From 0ea5fc66924303d1bf73ba283a383e2aadee02f2 Mon Sep 17 00:00:00 2001 From: neodarz Date: Sat, 11 Aug 2018 20:21:34 +0200 Subject: Initial commit --- .../nel/classNL3D_1_1CTileLumel_1_1CStreamBit.html | 333 +++++++++++++++++++++ 1 file changed, 333 insertions(+) create mode 100644 docs/doxygen/nel/classNL3D_1_1CTileLumel_1_1CStreamBit.html (limited to 'docs/doxygen/nel/classNL3D_1_1CTileLumel_1_1CStreamBit.html') diff --git a/docs/doxygen/nel/classNL3D_1_1CTileLumel_1_1CStreamBit.html b/docs/doxygen/nel/classNL3D_1_1CTileLumel_1_1CStreamBit.html new file mode 100644 index 00000000..700173d5 --- /dev/null +++ b/docs/doxygen/nel/classNL3D_1_1CTileLumel_1_1CStreamBit.html @@ -0,0 +1,333 @@ + + + + nevrax.org : docs + + + + + + + + + + + + + + +
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NL3D::CTileLumel::CStreamBit Class Reference

Stream bit class used to compress the shadow map of the patch. +More... +

+#include <tile_lumel.h> +

+List of all members. + + + + + + + + + + + + + + +

Public Methods

void setPtr (std::vector< uint8 > *buffer)
 Init the pointer of the stream. More...

void pushBackBool (bool bBoolean)
 Push a bool. More...

void pushBack4bits (uint8 fourBits)
 Push 4 bits. More...

bool popBackBool ()
 Pop a bool. More...

uint8 popBack4bits ()
 Pop 4 bits. More...


Private Attributes

std::vector< uint8 > * _Vector
uint _Offset
+


Detailed Description

+Stream bit class used to compress the shadow map of the patch. +

+ +

+Definition at line 52 of file tile_lumel.h.


Member Function Documentation

+

+ + + + +
+ + + + + + + + + +
uint8 NL3D::CTileLumel::CStreamBit::popBack4bits   [inline]
+
+ + + + + +
+   + + +

+Pop 4 bits. +

+ +

+Definition at line 186 of file tile_lumel.h. +

+References popBackBool.

+

+ + + + +
+ + + + + + + + + +
bool NL3D::CTileLumel::CStreamBit::popBackBool   [inline]
+
+ + + + + +
+   + + +

+Pop a bool. +

+ +

+Definition at line 174 of file tile_lumel.h. +

+References _Offset, _Vector, and nlassert. +

+Referenced by popBack4bits.

+

+ + + + +
+ + + + + + + + + + +
void NL3D::CTileLumel::CStreamBit::pushBack4bits uint8   fourBits [inline]
+
+ + + + + +
+   + + +

+Push 4 bits. +

+ +

+Definition at line 152 of file tile_lumel.h. +

+References nlassert, and pushBackBool.

+

+ + + + +
+ + + + + + + + + + +
void NL3D::CTileLumel::CStreamBit::pushBackBool bool   bBoolean [inline]
+
+ + + + + +
+   + + +

+Push a bool. +

+ +

+Definition at line 139 of file tile_lumel.h. +

+References _Offset, and _Vector. +

+Referenced by pushBack4bits.

+

+ + + + +
+ + + + + + + + + + +
void NL3D::CTileLumel::CStreamBit::setPtr std::vector< uint8 > *   buffer [inline]
+
+ + + + + +
+   + + +

+Init the pointer of the stream. +

+ +

+Definition at line 132 of file tile_lumel.h. +

+References _Offset, and _Vector.

+


Member Data Documentation

+

+ + + + +
+ + +
uint NL3D::CTileLumel::CStreamBit::_Offset [private] +
+
+ + + + + +
+   + + +

+ +

+Definition at line 71 of file tile_lumel.h. +

+Referenced by popBackBool, pushBackBool, and setPtr.

+

+ + + + +
+ + +
std::vector<uint8>* NL3D::CTileLumel::CStreamBit::_Vector [private] +
+
+ + + + + +
+   + + +

+ +

+Definition at line 70 of file tile_lumel.h. +

+Referenced by popBackBool, pushBackBool, and setPtr.

+


The documentation for this class was generated from the following file: + + + +
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+ + -- cgit v1.2.1