From 0ea5fc66924303d1bf73ba283a383e2aadee02f2 Mon Sep 17 00:00:00 2001 From: neodarz Date: Sat, 11 Aug 2018 20:21:34 +0200 Subject: Initial commit --- .../nel/classNL3D_1_1IVertexArrayRange.html | 353 +++++++++++++++++++++ 1 file changed, 353 insertions(+) create mode 100644 docs/doxygen/nel/classNL3D_1_1IVertexArrayRange.html (limited to 'docs/doxygen/nel/classNL3D_1_1IVertexArrayRange.html') diff --git a/docs/doxygen/nel/classNL3D_1_1IVertexArrayRange.html b/docs/doxygen/nel/classNL3D_1_1IVertexArrayRange.html new file mode 100644 index 00000000..4c4c4961 --- /dev/null +++ b/docs/doxygen/nel/classNL3D_1_1IVertexArrayRange.html @@ -0,0 +1,353 @@ + + + + nevrax.org : docs + + + + + + + + + + + + + + +
# Home   # nevrax.com   
+ + + + +
Nevrax
+ + + + + + + + + + +
+ + +
+ Nevrax.org
+ + + + + + + +
#News
#Mailing-list
#Documentation
#CVS
#Bugs
#License
+
+ + +
+ + +
+Docs + +
+  + + + + + +
Documentation 
+ +
+Main Page   Namespace List   Class Hierarchy   Alphabetical List   Compound List   File List   Namespace Members   Compound Members   File Members   Related Pages   Search  
+

NL3D::IVertexArrayRange Class Reference

Interface to a Big block of AGP memory either throurgh NVVertexArrayRange or ATIVertexObject. +More... +

+#include <driver_opengl_vertex_buffer_hard.h> +

+

Inheritance diagram for NL3D::IVertexArrayRange: +

+ +NL3D::CVertexArrayRangeATI +NL3D::CVertexArrayRangeNVidia + +List of all members. + + + + + + + + + + + + + +

Public Methods

 IVertexArrayRange (CDriverGL *drv)
virtual ~IVertexArrayRange ()
virtual bool allocate (uint32 size, IDriver::TVBHardType vbType)=0
 allocate a vertex array space. false if error. client must free before re-allocate. More...

virtual void free ()=0
 free this space. More...

virtual IVertexBufferHardGLcreateVBHardGL (uint16 vertexFormat, const uint8 *typeArray, uint32 numVertices)=0
 create a IVertexBufferHardGL. More...

virtual uint sizeAllocated () const=0
 return the size allocated. 0 if not allocated or failure. More...


Protected Attributes

CDriverGL_Driver
+

Detailed Description

+Interface to a Big block of AGP memory either throurgh NVVertexArrayRange or ATIVertexObject. +

+ +

+Definition at line 51 of file driver_opengl_vertex_buffer_hard.h.


Constructor & Destructor Documentation

+

+ + + + +
+ + + + + + + + + + +
NL3D::IVertexArrayRange::IVertexArrayRange CDriverGL  drv
+
+ + + + + +
+   + + +

+ +

+Definition at line 52 of file driver_opengl_vertex_buffer_hard.cpp. +

+References _Driver.

+

+ + + + +
+ + + + + + + + + +
NL3D::IVertexArrayRange::~IVertexArrayRange   [virtual]
+
+ + + + + +
+   + + +

+ +

+Definition at line 57 of file driver_opengl_vertex_buffer_hard.cpp.

+


Member Function Documentation

+

+ + + + +
+ + + + + + + + + + + + + + + + + + + +
virtual bool NL3D::IVertexArrayRange::allocate uint32   size,
IDriver::TVBHardType   vbType
[pure virtual]
+
+ + + + + +
+   + + +

+allocate a vertex array space. false if error. client must free before re-allocate. +

+ +

+Implemented in NL3D::CVertexArrayRangeNVidia.

+

+ + + + +
+ + + + + + + + + + + + + + + + + + + + + + + + + +
virtual IVertexBufferHardGL* NL3D::IVertexArrayRange::createVBHardGL uint16   vertexFormat,
const uint8  typeArray,
uint32   numVertices
[pure virtual]
+
+ + + + + +
+   + + +

+create a IVertexBufferHardGL. +

+ +

+Implemented in NL3D::CVertexArrayRangeNVidia.

+

+ + + + +
+ + + + + + + + + +
virtual void NL3D::IVertexArrayRange::free   [pure virtual]
+
+ + + + + +
+   + + +

+free this space. +

+ +

+Implemented in NL3D::CVertexArrayRangeNVidia.

+

+ + + + +
+ + + + + + + + + +
virtual uint NL3D::IVertexArrayRange::sizeAllocated   const [pure virtual]
+
+ + + + + +
+   + + +

+return the size allocated. 0 if not allocated or failure. +

+ +

+Implemented in NL3D::CVertexArrayRangeNVidia.

+


Member Data Documentation

+

+ + + + +
+ + +
CDriverGL* NL3D::IVertexArrayRange::_Driver [protected] +
+
+ + + + + +
+   + + +

+ +

+Definition at line 67 of file driver_opengl_vertex_buffer_hard.h. +

+Referenced by NL3D::CVertexArrayRangeATI::createVBHardGL, NL3D::CVertexArrayRangeNVidia::createVBHardGL, NL3D::CVertexArrayRangeATI::disable, NL3D::CVertexArrayRangeNVidia::disable, NL3D::CVertexArrayRangeATI::enable, NL3D::CVertexArrayRangeNVidia::enable, and IVertexArrayRange.

+


The documentation for this class was generated from the following files: + + + +
                                                                                                                                                                    +
+ + -- cgit v1.2.1