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NL3D::CTrackKeyFramerTCB Member List

This is the complete list of members for NL3D::CTrackKeyFramerTCB, including all inherited members. + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
_MapKeyNL3D::ITrackKeyFramer [protected]
_ValueNL3D::CTrackKeyFramerTCB [private]
addKey(const CKeyT &key, TAnimationTime time)NL3D::ITrackKeyFramer [inline]
compile()NL3D::CTrackKeyFramerTCB [inline, protected, virtual]
compileTCBEase(std::map< TAnimationTime, CKeyT > &mapKey, bool loopMode)NL3D::CTCBTools< CKeyT, T, std::map< TAnimationTime, CKeyT > > [inline, private]
computeFirstKey(CKeyT &keyFirst, CKeyT &keyAfter)NL3D::CTrackKeyFramerTCB [inline, private]
computeHermiteBasis(float d, float hb[4])NL3D::CTCBTools< CKeyT, T, std::map< TAnimationTime, CKeyT > > [inline, private]
computeLastKey(CKeyT &keyLast, CKeyT &keyBefore)NL3D::CTrackKeyFramerTCB [inline, private]
computeTCBFactors(const CKeyT &key, float timeBefore, float time, float timeAfter, float rangeDelta, bool firstKey, bool endKey, bool isLoop, float &ksm, float &ksp, float &kdm, float &kdp)NL3D::CTCBTools< CKeyT, T, std::map< TAnimationTime, CKeyT > > [inline, private]
computeTCBKey(CKeyT &keyBefore, CKeyT &key, CKeyT &keyAfter, float timeBefore, float time, float timeAfter, float rangeDelta, bool firstKey, bool endKey, bool isLoop)NL3D::CTrackKeyFramerTCB [inline, private]
computeTCBKeyLinear(CKeyT &key0, CKeyT &key1)NL3D::CTrackKeyFramerTCB [inline, private]
ease(const CKeyT *key, float d)NL3D::CTCBTools< CKeyT, T, std::map< TAnimationTime, CKeyT > > [inline, private]
eval(const TAnimationTime &inDate)NL3D::ITrackKeyFramer [inline, virtual]
evalKey(const CKeyT *previous, const CKeyT *next, TAnimationTime datePrevious, TAnimationTime dateNext, TAnimationTime date)NL3D::CTrackKeyFramerTCB [inline, protected, virtual]
getBeginTime() constNL3D::ITrackKeyFramer [inline, virtual]
getClassName()=0NLMISC::IClassable [pure virtual]
getCompiledRangeDelta()NL3D::ITrackKeyFramer [inline, protected]
getEndTime() constNL3D::ITrackKeyFramer [inline, virtual]
getKeysInRange(TAnimationTime t1, TAnimationTime t2, std::vector< TAnimationTime > &result)NL3D::ITrackKeyFramer [virtual]
getLoopMode() constNL3D::ITrackKeyFramer [inline, virtual]
getRangeDelta() constNL3D::ITrackKeyFramer [inline]
getValue() constNL3D::CTrackKeyFramerTCB [inline, virtual]
interpolate(TAnimationTime time, float &res)NL3D::ITrack [virtual]
interpolate(TAnimationTime time, sint32 &res)NL3D::ITrack [virtual]
interpolate(TAnimationTime time, NLMISC::CRGBA &res)NL3D::ITrack [virtual]
interpolate(TAnimationTime time, NLMISC::CVector &res)NL3D::ITrack [virtual]
interpolate(TAnimationTime time, NLMISC::CQuat &res)NL3D::ITrack [virtual]
interpolate(TAnimationTime time, std::string &res)NL3D::ITrack [virtual]
interpolate(TAnimationTime time, bool &res)NL3D::ITrack [virtual]
isRangeLocked() constNL3D::ITrackKeyFramer [inline]
ITrackKeyFramer()NL3D::ITrackKeyFramer [inline]
lockRange()NL3D::ITrackKeyFramer [inline]
serial(NLMISC::IStream &f)NL3D::ITrackKeyFramer [inline, virtual]
setLoopMode(bool loop)NL3D::ITrackKeyFramer [inline]
TKeyValueType typedefNL3D::CTrackKeyFramerTCB [protected]
TMapTimeCKey typedefNL3D::ITrackKeyFramer
TMapTimeCKeyIterator typedefNL3D::CTCBTools< CKeyT, T, std::map< TAnimationTime, CKeyT > > [private]
unlockRange(TAnimationTime begin, TAnimationTime end)NL3D::ITrackKeyFramer [inline]
~ITrack()NL3D::ITrack [inline, virtual]
~ITrackKeyFramer()NL3D::ITrackKeyFramer [inline]
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