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NLSOUND::CSoundProcess Class Reference

A sound process plays a sound pattern. +More... +

+#include <sound_process.h> +

+List of all members. + + + + + +

Public Methods

 CSoundProcess (UAudioMixer *mixer, CSoundPattern *pattern)
virtual void play ()
virtual void trigger ()
virtual void update (float time)
+


Detailed Description

+A sound process plays a sound pattern. +

+The process can be triggered explicitely by a client object. Alternatively, the process can be spawned and trigger itself according to the pattern's time intervals. +

+ +

+Definition at line 50 of file sound_process.h.


Constructor & Destructor Documentation

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NLSOUND::CSoundProcess::CSoundProcess UAudioMixer  mixer,
CSoundPattern  pattern
[inline]
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+   + + +

+ +

+Definition at line 54 of file sound_process.h. +

+References CSoundProcess. +

+Referenced by CSoundProcess.

+


Member Function Documentation

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void NLSOUND::CSoundProcess::play   [virtual]
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+   + + +

+ +

+Definition at line 41 of file sound_process.cpp.

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void NLSOUND::CSoundProcess::trigger   [virtual]
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+   + + +

+ +

+Definition at line 50 of file sound_process.cpp.

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void NLSOUND::CSoundProcess::update float   time [virtual]
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+   + + +

+ +

+Definition at line 60 of file sound_process.cpp.

+


The documentation for this class was generated from the following files: + + + +
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+ + -- cgit v1.2.1