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NL3D::UDriver Member List

This is the complete list of members for NL3D::UDriver, including all inherited members. + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
abortId enum valueNL3D::UDriver
abortRetryIgnoreType enum valueNL3D::UDriver
activate(void)=0NL3D::UDriver [pure virtual]
asteriskIcon enum valueNL3D::UDriver
AsyncListenerNL3D::UDriver
cancelId enum valueNL3D::UDriver
clearBuffers(CRGBA col=CRGBA(255, 255, 255, 255))=0NL3D::UDriver [pure virtual]
clearRGBABuffer(CRGBA col=CRGBA(255, 255, 255, 255))=0NL3D::UDriver [pure virtual]
clearZBuffer()=0NL3D::UDriver [pure virtual]
create3dMouseListener()=0NL3D::UDriver [pure virtual]
createDriver()NL3D::UDriver [static]
createMaterial()=0NL3D::UDriver [pure virtual]
createScene()=0NL3D::UDriver [pure virtual]
createTextContext(const std::string fontFileName, const std::string fontExFileName="")=0NL3D::UDriver [pure virtual]
createTextureFile(const std::string &file)=0NL3D::UDriver [pure virtual]
createTextureRaw()=0NL3D::UDriver [pure virtual]
delete3dMouseListener(U3dMouseListener *listener)=0NL3D::UDriver [pure virtual]
deleteMaterial(UMaterial *mat)=0NL3D::UDriver [pure virtual]
deleteScene(UScene *scene)=0NL3D::UDriver [pure virtual]
deleteTextContext(UTextContext *textContext)=0NL3D::UDriver [pure virtual]
deleteTextureFile(UTextureFile *textfile)=0NL3D::UDriver [pure virtual]
deleteTextureRaw(UTextureRaw *textraw)=0NL3D::UDriver [pure virtual]
disableHardwareTextureShader()=0NL3D::UDriver [pure virtual]
disableHardwareVertexArrayAGP()=0NL3D::UDriver [pure virtual]
disableHardwareVertexProgram()=0NL3D::UDriver [pure virtual]
drawBitmap(float x, float y, float width, float height, class UTexture &texture, bool blend=true, CRGBA col=CRGBA(255, 255, 255, 255))=0NL3D::UDriver [pure virtual]
drawLine(const NLMISC::CLine &tri, UMaterial &mat)=0NL3D::UDriver [pure virtual]
drawLine(const NLMISC::CLineColor &tri, UMaterial &mat)=0NL3D::UDriver [pure virtual]
drawLine(const NLMISC::CLineUV &tri, UMaterial &mat)=0NL3D::UDriver [pure virtual]
drawLine(const NLMISC::CLineColorUV &tri, UMaterial &mat)=0NL3D::UDriver [pure virtual]
drawLine(float x0, float y0, float x1, float y1, CRGBA col=CRGBA(255, 255, 255, 255))=0NL3D::UDriver [pure virtual]
drawQuad(const NLMISC::CQuad &tri, UMaterial &mat)=0NL3D::UDriver [pure virtual]
drawQuad(const NLMISC::CQuadColor &tri, UMaterial &mat)=0NL3D::UDriver [pure virtual]
drawQuad(const NLMISC::CQuadUV &tri, UMaterial &mat)=0NL3D::UDriver [pure virtual]
drawQuad(const NLMISC::CQuadColorUV &tri, UMaterial &mat)=0NL3D::UDriver [pure virtual]
drawQuad(float x0, float y0, float x1, float y1, CRGBA col)=0NL3D::UDriver [pure virtual]
drawQuad(float xcenter, float ycenter, float radius, CRGBA col)=0NL3D::UDriver [pure virtual]
drawQuads(const std::vector< NLMISC::CQuadColorUV > &tri, UMaterial &mat)=0NL3D::UDriver [pure virtual]
drawQuads(const NLMISC::CQuadColorUV *qs, uint32 nbq, UMaterial &mat)=0NL3D::UDriver [pure virtual]
drawTriangle(const NLMISC::CTriangle &tri, UMaterial &mat)=0NL3D::UDriver [pure virtual]
drawTriangle(const NLMISC::CTriangleColor &tri, UMaterial &mat)=0NL3D::UDriver [pure virtual]
drawTriangle(const NLMISC::CTriangleUV &tri, UMaterial &mat)=0NL3D::UDriver [pure virtual]
drawTriangle(const NLMISC::CTriangleColorUV &tri, UMaterial &mat)=0NL3D::UDriver [pure virtual]
drawTriangle(float x0, float y0, float x1, float y1, float x2, float y2, CRGBA col)=0NL3D::UDriver [pure virtual]
drawWiredQuad(float x0, float y0, float x1, float y1, CRGBA col)=0NL3D::UDriver [pure virtual]
drawWiredQuad(float xcenter, float ycenter, float radius, CRGBA col)=0NL3D::UDriver [pure virtual]
enableFog(bool enable)=0NL3D::UDriver [pure virtual]
enableLight(uint8 num, bool enable=true)=0NL3D::UDriver [pure virtual]
enableLowLevelKeyboard(bool enable)=0NL3D::UDriver [pure virtual]
enableLowLevelMouse(bool enable)=0NL3D::UDriver [pure virtual]
enableUsedTextureMemorySum(bool enable=true)=0NL3D::UDriver [pure virtual]
enumModes()=0NL3D::UDriver [pure virtual]
errorIcon enum valueNL3D::UDriver
EventServerNL3D::UDriver
exclamationIcon enum valueNL3D::UDriver
fillBuffer(CBitmap &bitmap)=0NL3D::UDriver [pure virtual]
Filled enum valueNL3D::UDriver
fogEnabled()=0NL3D::UDriver [pure virtual]
forceDXTCCompression(bool dxtcComp)=0NL3D::UDriver [pure virtual]
forceTextureResize(uint divisor)=0NL3D::UDriver [pure virtual]
getBuffer(CBitmap &bitmap)=0NL3D::UDriver [pure virtual]
getBufferPart(CBitmap &bitmap, NLMISC::CRect &rect)=0NL3D::UDriver [pure virtual]
getDriverInformation()=0NL3D::UDriver [pure virtual]
getFontManagerCacheInformation() const=0NL3D::UDriver [pure virtual]
getFrustum()=0NL3D::UDriver [pure virtual]
getImplementationVersion() const=0NL3D::UDriver [pure virtual]
getLastAsyncTextureSizeGot() const=0NL3D::UDriver [pure virtual]
getLowLevelInputDeviceManager()=0NL3D::UDriver [pure virtual]
getModelMatrix()=0NL3D::UDriver [pure virtual]
getNbTextureStages()=0NL3D::UDriver [pure virtual]
getPolygonMode()=0NL3D::UDriver [pure virtual]
getScissor()=0NL3D::UDriver [pure virtual]
getShapeBank()=0NL3D::UDriver [pure virtual]
getTotalAsyncTextureSizeAsked() const=0NL3D::UDriver [pure virtual]
getUsedTextureMemory() const=0NL3D::UDriver [pure virtual]
getVideocardInformation()=0NL3D::UDriver [pure virtual]
getViewMatrix()=0NL3D::UDriver [pure virtual]
getViewport()=0NL3D::UDriver [pure virtual]
getWindowHeight()=0NL3D::UDriver [pure virtual]
getWindowSize(uint32 &width, uint32 &height)=0NL3D::UDriver [pure virtual]
getWindowWidth()=0NL3D::UDriver [pure virtual]
getZBuffer(std::vector< float > &zbuffer)=0NL3D::UDriver [pure virtual]
getZBufferPart(std::vector< float > &zbuffer, NLMISC::CRect &rect)=0NL3D::UDriver [pure virtual]
handIcon enum valueNL3D::UDriver
iconCount enum valueNL3D::UDriver
idCount enum valueNL3D::UDriver
ignoreId enum valueNL3D::UDriver
informationIcon enum valueNL3D::UDriver
isActive()=0NL3D::UDriver [pure virtual]
Line enum valueNL3D::UDriver
loadHLSBank(const std::string &fileName)=0NL3D::UDriver [pure virtual]
noIcon enum valueNL3D::UDriver
noId enum valueNL3D::UDriver
okCancelType enum valueNL3D::UDriver
okId enum valueNL3D::UDriver
okType enum valueNL3D::UDriver
Point enum valueNL3D::UDriver
profileAllocatedTextureMemory()=0NL3D::UDriver [pure virtual]
profileRenderedPrimitives(CPrimitiveProfile &pIn, CPrimitiveProfile &pOut)=0NL3D::UDriver [pure virtual]
profileSetupedMaterials() const=0NL3D::UDriver [pure virtual]
profileSetupedModelMatrix() const=0NL3D::UDriver [pure virtual]
questionIcon enum valueNL3D::UDriver
release()=0NL3D::UDriver [pure virtual]
retryCancelType enum valueNL3D::UDriver
retryId enum valueNL3D::UDriver
setAmbientColor(CRGBA color)=0NL3D::UDriver [pure virtual]
setCapture(bool b)=0NL3D::UDriver [pure virtual]
setDisplay(const CMode &mode)=0NL3D::UDriver [pure virtual]
setFontManagerMaxMemory(uint maxMem)=0NL3D::UDriver [pure virtual]
setFrustum(const CFrustum &frust)=0NL3D::UDriver [pure virtual]
setLight(uint8 num, const ULight &light)=0NL3D::UDriver [pure virtual]
setMatrixMode2D(const CFrustum &frust)=0NL3D::UDriver [pure virtual]
setMatrixMode2D11()NL3D::UDriver
setMatrixMode2D43()NL3D::UDriver
setMatrixMode3D(UCamera &camera)=0NL3D::UDriver [pure virtual]
setModelMatrix(const CMatrix &mat)=0NL3D::UDriver [pure virtual]
setMonitorColorProperties(const CMonitorColorProperties &properties)=0NL3D::UDriver [pure virtual]
setMousePos(float x, float y)=0NL3D::UDriver [pure virtual]
setPolygonMode(TPolygonMode mode)=0NL3D::UDriver [pure virtual]
setScissor(const CScissor &)=0NL3D::UDriver [pure virtual]
setupAsyncTextureLod(uint baseLevel, uint maxLevel)=0NL3D::UDriver [pure virtual]
setupAsyncTextureMaxUploadPerFrame(uint maxup)=0NL3D::UDriver [pure virtual]
setupFog(float start, float end, CRGBA color)=0NL3D::UDriver [pure virtual]
setupMaxHLSColoringPerFrame(uint maxCol)=0NL3D::UDriver [pure virtual]
setupMaxTotalAsyncTextureSize(uint maxText)=0NL3D::UDriver [pure virtual]
setViewMatrix(const CMatrix &mat)=0NL3D::UDriver [pure virtual]
setViewport(const CViewport &)=0NL3D::UDriver [pure virtual]
showCursor(bool b)=0NL3D::UDriver [pure virtual]
stopIcon enum valueNL3D::UDriver
swapBuffers()=0NL3D::UDriver [pure virtual]
systemMessageBox(const char *message, const char *title, TMessageBoxType type=okType, TMessageBoxIcon icon=noIcon)=0NL3D::UDriver [pure virtual]
TMessageBoxIcon enum nameNL3D::UDriver
TMessageBoxId enum nameNL3D::UDriver
TMessageBoxType enum nameNL3D::UDriver
TModeList typedefNL3D::UDriver
TPolygonMode enum nameNL3D::UDriver
typeCount enum valueNL3D::UDriver
UDriver()NL3D::UDriver
updateAsyncTexture()=0NL3D::UDriver [pure virtual]
warningIcon enum valueNL3D::UDriver
yesId enum valueNL3D::UDriver
yesNoCancelType enum valueNL3D::UDriver
yesNoType enum valueNL3D::UDriver
~UDriver()NL3D::UDriver [virtual]
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