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NLMISC::CQuatD Member List

This is the complete list of members for NLMISC::CQuatD, including all inherited members. + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
conjugate() constNLMISC::CQuatT< double > [inline]
CQuatD(const CQuatT< double > &o)NLMISC::CQuatD [inline]
CQuatD()NLMISC::CQuatD [inline]
CQuatD(double X, double Y, double Z, double W)NLMISC::CQuatD [inline]
CQuatD(const CVector &axis, float angle)NLMISC::CQuatD [inline]
CQuatD(const CAngleAxis &aa)NLMISC::CQuatD [inline]
CQuatD(const CQuat &o)NLMISC::CQuatD [inline]
CQuatT()NLMISC::CQuatT< double > [inline]
CQuatT(double X, double Y, double Z, double W)NLMISC::CQuatT< double > [inline]
CQuatT(const CVector &axis, float angle)NLMISC::CQuatT< double > [inline]
CQuatT(const CAngleAxis &aa)NLMISC::CQuatT< double > [inline]
dotProduct(const CQuatT< double > &q0, const CQuatT< double > &q1)NLMISC::CQuatT< double > [static]
equal(const CQuatT &a, float epsilon=1E-6f) constNLMISC::CQuatT< double >
exp()NLMISC::CQuatT< double >
getAngle() constNLMISC::CQuatT< double > [inline]
getAngleAxis() constNLMISC::CQuatT< double > [inline]
getAxis() constNLMISC::CQuatT< double > [inline]
IdentityNLMISC::CQuatD [static]
identity()NLMISC::CQuatT< double > [inline]
invert()NLMISC::CQuatT< double >
inverted() constNLMISC::CQuatT< double > [inline]
isIdentity() constNLMISC::CQuatT< double > [inline]
lnDif(const CQuatT &q0, const CQuatT &q1)NLMISC::CQuatT< double > [static]
log()NLMISC::CQuatT< double >
makeClosest(const CQuatT &o)NLMISC::CQuatT< double >
norm() constNLMISC::CQuatT< double > [inline]
normalize()NLMISC::CQuatT< double >
normed() constNLMISC::CQuatT< double > [inline]
operator *(double f) constNLMISC::CQuatT< double > [inline]
operator *(const CQuatT &) constNLMISC::CQuatT< double >
operator *=(double f)NLMISC::CQuatT< double > [inline]
operator *=(const CQuatT &)NLMISC::CQuatT< double >
operator CQuat() constNLMISC::CQuatD [inline]
operator+(const CQuatT &o) constNLMISC::CQuatT< double > [inline]
operator+() constNLMISC::CQuatT< double > [inline]
operator+=(const CQuatT &o)NLMISC::CQuatT< double > [inline]
operator-(const CQuatT &o) constNLMISC::CQuatT< double > [inline]
operator-() constNLMISC::CQuatT< double > [inline]
operator-=(const CQuatT &o)NLMISC::CQuatT< double > [inline]
operator/(double f) constNLMISC::CQuatT< double > [inline]
operator/=(double f)NLMISC::CQuatT< double > [inline]
operator=(const CQuatT< double > &o)NLMISC::CQuatD [inline]
operator=(const CQuatT< float > &o)NLMISC::CQuatD [inline]
operator==(const CQuatT &a) constNLMISC::CQuatT< double > [inline]
serial(IStream &f)NLMISC::CQuatT< double > [inline]
set(double X, double Y, double Z, double W)NLMISC::CQuatT< double > [inline]
setAngleAxis(const CVector &axis, float angle)NLMISC::CQuatT< double >
setAngleAxis(const CAngleAxis &angAxis)NLMISC::CQuatT< double > [inline]
slerp(const CQuatT< double > &q0, const CQuatT< double > &q1, float t)NLMISC::CQuatT< double > [static]
sqrnorm() constNLMISC::CQuatT< double > [inline]
squad(const CQuatT< double > &q0, const CQuatT< double > &tgtQ0, const CQuatT< double > &tgtQ1, const CQuatT< double > &q1, float t)NLMISC::CQuatT< double > [static]
squadrev(const CAngleAxis &rot, const CQuatT< double > &q0, const CQuatT< double > &tgtQ0, const CQuatT< double > &tgtQ1, const CQuatT< double > &q1, float t)NLMISC::CQuatT< double > [static]
wNLMISC::CQuatT< double >
xNLMISC::CQuatT< double >
yNLMISC::CQuatT< double >
zNLMISC::CQuatT< double >
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