From 0ea5fc66924303d1bf73ba283a383e2aadee02f2 Mon Sep 17 00:00:00 2001 From: neodarz Date: Sat, 11 Aug 2018 20:21:34 +0200 Subject: Initial commit --- .../nel/classNLSOUND_1_1CBackgroundSource.html | 845 +++++++++++++++++++++ 1 file changed, 845 insertions(+) create mode 100644 docs/doxygen/nel/classNLSOUND_1_1CBackgroundSource.html (limited to 'docs/doxygen/nel/classNLSOUND_1_1CBackgroundSource.html') diff --git a/docs/doxygen/nel/classNLSOUND_1_1CBackgroundSource.html b/docs/doxygen/nel/classNLSOUND_1_1CBackgroundSource.html new file mode 100644 index 00000000..f51d4918 --- /dev/null +++ b/docs/doxygen/nel/classNLSOUND_1_1CBackgroundSource.html @@ -0,0 +1,845 @@ + + + + nevrax.org : docs + + + + + + + + + + + + + + +
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NLSOUND::CBackgroundSource Class Reference

Implemetation class for background source. +More... +

+#include <background_source.h> +

+

Inheritance diagram for NLSOUND::CBackgroundSource: +

+ +NLSOUND::CSourceCommon +NLSOUND::CAudioMixerUser::IMixerEvent +NLSOUND::CAudioMixerUser::IMixerUpdate +NLSOUND::USource + +List of all members. + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +

Public Methods

 CBackgroundSource (CBackgroundSound *backgroundSource=NULL, bool spawn=false, TSpawnEndCallback cb=0, void *cbUserParam=0)
 Constructor. More...

 ~CBackgroundSource ()
 Destructor. More...

void setSound (TSoundId id, CSoundContext *context=0)
 Change the sound binded to the source. More...

virtual TSoundId getSound ()
 Return the sound binded to the source (or NULL if there is no sound). More...

virtual void play ()
 Play. More...

virtual void stop ()
 Stop playing. More...

TSOURCE_TYPE getType () const
 Get the type the the source. More...

void setGain (float gain)
 Set the gain (volume value inside [0 , 1]). More...

void setRelativeGain (float gain)
 Set the gain amount (value inside [0, 1]) to map between 0 and the nominal gain (which is getSource()->getGain()). More...

void setPos (const NLMISC::CVector &pos)
 Set the position vector (default: (0,0,0)). More...

void setVelocity (const NLMISC::CVector &vel)
 Set the velocity vector (3D mode only, ignored in stereo mode) (default: (0,0,0)). More...

void setDirection (const NLMISC::CVector &dir)
 Set the direction vector (3D mode only, ignored in stereo mode) (default: (0,0,0) as non-directional). More...


Private Types

enum  TSubSourceStatus { SUB_STATUS_PLAY, +SUB_STATUS_STOP, +SUB_STATUS_FADEOUT, +SUB_STATUS_FADEIN + }
 Sub source possible status. More...


Private Methods

bool checkFilter (const UAudioMixer::TBackgroundFlags &filter)
 Check the given filter agains current environnment status, return false is masking. More...

void onUpdate ()
 Mixer update implementation (for fade in/out). More...

void onEvent ()
 Mixer event for env checking. More...


Private Attributes

CBackgroundSound_BackgroundSound
 The sound static data. More...

std::vector< TSubSource_Sources
 The sub sources container. More...

NLMISC::TTime _LastCheck
 Last time we check env variable. More...

+

Detailed Description

+Implemetation class for background source. +

+Complex source are source that use a CPatternSound object.

+Author:
+Boris Boucher. , Nevrax
+

+ +

+Definition at line 44 of file background_source.h.


Member Enumeration Documentation

+

+ + + + +
+ + +
enum NLSOUND::CBackgroundSource::TSubSourceStatus [private] +
+
+ + + + + +
+   + + +

+Sub source possible status. +

+

+Enumeration values:
+ + + + + +
SUB_STATUS_PLAY  +The sub source is playing.
SUB_STATUS_STOP  +The sub source is stopped : it is mask by environnemt status.
SUB_STATUS_FADEOUT  +the sub source is being faded out then stop (masked by filter).
SUB_STATUS_FADEIN  +The sub source is being faded in, then play (unmasked by filter).
+
+ +

+Definition at line 82 of file background_source.h.

+


Constructor & Destructor Documentation

+

+ + + + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
NLSOUND::CBackgroundSource::CBackgroundSource CBackgroundSound  backgroundSource = NULL,
bool   spawn = false,
TSpawnEndCallback   cb = 0,
void *   cbUserParam = 0
+
+ + + + + +
+   + + +

+Constructor. +

+ +

+Definition at line 40 of file background_source.cpp. +

+References _BackgroundSound, and NLSOUND::TSpawnEndCallback.

+

+ + + + +
+ + + + + + + + + +
NLSOUND::CBackgroundSource::~CBackgroundSource  
+
+ + + + + +
+   + + +

+Destructor. +

+ +

+Definition at line 46 of file background_source.cpp. +

+References stop.

+


Member Function Documentation

+

+ + + + +
+ + + + + + + + + + +
bool NLSOUND::CBackgroundSource::checkFilter const UAudioMixer::TBackgroundFlags  filter [private]
+
+ + + + + +
+   + + +

+Check the given filter agains current environnment status, return false is masking. +

+ +

+Definition at line 312 of file background_source.cpp. +

+Referenced by onEvent, and play.

+

+ + + + +
+ + + + + + + + + +
TSoundId NLSOUND::CBackgroundSource::getSound   [virtual]
+
+ + + + + +
+   + + +

+Return the sound binded to the source (or NULL if there is no sound). +

+ +

+Implements NLSOUND::USource. +

+Definition at line 57 of file background_source.cpp. +

+References NLSOUND::TSoundId.

+

+ + + + +
+ + + + + + + + + +
TSOURCE_TYPE NLSOUND::CBackgroundSource::getType   const [inline, virtual]
+
+ + + + + +
+   + + +

+Get the type the the source. +

+ +

+Implements NLSOUND::CSourceCommon. +

+Definition at line 61 of file background_source.h. +

+References NLSOUND::CSourceCommon::SOURCE_BACKGROUND, and NLSOUND::CSourceCommon::TSOURCE_TYPE.

+

+ + + + +
+ + + + + + + + + +
void NLSOUND::CBackgroundSource::onEvent   [private, virtual]
+
+ + + + + +
+   + + +

+Mixer event for env checking. +

+ +

+Implements NLSOUND::CAudioMixerUser::IMixerEvent. +

+Definition at line 246 of file background_source.cpp. +

+References _LastCheck, NLSOUND::CSourceCommon::_Position, _Sources, checkFilter, NLSOUND::ENV_CHK_INTERVAL, NLMISC::CTime::getLocalTime, SUB_STATUS_FADEIN, SUB_STATUS_FADEOUT, SUB_STATUS_PLAY, SUB_STATUS_STOP, and NLMISC::TTime.

+

+ + + + +
+ + + + + + + + + +
void NLSOUND::CBackgroundSource::onUpdate   [private, virtual]
+
+ + + + + +
+   + + +

+Mixer update implementation (for fade in/out). +

+ +

+Implements NLSOUND::CAudioMixerUser::IMixerUpdate. +

+Definition at line 189 of file background_source.cpp. +

+References NLSOUND::CSourceCommon::_Gain, _Sources, NLMISC::CTime::getLocalTime, SUB_STATUS_FADEIN, SUB_STATUS_FADEOUT, SUB_STATUS_PLAY, SUB_STATUS_STOP, and NLMISC::TTime.

+

+ + + + +
+ + + + + + + + + +
void NLSOUND::CBackgroundSource::play   [virtual]
+
+ + + + + +
+   + + +

+Play. +

+ +

+Reimplemented from NLSOUND::CSourceCommon. +

+Definition at line 122 of file background_source.cpp. +

+References _BackgroundSound, NLSOUND::CSourceCommon::_Gain, _LastCheck, NLSOUND::CSourceCommon::_Position, _Sources, checkFilter, NLSOUND::ENV_CHK_INTERVAL, NLMISC::CTime::getLocalTime, stop, SUB_STATUS_PLAY, and SUB_STATUS_STOP.

+

+ + + + +
+ + + + + + + + + + +
void NLSOUND::CBackgroundSource::setDirection const NLMISC::CVector  dir [virtual]
+
+ + + + + +
+   + + +

+Set the direction vector (3D mode only, ignored in stereo mode) (default: (0,0,0) as non-directional). +

+ +

+Reimplemented from NLSOUND::CSourceCommon. +

+Definition at line 108 of file background_source.cpp. +

+References _Sources.

+

+ + + + +
+ + + + + + + + + + +
void NLSOUND::CBackgroundSource::setGain float   gain [virtual]
+
+ + + + + +
+   + + +

+Set the gain (volume value inside [0 , 1]). +

+(default: 1) 0.0 -> silence 0.5 -> -6dB 1.0 -> no attenuation values > 1 (amplification) not supported by most drivers +

+Reimplemented from NLSOUND::CSourceCommon. +

+Definition at line 62 of file background_source.cpp. +

+References NLSOUND::CSourceCommon::_Gain, and _Sources.

+

+ + + + +
+ + + + + + + + + + +
void NLSOUND::CBackgroundSource::setPos const NLMISC::CVector  pos [virtual]
+
+ + + + + +
+   + + +

+Set the position vector (default: (0,0,0)). +

+3D mode -> 3D position st mode -> x is the pan value (from left (-1) to right (1)), set y and z to 0 +

+Reimplemented from NLSOUND::CSourceCommon. +

+Definition at line 85 of file background_source.cpp. +

+References _Sources.

+

+ + + + +
+ + + + + + + + + + +
void NLSOUND::CBackgroundSource::setRelativeGain float   gain [virtual]
+
+ + + + + +
+   + + +

+Set the gain amount (value inside [0, 1]) to map between 0 and the nominal gain (which is getSource()->getGain()). +

+Does nothing if getSource() is null. +

+Reimplemented from NLSOUND::CSourceCommon. +

+Definition at line 73 of file background_source.cpp. +

+References NLSOUND::CSourceCommon::_Gain, and _Sources.

+

+ + + + +
+ + + + + + + + + + + + + + + + + + + +
void NLSOUND::CBackgroundSource::setSound TSoundId   id,
CSoundContext  context = 0
+
+ + + + + +
+   + + +

+Change the sound binded to the source. +

+ +

+Definition at line 52 of file background_source.cpp. +

+References id, nlassert, and NLSOUND::TSoundId.

+

+ + + + +
+ + + + + + + + + + +
void NLSOUND::CBackgroundSource::setVelocity const NLMISC::CVector  vel [virtual]
+
+ + + + + +
+   + + +

+Set the velocity vector (3D mode only, ignored in stereo mode) (default: (0,0,0)). +

+ +

+Reimplemented from NLSOUND::CSourceCommon. +

+Definition at line 97 of file background_source.cpp. +

+References _Sources.

+

+ + + + +
+ + + + + + + + + +
void NLSOUND::CBackgroundSource::stop   [virtual]
+
+ + + + + +
+   + + +

+Stop playing. +

+ +

+Reimplemented from NLSOUND::CSourceCommon. +

+Definition at line 164 of file background_source.cpp. +

+References _Sources. +

+Referenced by play, and ~CBackgroundSource.

+


Member Data Documentation

+

+ + + + +
+ + +
CBackgroundSound* NLSOUND::CBackgroundSource::_BackgroundSound [private] +
+
+ + + + + +
+   + + +

+The sound static data. +

+ +

+Definition at line 112 of file background_source.h. +

+Referenced by CBackgroundSource, and play.

+

+ + + + +
+ + +
NLMISC::TTime NLSOUND::CBackgroundSource::_LastCheck [private] +
+
+ + + + + +
+   + + +

+Last time we check env variable. +

+ +

+Definition at line 118 of file background_source.h. +

+Referenced by onEvent, and play.

+

+ + + + +
+ + +
std::vector<TSubSource> NLSOUND::CBackgroundSource::_Sources [private] +
+
+ + + + + +
+   + + +

+The sub sources container. +

+ +

+Definition at line 115 of file background_source.h. +

+Referenced by onEvent, onUpdate, play, setDirection, setGain, setPos, setRelativeGain, setVelocity, and stop.

+


The documentation for this class was generated from the following files: + + + +
                                                                                                                                                                    +
+ + -- cgit v1.2.1