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NLAISCRIPT::IOpCode Member List

This is the complete list of members for NLAISCRIPT::IOpCode, including all inherited members. + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
canProcessMessage(const IVarName &)NLAIAGENT::IObjectIA [virtual]
clone() const=0NLAIC::IBasicType [pure virtual]
decRef()NLAIC::IPointerGestion [inline]
getClassName()NLAIC::IPointerGestion [inline, virtual]
getDebugResult(std::string &str, CCodeContext &context) const=0NLAISCRIPT::IOpCode [pure virtual]
getDebugString(std::string &) const=0NLAIC::IBasicType [pure virtual]
getInfo()NLAIC::IBasicType [inline, virtual]
getMethodeMemberDebugString(sint32, sint32) constNLAIAGENT::IObjectIA [virtual]
getMethodIndexSize() constNLAIAGENT::IObjectIA [virtual]
getRef() constNLAIC::IPointerGestion [inline]
getStaticMember(sint32) constNLAIAGENT::IObjectIA [virtual]
getStaticMember(const IVarName &compName) constNLAIAGENT::IObjectIA [inline]
getStaticMemberIndex(const IVarName &) constNLAIAGENT::IObjectIA [virtual]
getStaticMemberSize() constNLAIAGENT::IObjectIA [virtual]
getType() const=0NLAIC::IBasicType [pure virtual]
IBasicInterface()NLAIC::IBasicInterface [inline]
IBasicInterface(const IBasicInterface &a)NLAIC::IBasicInterface [inline]
IBasicObjectIA()NLAIAGENT::IBasicObjectIA
IBasicObjectIA(const IBasicObjectIA &a)NLAIAGENT::IBasicObjectIA
IBasicType()NLAIC::IBasicType [inline]
IBasicType(const IBasicType &a)NLAIC::IBasicType [inline]
incRef()NLAIC::IPointerGestion [inline]
init(IObjectIA *)NLAIAGENT::IObjectIA [virtual]
IObjectIA(const IObjectIA &a)NLAIAGENT::IObjectIA [protected]
IObjectIA()NLAIAGENT::IObjectIA
IOpCode()NLAISCRIPT::IOpCode [inline]
IPointerGestion()NLAIC::IPointerGestion [inline]
IPointerGestion(const IPointerGestion &)NLAIC::IPointerGestion [inline]
isClassInheritedFrom(const IVarName &) constNLAIAGENT::IObjectIA [virtual]
isEqual(const IBasicObjectIA &a) const=0NLAIAGENT::IBasicObjectIA [pure virtual]
isLocal()NLAIAGENT::IObjectIA [virtual]
isMember(const IVarName *, const IVarName *, const IObjectIA &) constNLAIAGENT::IObjectIA [virtual]
load(NLMISC::IStream &)=0NLAIC::IBasicInterface [inline, pure virtual]
newInstance() const=0NLAIC::IBasicType [pure virtual]
operator=(const IObjectIA &a)NLAIAGENT::IObjectIA [virtual]
operator==(const IBasicObjectIA &classType) constNLAIAGENT::IBasicObjectIA
ProcessBuzzyNLAIAGENT::IObjectIA [static]
ProcessEndNLAIAGENT::IObjectIA [static]
ProcessErrorNLAIAGENT::IObjectIA [static]
ProcessIdleNLAIAGENT::IObjectIA [static]
ProcessLockedNLAIAGENT::IObjectIA [static]
ProcessNotComplitNLAIAGENT::IObjectIA [static]
ProcessRunNLAIAGENT::IObjectIA [static]
release()NLAIC::IPointerGestion [inline, virtual]
run()=0NLAIAGENT::IObjectIA [pure virtual]
runMethodeMember(sint32, sint32, IObjectIA *)NLAIAGENT::IObjectIA [virtual]
runMethodeMember(sint32 index, IObjectIA *)NLAIAGENT::IObjectIA [virtual]
runOpCode(CCodeContext &context)=0NLAISCRIPT::IOpCode [pure virtual]
runStep()NLAIAGENT::IObjectIA [virtual]
save(NLMISC::IStream &)=0NLAIC::IBasicInterface [inline, pure virtual]
sendMessage(IObjectIA *)NLAIAGENT::IObjectIA [virtual]
sendMessage(const IVarName &, IObjectIA *)NLAIAGENT::IObjectIA [virtual]
serial(NLMISC::IStream &f)NLAIC::IBasicInterface [inline, virtual]
setStaticMember(const IVarName &compName, IObjectIA *change)NLAIAGENT::IObjectIA [inline]
setStaticMember(sint32, IObjectIA *)NLAIAGENT::IObjectIA [virtual]
~IBasicInterface()NLAIC::IBasicInterface [inline]
~IBasicObjectIA()NLAIAGENT::IBasicObjectIA [virtual]
~IBasicType()NLAIC::IBasicType [inline, virtual]
~IObjectIA()NLAIAGENT::IObjectIA [virtual]
~IOpCode()NLAISCRIPT::IOpCode [inline, virtual]
~IPointerGestion()NLAIC::IPointerGestion [inline, virtual]
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