From 0ea5fc66924303d1bf73ba283a383e2aadee02f2 Mon Sep 17 00:00:00 2001 From: neodarz Date: Sat, 11 Aug 2018 20:21:34 +0200 Subject: Initial commit --- docs/doxygen/nel/classNLAICHARACTER_1_1IZone.html | 559 ++++++++++++++++++++++ 1 file changed, 559 insertions(+) create mode 100644 docs/doxygen/nel/classNLAICHARACTER_1_1IZone.html (limited to 'docs/doxygen/nel/classNLAICHARACTER_1_1IZone.html') diff --git a/docs/doxygen/nel/classNLAICHARACTER_1_1IZone.html b/docs/doxygen/nel/classNLAICHARACTER_1_1IZone.html new file mode 100644 index 00000000..d0af4362 --- /dev/null +++ b/docs/doxygen/nel/classNLAICHARACTER_1_1IZone.html @@ -0,0 +1,559 @@ + + + + nevrax.org : docs + + + + + + + + + + + + + + +
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NLAICHARACTER::IZone Class Reference

#include <zone.h> +

+

Inheritance diagram for NLAICHARACTER::IZone: +

+ +NLAICHARACTER::ICharacter +NLAIAGENT::IRefrence +NLAIAGENT::IObjectIA +NLAIAGENT::IBasicObjectIA +NLAIC::IBasicInterface +NLAIC::IBasicType +NLAIC::IPointerGestion +NLMISC::IStreamable +NLMISC::IClassable + +List of all members. + + + + + + + + + + + + + + + + + +

Public Methods

 IZone (const IZone &)
 IZone (ICharacter *)
 IZone (const std::string &name)
 Built a new IZone with an CCharacterChild Character. More...

virtual ~IZone ()
virtual const IZone * isInZone (const IZone &) const=0
virtual const std::string & getName () const
virtual const ICharacterhaveCharacter (const std::string &s) const
virtual bool addCharacter (const ICharacter &c)
virtual bool canAddCharacter () const
virtual void addObject (const NLAIAGENT::IObjectIA *)
virtual void removeObject (const NLAIAGENT::IObjectIA *)
virtual NLAIAGENT::CIteratorContener getAttachement () const

Private Attributes

ICharacter_Character
NLAIAGENT::IBaseGroupType_Attachment
+

Constructor & Destructor Documentation

+

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NLAICHARACTER::IZone::IZone const IZone &  
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+   + + +

+ +

+Definition at line 29 of file ai/character/zone.cpp.

+

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NLAICHARACTER::IZone::IZone ICharacter 
+
+ + + + + +
+   + + +

+ +

+Definition at line 33 of file ai/character/zone.cpp.

+

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NLAICHARACTER::IZone::IZone const std::string &   name
+
+ + + + + +
+   + + +

+Built a new IZone with an CCharacterChild Character. +

+ +

+Definition at line 37 of file ai/character/zone.cpp.

+

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NLAICHARACTER::IZone::~IZone   [virtual]
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+ + + + + +
+   + + +

+ +

+Definition at line 41 of file ai/character/zone.cpp. +

+References _Attachment, _Character, and NLAIC::IPointerGestion::release.

+


Member Function Documentation

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virtual bool NLAICHARACTER::IZone::addCharacter const ICharacter  c [inline, virtual]
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+   + + +

+ +

+Implements NLAICHARACTER::ICharacter. +

+Definition at line 54 of file include/nel/ai/character/zone.h. +

+References _Character, and NLAICHARACTER::ICharacter::ICharacter.

+

+ + + + +
+ + + + + + + + + + +
void NLAICHARACTER::IZone::addObject const NLAIAGENT::IObjectIA  [virtual]
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+ + + + + +
+   + + +

+ +

+Definition at line 47 of file ai/character/zone.cpp. +

+References _Attachment, and NLAIAGENT::IBaseGroupType::push.

+

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virtual bool NLAICHARACTER::IZone::canAddCharacter   const [inline, virtual]
+
+ + + + + +
+   + + +

+ +

+Implements NLAICHARACTER::ICharacter. +

+Definition at line 59 of file include/nel/ai/character/zone.h. +

+References _Character.

+

+ + + + +
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NLAIAGENT::CIteratorContener NLAICHARACTER::IZone::getAttachement   const [virtual]
+
+ + + + + +
+   + + +

+ +

+Definition at line 57 of file ai/character/zone.cpp. +

+References _Attachment, and NLAIAGENT::IBaseGroupType::getIterator.

+

+ + + + +
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virtual const std::string& NLAICHARACTER::IZone::getName   const [inline, virtual]
+
+ + + + + +
+   + + +

+ +

+Implements NLAICHARACTER::ICharacter. +

+Definition at line 46 of file include/nel/ai/character/zone.h. +

+References _Character.

+

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virtual const ICharacter* NLAICHARACTER::IZone::haveCharacter const std::string &   s const [inline, virtual]
+
+ + + + + +
+   + + +

+ +

+Implements NLAICHARACTER::ICharacter. +

+Definition at line 50 of file include/nel/ai/character/zone.h. +

+References _Character, NLAICHARACTER::ICharacter::ICharacter, and s.

+

+ + + + +
+ + + + + + + + + + +
const IZone * NLAICHARACTER::IZone::isInZone const IZone &   const [pure virtual]
+
+ + + + + +
+   + + +

+ +

+Definition at line 62 of file ai/character/zone.cpp.

+

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void NLAICHARACTER::IZone::removeObject const NLAIAGENT::IObjectIA  [virtual]
+
+ + + + + +
+   + + +

+ +

+Definition at line 52 of file ai/character/zone.cpp. +

+References _Attachment, and NLAIAGENT::IBaseGroupType::erase.

+


Member Data Documentation

+

+ + + + +
+ + +
NLAIAGENT::IBaseGroupType* NLAICHARACTER::IZone::_Attachment [private] +
+
+ + + + + +
+   + + +

+ +

+Definition at line 35 of file include/nel/ai/character/zone.h. +

+Referenced by addObject, getAttachement, removeObject, and ~IZone.

+

+ + + + +
+ + +
ICharacter* NLAICHARACTER::IZone::_Character [private] +
+
+ + + + + +
+   + + +

+ +

+Definition at line 34 of file include/nel/ai/character/zone.h. +

+Referenced by addCharacter, canAddCharacter, getName, haveCharacter, and ~IZone.

+


The documentation for this class was generated from the following files: + + + +
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+ + -- cgit v1.2.1