IShapebuildShape (INode& node, Interface& ip, TimeValue time, const NL3D::CSkeletonShape* skeletonShape, bool absolutePath)
 Build a NeL mesh. More...

bool isMesh (INode& node, TimeValue time)
 Return true if it is a mesh. More...

void addAnimation (NL3D::CAnimation& animation, INode& node, const char* sBaseName, Interface *ip)
NL3D::ITrackbuildATrack (NL3D::CAnimation& animation, Control& c, TNelValueType type, Animatable& node, const CExportDesc& desc, Interface *ip)
void addBoneTracks (NL3D::CAnimation& animation, INode& node, const char* parentName, Interface *ip)
void buildNelKey (NL3D::CKeyFloat& nelKey, ILinFloatKey& maxKey, float ticksPerSecond, const CExportDesc& desc)
void buildNelKey (NL3D::CKeyInt& nelKey, ILinFloatKey& maxKey, float ticksPerSecond, const CExportDesc& desc)
void buildNelKey (NL3D::CKeyBool& nelKey, ILinFloatKey& maxKey, float ticksPerSecond, const CExportDesc& desc)
void buildNelKey (NL3D::CKeyVector& nelKey, ILinPoint3Key& maxKey, float ticksPerSecond, const CExportDesc& desc)
void buildNelKey (NL3D::CKeyRGBA& nelKey, ILinPoint3Key& maxKey, float ticksPerSecond, const CExportDesc& desc)
void buildNelKey (NL3D::CKeyQuat& nelKey, ILinRotKey& maxKey, float ticksPerSecond, const CExportDesc& desc)
void buildNelKey (NL3D::CKeyVector& nelKey, ILinScaleKey& maxKey, float ticksPerSecond, const CExportDesc& desc)
void buildNelKey (NL3D::CKeyBezierFloat& nelKey, IBezFloatKey& maxKey, float ticksPerSecond, const CExportDesc& desc)
void buildNelKey (NL3D::CKeyBool& nelKey, IBezFloatKey& maxKey, float ticksPerSecond, const CExportDesc& desc)
void buildNelKey (NL3D::CKeyBezierVector& nelKey, IBezPoint3Key& maxKey, float ticksPerSecond, const CExportDesc& desc)
void buildNelKey (NL3D::CKeyBezierQuat& nelKey, IBezQuatKey& maxKey, float ticksPerSecond, const CExportDesc& desc)
void buildNelKey (NL3D::CKeyBezierVector& nelKey, IBezScaleKey& maxKey, float ticksPerSecond, const CExportDesc& desc)
void buildNelKey (NL3D::CKeyTCBFloat& nelKey, ITCBFloatKey& maxKey, float ticksPerSecond, const CExportDesc& desc)
void buildNelKey (NL3D::CKeyBool& nelKey, ITCBFloatKey& maxKey, float ticksPerSecond, const CExportDesc& desc)
void buildNelKey (NL3D::CKeyTCBVector& nelKey, ITCBPoint3Key& maxKey, float ticksPerSecond, const CExportDesc& desc)
void buildNelKey (NL3D::CKeyTCBQuat& nelKey, ITCBRotKey& maxKey, float ticksPerSecond, const CExportDesc& desc)
void buildNelKey (NL3D::CKeyTCBVector& nelKey, ITCBScaleKey& maxKey, float ticksPerSecond, const CExportDesc& desc)
void createBipedKeyFramer (NL3D::ITrack *&nelRot, NL3D::ITrack *&nelPos, bool isRot, bool isPos, float ticksPerSecond, const Interval& range, int oRT, const CExportDesc& desc, INode& node, const std::set<TimeValue>& ikeys, Interface *ip)
NL3D::CAnimationTime convertTime (TimeValue time)
void buildSkeletonShape (NL3D::CSkeletonShape& skeletonShape, INode& node, mapBoneBindPos* mapBindPos, TimeValue time)
void buildSkeleton (std::vector<NL3D::CBoneBase>& bonesArray, INode& node, mapBoneBindPos* mapBindPos, TimeValue time, sint32& idCount, sint32 father=-1)
uint buildSkinning (NL3D::CMesh::CMeshBuild& buildMesh, const NL3D::CSkeletonShape& skeletonShape, INode& node)
bool isSkin (INode& node)
INode* getSkeletonRootBone (INode& node)
void addSkeletonBindPos (INode& node, mapBoneBindPos& boneBindPos)
void enableSkinModifier (INode& node, bool enable)
Matrix3 viewMatrix2CameraMatrix (const Matrix3& viewMatrix)
 Transforme a 3dsmax view matrix to camera matrix. More...

void convertMatrix (NLMISC::CMatrix& nelMatrix, const Matrix3& maxMatrix)
void getLocalMatrix (Matrix3& localMatrix, INode& node, TimeValue time)
void decompMatrix (NLMISC::CVector& nelScale, NLMISC::CQuat& nelRot, NLMISC::CVector& nelPos, const Matrix3& maxMatrix)
void convertColor (NLMISC::CRGBA& nelColor, const Color& maxColor)
bool isClassIdCompatible (Animatable& node, Class_ID& classId)
Animatable* getSubAnimByName (Animatable& node, const char* sName)
std::string getName (MtlBase& mtl)
std::string getName (INode& node)
void getLights (std::vector<NL3D::CLight>& vectLight, TimeValue time, Interface& ip, INode* node=NULL)
Control* getControlerByName (Animatable& node, const char* sName)
bool getValueByNameUsingParamBlock2 (Animatable& node, const char* sName, ParamType2 type, void *pValue, TimeValue time)
ModifiergetModifier (INode* pNode, Class_ID modCID)
NLMISC::CRGBA getAmbientColor (Interface& ip, TimeValue time)
bool scriptEvaluate (Interface *ip, char *script, void *out, TNelScriptValueType type)

Static Public Attributes

const char* ErrorMessage [CodeCount]

Static Private Methods

int getVertMapChannel (Texmap& texmap, Matrix3& channelMatrix)
bool buildLight (GenLight &maxLight, NL3D::CLight& nelLight, INode& node, TimeValue time)
void buildMeshInterface (TriObject &tri, NL3D::CMesh::CMeshBuild& buildMesh, std::vector<std::string>& materialNames, INode& node, TimeValue time, const NL3D::CSkeletonShape* skeletonShape, bool absolutePath)
 Build a NeL mesh interface. More...

Point3 getLocalNormal (int face, int corner, Mesh& mesh)
int buildMaterials (std::vector<NL3D::CMaterial>& Materials, std::vector<std::vector<CMaterialDesc> >& remap3dsTexChannel, std::vector<std::string>& materialNames, INode& node, TimeValue time, bool absolutePath)
std::string buildAMaterial (NL3D::CMaterial& material, std::vector<CMaterialDesc>& remap3dsTexChannel, Mtl& mtl, TimeValue time, bool absolutePath)
NL3D::ITexturebuildATexture (Texmap& texmap, std::vector<CMaterialDesc>& remap3dsTexChannel, TimeValue time, bool absolutePath)
void addNodeTracks (NL3D::CAnimation& animation, INode& node, const char* parentName, Interface *ip)
void addBonesTracks (NL3D::CAnimation& animation, INode& node, const char* parentName, Interface *ip)
void addObjTracks (NL3D::CAnimation& animation, Object& obj, const char* parentName)
void addMtlTracks (NL3D::CAnimation& animation, Mtl& mtl, const char* parentName, Interface *ip)
void addTexTracks (NL3D::CAnimation& animation, Texmap& tex, const char* parentName)
void addKeyTime (Control& c, std::set<TimeValue>& ikeys, bool subKeys)
bool getBipedKeyInfo (Interface *ip, const char* nodeName, const char* paramName, uint key, float& res)
+


Detailed Description

+3dsmax to NeL export interface for other things that landscape. +

+

+Author(s):
+ Cyril Corvazier , Nevrax France
+Date:
+ 2000
+

+ +

+Definition at line 74 of file export_nel.h.


Member Typedef Documentation

+

+ + + + +
+ + + + + +
+typedef std::map<INode*, Matrix3> CExportNel::mapBoneBindPos +
+
+ + + + + +
+   + + +

+ +

+Definition at line 87 of file export_nel.h.

+


Member Enumeration Documentation

+

+ + + + +
+ + + + + +
+anonymous enum +
+
+ + + + + +
+   + + +

+

+Enumeration values:
+ + + + + +
NoError +
VertexWithoutWeight +
InvalidSkeleton +
CodeCount +
+
+ +

+Definition at line 77 of file export_nel.h.

+


Constructor & Destructor Documentation

+

+ + + + +
+ + + + + + +
+CExportNel::CExportNel ( + +) +
+
+ + + + + +
+   + + +

+Constructor. +

+ +

+Definition at line 46 of file export_misc.cpp.

+


Member Function Documentation

+

+ + + + +
+ + + + + + + + + + + + + + + + + + +
+void CExportNel::addAnimation ( + +NL3D::CAnimation & animation, +
+INode & node, +
+const char * sBaseName, +
+Interface * ip ) [static] +
+
+ + + + + +
+   + + +

+ +

+Definition at line 72 of file export_anim.cpp. +

+Referenced by CNelExport::exportAnim(), and CNelExport::viewMesh().

+

+ + + + +
+ + + + + + + + + + + + + + + + + + +
+void CExportNel::addBoneTracks ( + +NL3D::CAnimation & animation, +
+INode & node, +
+const char * parentName, +
+Interface * ip ) [static] +
+
+ + + + + +
+   + + +

+ +

+Definition at line 190 of file export_anim.cpp. +

+Referenced by addBonesTracks().

+

+ + + + +
+ + + + + + + + + + + + + + + + + + +
+void CExportNel::addBonesTracks ( + +NL3D::CAnimation & animation, +
+INode & node, +
+const char * parentName, +
+Interface * ip ) [static, private] +
+
+ + + + + +
+   + + +

+ +

+Definition at line 205 of file export_anim.cpp. +

+Referenced by addAnimation().

+

+ + + + +
+ + + + + + + + + + + + + + +
+void CExportNel::addKeyTime ( + +Control & c, +
+std::set< TimeValue >& keySet, +
+bool subKeys ) [static, private] +
+
+ + + + + +
+   + + +

+ +

+Definition at line 1103 of file export_anim.cpp. +

+Referenced by buildATrack().

+

+ + + + +
+ + + + + + + + + + + + + + + + + + +
+void CExportNel::addMtlTracks ( + +NL3D::CAnimation & animation, +
+Mtl & mtl, +
+const char * parentName, +
+Interface * ip ) [static, private] +
+
+ + + + + +
+   + + +

+ +

+Definition at line 223 of file export_anim.cpp. +

+Referenced by addAnimation().

+

+ + + + +
+ + + + + + + + + + + + + + + + + + +
+void CExportNel::addNodeTracks ( + +NL3D::CAnimation & animation, +
+INode & node, +
+const char * parentName, +
+Interface * ip ) [static, private] +
+
+ + + + + +
+   + + +

+ +

+Definition at line 98 of file export_anim.cpp. +

+Referenced by addAnimation(), and addBoneTracks().

+

+ + + + +
+ + + + + + + + + + + + + + +
+void CExportNel::addObjTracks ( + +NL3D::CAnimation & animation, +
+Object & obj, +
+const char * parentName ) [static, private] +
+
+ + + + + +
+   + + +

+ +

+Definition at line 217 of file export_anim.cpp. +

+Referenced by addAnimation().

+

+ + + + +
+ + + + + + + + + + +
+void CExportNel::addSkeletonBindPos ( + +INode & node, +
+mapBoneBindPos & boneBindPos ) [static] +
+
+ + + + + +
+   + + +

+ +

+Definition at line 459 of file export_skinning.cpp. +

+Referenced by CNelExport::exportMesh(), and CNelExport::viewMesh().

+

+ + + + +
+ + + + + + + + + + + + + + +
+void CExportNel::addTexTracks ( + +NL3D::CAnimation & animation, +
+Texmap & tex, +
+const char * parentName ) [static, private] +
+
+ + + + + +
+   + + +

+ +

+Definition at line 338 of file export_anim.cpp. +

+Referenced by addMtlTracks().

+

+ + + + +
+ + + + + + + + + + + + + + + + + + + + + + +
+std::string CExportNel::buildAMaterial ( + +NL3D::CMaterial & material, +
+std::vector< CMaterialDesc >& remap3dsTexChannel, +
+Mtl & mtl, +
+TimeValue time, +
+bool absolutePath ) [static, private] +
+
+ + + + + +
+   + + +

+ +

+Definition at line 121 of file export_material.cpp.

+

+ + + + +
+ + + + + + + + + + + + + + + + + + +
+ITexture * CExportNel::buildATexture ( + +Texmap & texmap, +
+std::vector< CMaterialDesc >& remap3dsTexChannel, +
+TimeValue time, +
+bool absolutePath ) [static, private] +
+
+ + + + + +
+   + + +

+ +

+Definition at line 316 of file export_material.cpp. +

+Referenced by buildAMaterial().

+

+ + + + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + +
+ITrack * CExportNel::buildATrack ( + +NL3D::CAnimation & animation, +
+Control & c, +
+TNelValueType type, +
+Animatable & node, +
+const CExportDesc & desc, +
+Interface * ip ) [static] +
+
+ + + + + +
+   + + +

+ +

+Definition at line 857 of file export_anim.cpp. +

+Referenced by addMtlTracks(), and addNodeTracks().

+

+ + + + +
+ + + + + + + + + + + + + + + + + + +
+bool CExportNel::buildLight ( + +GenLight & maxLight, +
+NL3D::CLight & nelLight, +
+INode & node, +
+TimeValue time ) [static, private] +
+
+ + + + + +
+   + + +

+ +

+Definition at line 37 of file export_light.cpp.

+

+ + + + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + +
+int CExportNel::buildMaterials ( + +std::vector< NL3D::CMaterial >& Materials, +
+std::vector< std::vector< CMaterialDesc > >& remap3dsTexChannel, +
+std::vector< std::string >& materialNames, +
+INode & node, +
+TimeValue time, +
+bool absolutePath ) [static, private] +
+
+ + + + + +
+   + + +

+ +

+Referenced by buildMeshInterface().

+

+ + + + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+void CExportNel::buildMeshInterface ( + +TriObject & tri, +
+NL3D::CMesh::CMeshBuild & buildMesh, +
+std::vector< std::string >& materialNames, +
+INode & node, +
+TimeValue time, +
+const NL3D::CSkeletonShape * skeletonShape, +
+bool absolutePath ) [static, private] +
+
+ + + + + +
+   + + +

+Build a NeL mesh interface. +

+if skeletonShape is NULL, no skinning is exported. +

+Definition at line 151 of file export_mesh.cpp. +

+Referenced by buildShape().

+

+ + + + +
+ + + + + + + + + + + + + + + + + + +
+void CExportNel::buildNelKey ( + +NL3D::CKeyTCBVector & nelKey, +
+ITCBScaleKey & maxKey, +
+float ticksPerSecond, +
+const CExportDesc & desc ) [static] +
+
+ + + + + +
+   + + +

+ +

+Definition at line 577 of file export_anim.cpp.

+

+ + + + +
+ + + + + + + + + + + + + + + + + + +
+void CExportNel::buildNelKey ( + +NL3D::CKeyTCBQuat & nelKey, +
+ITCBRotKey & maxKey, +
+float ticksPerSecond, +
+const CExportDesc & desc ) [static] +
+
+ + + + + +
+   + + +

+ +

+Definition at line 562 of file export_anim.cpp.

+

+ + + + +
+ + + + + + + + + + + + + + + + + + +
+void CExportNel::buildNelKey ( + +NL3D::CKeyTCBVector & nelKey, +
+ITCBPoint3Key & maxKey, +
+float ticksPerSecond, +
+const CExportDesc & desc ) [static] +
+
+ + + + + +
+   + + +

+ +

+Definition at line 539 of file export_anim.cpp.

+

+ + + + +
+ + + + + + + + + + + + + + + + + + +
+void CExportNel::buildNelKey ( + +NL3D::CKeyBool & nelKey, +
+ITCBFloatKey & maxKey, +
+float ticksPerSecond, +
+const CExportDesc & desc ) [static] +
+
+ + + + + +
+   + + +

+ +

+Definition at line 532 of file export_anim.cpp.

+

+ + + + +
+ + + + + + + + + + + + + + + + + + +
+void CExportNel::buildNelKey ( + +NL3D::CKeyTCBFloat & nelKey, +
+ITCBFloatKey & maxKey, +
+float ticksPerSecond, +
+const CExportDesc & desc ) [static] +
+
+ + + + + +
+   + + +

+ +

+Definition at line 520 of file export_anim.cpp.

+

+ + + + +
+ + + + + + + + + + + + + + + + + + +
+void CExportNel::buildNelKey ( + +NL3D::CKeyBezierVector & nelKey, +
+IBezScaleKey & maxKey, +
+float ticksPerSecond, +
+const CExportDesc & desc ) [static] +
+
+ + + + + +
+   + + +

+ +

+Definition at line 491 of file export_anim.cpp.

+

+ + + + +
+ + + + + + + + + + + + + + + + + + +
+void CExportNel::buildNelKey ( + +NL3D::CKeyBezierQuat & nelKey, +
+IBezQuatKey & maxKey, +
+float ticksPerSecond, +
+const CExportDesc & desc ) [static] +
+
+ + + + + +
+   + + +

+ +

+Definition at line 481 of file export_anim.cpp.

+

+ + + + +
+ + + + + + + + + + + + + + + + + + +
+void CExportNel::buildNelKey ( + +NL3D::CKeyBezierVector & nelKey, +
+IBezPoint3Key & maxKey, +
+float ticksPerSecond, +
+const CExportDesc & desc ) [static] +
+
+ + + + + +
+   + + +

+ +

+Definition at line 451 of file export_anim.cpp.

+

+ + + + +
+ + + + + + + + + + + + + + + + + + +
+void CExportNel::buildNelKey ( + +NL3D::CKeyBool & nelKey, +
+IBezFloatKey & maxKey, +
+float ticksPerSecond, +
+const CExportDesc & desc ) [static] +
+
+ + + + + +
+   + + +

+ +

+Definition at line 444 of file export_anim.cpp.

+

+ + + + +
+ + + + + + + + + + + + + + + + + + +
+void CExportNel::buildNelKey ( + +NL3D::CKeyBezierFloat & nelKey, +
+IBezFloatKey & maxKey, +
+float ticksPerSecond, +
+const CExportDesc & desc ) [static] +
+
+ + + + + +
+   + + +

+ +

+Definition at line 429 of file export_anim.cpp.

+

+ + + + +
+ + + + + + + + + + + + + + + + + + +
+void CExportNel::buildNelKey ( + +NL3D::CKeyVector & nelKey, +
+ILinScaleKey & maxKey, +
+float ticksPerSecond, +
+const CExportDesc & desc ) [static] +
+
+ + + + + +
+   + + +

+ +

+Definition at line 412 of file export_anim.cpp.

+

+ + + + +
+ + + + + + + + + + + + + + + + + + +
+void CExportNel::buildNelKey ( + +NL3D::CKeyQuat & nelKey, +
+ILinRotKey & maxKey, +
+float ticksPerSecond, +
+const CExportDesc & desc ) [static] +
+
+ + + + + +
+   + + +

+ +

+Definition at line 402 of file export_anim.cpp.

+

+ + + + +
+ + + + + + + + + + + + + + + + + + +
+void CExportNel::buildNelKey ( + +NL3D::CKeyRGBA & nelKey, +
+ILinPoint3Key & maxKey, +
+float ticksPerSecond, +
+const CExportDesc & desc ) [static] +
+
+ + + + + +
+   + + +

+ +

+Definition at line 384 of file export_anim.cpp.

+

+ + + + +
+ + + + + + + + + + + + + + + + + + +
+void CExportNel::buildNelKey ( + +NL3D::CKeyVector & nelKey, +
+ILinPoint3Key & maxKey, +
+float ticksPerSecond, +
+const CExportDesc & desc ) [static] +
+
+ + + + + +
+   + + +

+ +

+Definition at line 366 of file export_anim.cpp.

+

+ + + + +
+ + + + + + + + + + + + + + + + + + +
+void CExportNel::buildNelKey ( + +NL3D::CKeyBool & nelKey, +
+ILinFloatKey & maxKey, +
+float ticksPerSecond, +
+const CExportDesc & desc ) [static] +
+
+ + + + + +
+   + + +

+ +

+Definition at line 359 of file export_anim.cpp.

+

+ + + + +
+ + + + + + + + + + + + + + + + + + +
+void CExportNel::buildNelKey ( + +NL3D::CKeyInt & nelKey, +
+ILinFloatKey & maxKey, +
+float ticksPerSecond, +
+const CExportDesc & desc ) [static] +
+
+ + + + + +
+   + + +

+ +

+Definition at line 352 of file export_anim.cpp.

+

+ + + + +
+ + + + + + + + + + + + + + + + + + +
+void CExportNel::buildNelKey ( + +NL3D::CKeyFloat & nelKey, +
+ILinFloatKey & maxKey, +
+float ticksPerSecond, +
+const CExportDesc & desc ) [static] +
+
+ + + + + +
+   + + +

+ +

+Definition at line 345 of file export_anim.cpp. +

+Referenced by createKeyFramer().

+

+ + + + +
+ + + + + + + + + + + + + + + + + + + + + + +
+NL3D::IShape * CExportNel::buildShape ( + +INode & node, +
+Interface & ip, +
+TimeValue time, +
+const NL3D::CSkeletonShape * skeletonShape, +
+bool absolutePath ) [static] +
+
+ + + + + +
+   + + +

+Build a NeL mesh. +

+skeletonShape must be NULL if no bones. +

+Definition at line 34 of file export_mesh.cpp. +

+Referenced by CNelExport::exportMesh(), and CNelExport::viewMesh().

+

+ + + + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + +
+void CExportNel::buildSkeleton ( + +std::vector< NL3D::CBoneBase >& bonesArray, +
+INode & node, +
+mapBoneBindPos * mapBindPos, +
+TimeValue time, +
+sint32 & idCount, +
+sint32 father = -1 ) [static] +
+
+ + + + + +
+   + + +

+ +

+Referenced by buildSkeletonShape().

+

+ + + + +
+ + + + + + + + + + + + + + + + + + +
+void CExportNel::buildSkeletonShape ( + +NL3D::CSkeletonShape & skeletonShape, +
+INode & node, +
+mapBoneBindPos * mapBindPos, +
+TimeValue time ) [static] +
+
+ + + + + +
+   + + +

+ +

+Definition at line 86 of file export_skinning.cpp. +

+Referenced by CNelExport::exportMesh(), CNelExport::exportSkeleton(), and CNelExport::viewMesh().

+

+ + + + +
+ + + + + + + + + + + + + + +
+uint CExportNel::buildSkinning ( + +NL3D::CMesh::CMeshBuild & buildMesh, +
+const NL3D::CSkeletonShape & skeletonShape, +
+INode & node ) [static] +
+
+ + + + + +
+   + + +

+ +

+Definition at line 232 of file export_skinning.cpp. +

+Referenced by buildMeshInterface().

+

+ + + + +
+ + + + + + + + + + +
+void CExportNel::convertColor ( + +NLMISC::CRGBA & nelColor, +
+const Color & maxColor ) [static] +
+
+ + + + + +
+   + + +

+ +

+Definition at line 118 of file export_misc.cpp. +

+Referenced by buildAMaterial().

+

+ + + + +
+ + + + + + + + + + +
+void CExportNel::convertMatrix ( + +NLMISC::CMatrix & nelMatrix, +
+const Matrix3 & maxMatrix ) [static] +
+
+ + + + + +
+   + + +

+ +

+Definition at line 82 of file export_misc.cpp. +

+Referenced by buildLight(), buildMeshInterface(), and decompMatrix().

+

+ + + + +
+ + + + + + +
+NL3D::CAnimationTime CExportNel::convertTime ( + +TimeValue time ) [static] +
+
+ + + + + +
+   + + +

+ +

+Definition at line 849 of file export_anim.cpp. +

+Referenced by createBipedKeyFramer(), and createKeyFramer().

+

+ + + + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+void CExportNel::createBipedKeyFramer ( + +NL3D::ITrack *& nelRot, +
+NL3D::ITrack *& nelPos, +
+bool isRot, +
+bool isPos, +
+float ticksPerSecond, +
+const Interval & range, +
+int oRT, +
+const CExportDesc & desc, +
+INode & node, +
+const std::set< TimeValue >& ikeys, +
+Interface * ip ) [static] +
+
+ + + + + +
+   + + +

+ +

+Definition at line 670 of file export_anim.cpp. +

+Referenced by buildATrack().

+

+ + + + +
+ + + + + + + + + + + + + + + + + + +
+void CExportNel::decompMatrix ( + +NLMISC::CVector & nelScale, +
+NLMISC::CQuat & nelRot, +
+NLMISC::CVector & nelPos, +
+const Matrix3 & maxMatrix ) [static] +
+
+ + + + + +
+   + + +

+ +

+Definition at line 366 of file export_misc.cpp. +

+Referenced by buildMeshInterface(), createBipedKeyFramer(), and CNelExport::exportScene().

+

+ + + + +
+ + + + + + + + + + +
+void CExportNel::enableSkinModifier ( + +INode & node, +
+bool enable ) [static] +
+
+ + + + + +
+   + + +

+ +

+Definition at line 528 of file export_skinning.cpp. +

+Referenced by buildShape().

+

+ + + + +
+ + + + + + + + + + +
+CRGBA CExportNel::getAmbientColor ( + +Interface & ip, +
+TimeValue time ) [static] +
+
+ + + + + +
+   + + +

+ +

+Definition at line 167 of file export_light.cpp.

+

+ + + + +
+ + + + + + + + + + + + + + + + + + + + + + +
+bool CExportNel::getBipedKeyInfo ( + +Interface * ip, +
+const char * nodeName, +
+const char * paramName, +
+uint key, +
+float & res ) [static, private] +
+
+ + + + + +
+   + + +

+ +

+Definition at line 1147 of file export_anim.cpp. +

+Referenced by createBipedKeyFramer().

+

+ + + + +
+ + + + + + + + + + +
+Control * CExportNel::getControlerByName ( + +Animatable & node, +
+const char * sName ) [static] +
+
+ + + + + +
+   + + +

+ +

+Definition at line 183 of file export_misc.cpp. +

+Referenced by addMtlTracks().

+

+ + + + +
+ + + + + + + + + + + + + + + + + + +
+void CExportNel::getLights ( + +std::vector< NL3D::CLight >& vectLight, +
+TimeValue time, +
+Interface & ip, +
+INode * node = NULL ) [static] +
+
+ + + + + +
+   + + +

+ +

+Referenced by CNelExport::viewMesh().

+

+ + + + +
+ + + + + + + + + + + + + + +
+void CExportNel::getLocalMatrix ( + +Matrix3 & localMatrix, +
+INode & node, +
+TimeValue time ) [static] +
+
+ + + + + +
+   + + +

+ +

+Definition at line 402 of file export_misc.cpp. +

+Referenced by buildMeshInterface(), and createBipedKeyFramer().

+

+ + + + +
+ + + + + + + + + + + + + + +
+Point3 CExportNel::getLocalNormal ( + +int face, +
+int corner, +
+Mesh & mesh ) [static, private] +
+
+ + + + + +
+   + + +

+ +

+Definition at line 101 of file export_mesh.cpp. +

+Referenced by buildMeshInterface().

+

+ + + + +
+ + + + + + + + + + +
+Modifier * CExportNel::getModifier ( + +INode * pNode, +
+Class_ID modCID ) [static] +
+
+ + + + + +
+   + + +

+ +

+Definition at line 305 of file export_misc.cpp. +

+Referenced by addSkeletonBindPos(), buildSkinning(), enableSkinModifier(), CNelExport::exportSWT(), getSkeletonRootBone(), and isSkin().

+

+ + + + +
+ + + + + + +
+std::string CExportNel::getName ( + +INode & mtl ) [static] +
+
+ + + + + +
+   + + +

+ +

+Definition at line 357 of file export_misc.cpp.

+

+ + + + +
+ + + + + + +
+std::string CExportNel::getName ( + +MtlBase & mtl ) [static] +
+
+ + + + + +
+   + + +

+ +

+Definition at line 346 of file export_misc.cpp. +

+Referenced by addBoneTracks(), addMtlTracks(), buildSkinning(), CNelExport::exportAnim(), and CNelExport::viewMesh().

+

+ + + + +
+ + + + + + +
+INode * CExportNel::getSkeletonRootBone ( + +INode & node ) [static] +
+
+ + + + + +
+   + + +

+ +

+Definition at line 403 of file export_skinning.cpp. +

+Referenced by addBonesTracks(), CNelExport::exportMesh(), and CNelExport::viewMesh().

+

+ + + + +
+ + + + + + + + + + +
+Animatable * CExportNel::getSubAnimByName ( + +Animatable & node, +
+const char * sName ) [static] +
+
+ + + + + +
+   + + +

+ +

+Definition at line 154 of file export_misc.cpp.

+

+ + + + +
+ + + + + + + + + + + + + + + + + + + + + + +
+bool CExportNel::getValueByNameUsingParamBlock2 ( + +Animatable & node, +
+const char * sName, +
+ParamType2 type, +
+void * pValue, +
+TimeValue time ) [static] +
+
+ + + + + +
+   + + +

+ +

+Definition at line 251 of file export_misc.cpp. +

+Referenced by buildATexture(), and CNelExport::exportSWT().

+

+ + + + +
+ + + + + + + + + + +
+int CExportNel::getVertMapChannel ( + +Texmap & texmap, +
+Matrix3 & channelMatrix ) [static, private] +
+
+ + + + + +
+   + + +

+ +

+Definition at line 264 of file export_material.cpp. +

+Referenced by buildATexture().

+

+ + + + +
+ + + + + + + + + + +
+bool CExportNel::isClassIdCompatible ( + +Animatable & anim, +
+Class_ID & classId ) [static] +
+
+ + + + + +
+   + + +

+ +

+Definition at line 138 of file export_misc.cpp. +

+Referenced by buildAMaterial(), and buildATexture().

+

+ + + + +
+ + + + + + + + + + +
+bool CExportNel::isMesh ( + +INode & node, +
+TimeValue time ) [static] +
+
+ + + + + +
+   + + +

+Return true if it is a mesh. +

+skeletonShape must be NULL if no bones. +

+Definition at line 419 of file export_misc.cpp. +

+Referenced by CNelExportDlgProc(), and CNelExport::viewMesh().

+

+ + + + +
+ + + + + + +
+bool CExportNel::isSkin ( + +INode & node ) [static] +
+
+ + + + + +
+   + + +

+ +

+Definition at line 192 of file export_skinning.cpp. +

+Referenced by CNelExport::exportMesh(), and CNelExport::viewMesh().

+

+ + + + +
+ + + + + + + + + + + + + + + + + + +
+bool CExportNel::scriptEvaluate ( + +Interface * ip, +
+char * script, +
+void * out, +
+TNelScriptValueType type ) [static] +
+
+ + + + + +
+   + + +

+ +

+Definition at line 31 of file export_script.cpp. +

+Referenced by getBipedKeyInfo().

+

+ + + + +
+ + + + + + +
+Matrix3 CExportNel::viewMatrix2CameraMatrix ( + +const Matrix3 & viewMatrix ) [static] +
+
+ + + + + +
+   + + +

+Transforme a 3dsmax view matrix to camera matrix. +

+ +

+Definition at line 53 of file export_misc.cpp.

+


Member Data Documentation

+

+ + + + +
+ + + + + +
+const char * CExportNel::ErrorMessage[CodeCount] [static] +
+
+ + + + + +
+   + + +

+Initializer:

{
+        "No error.",
+        "Some vertices of the skin are not assigned.",
+        "The skin doesn't use the same skeleton.",
+}
+

+Definition at line 85 of file export_nel.h.

+


The documentation for this class was generated from the following files: + + + +
                                                                                                                                                                    +
+ + -- cgit v1.2.1