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NL3D::ITravCameraScene Member List

This is the complete list of members for NL3D::ITravCameraScene, including all inherited members. + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
addedToMOT(CMOT *mot)NL3D::ITravScene [protected, virtual]
BottomNL3D::ITravCameraScene
CamLookNL3D::ITravCameraScene
CamMatrixNL3D::ITravCameraScene
CamPosNL3D::ITravCameraScene
copyChildren(IModel *parentFrom, IModel *parentTo) constNL3D::ITrav
CPtrInfoNLMISC::CRefCount [friend]
createDefaultObs() const=0NL3D::ITrav [pure virtual]
CRefCount()NLMISC::CRefCount [inline]
CRefCount(const CRefCount &)NLMISC::CRefCount [inline]
crefsNLMISC::CRefCount
FarNL3D::ITravCameraScene
getClassId() const=0NL3D::ITrav [pure virtual]
getFirstChild(IModel *m) constNL3D::ITrav
getFirstParent(IModel *m) constNL3D::ITrav
getNextChild(IModel *m) constNL3D::ITrav
getNextParent(IModel *m) constNL3D::ITrav
getNumChildren(IModel *m) constNL3D::ITrav
getNumParents(IModel *m) constNL3D::ITrav
getRenderOrder() const=0NL3D::ITravScene [pure virtual]
getRoot() constNL3D::ITrav
ITrav()NL3D::ITrav [inline]
ITravCameraScene()NL3D::ITravCameraScene [inline]
ITravScene()NL3D::ITravScene [inline]
LeftNL3D::ITravCameraScene
link(IModel *m1, IModel *m2) constNL3D::ITrav
moveChildren(IModel *parentFrom, IModel *parentTo) constNL3D::ITrav
NearNL3D::ITravCameraScene
NullPtrInfoNLMISC::CRefCount [static]
operator=(const CRefCount &)NLMISC::CRefCount [inline]
PerspectiveNL3D::ITravCameraScene
pinfoNLMISC::CRefCount
RightNL3D::ITravCameraScene
RootNL3D::ITrav [protected]
SceneNL3D::ITravScene
setCamMatrix(const NLMISC::CMatrix &camMatrix)NL3D::ITravCameraScene [inline]
setFrustum(float left, float right, float bottom, float top, float znear, float zfar, bool perspective=true)NL3D::ITravCameraScene [inline]
setFrustum(float width, float height, float znear, float zfar, bool perspective=true)NL3D::ITravCameraScene [inline]
setRoot(IModel *root)NL3D::ITrav
TopNL3D::ITravCameraScene
traverse()=0NL3D::ITravScene [pure virtual]
unlink(IModel *m1, IModel *m2) constNL3D::ITrav
update()NL3D::ITravCameraScene [inline, protected]
ViewMatrixNL3D::ITravCameraScene
~CRefCount()NLMISC::CRefCount [inline]
~ITrav()NL3D::ITrav [inline, virtual]
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