From 0ea5fc66924303d1bf73ba283a383e2aadee02f2 Mon Sep 17 00:00:00 2001 From: neodarz Date: Sat, 11 Aug 2018 20:21:34 +0200 Subject: Initial commit --- docs/doxygen/nel/classNL3D_1_1CPatchUVLocator.html | 434 +++++++++++++++++++++ 1 file changed, 434 insertions(+) create mode 100644 docs/doxygen/nel/classNL3D_1_1CPatchUVLocator.html (limited to 'docs/doxygen/nel/classNL3D_1_1CPatchUVLocator.html') diff --git a/docs/doxygen/nel/classNL3D_1_1CPatchUVLocator.html b/docs/doxygen/nel/classNL3D_1_1CPatchUVLocator.html new file mode 100644 index 00000000..5d887fc8 --- /dev/null +++ b/docs/doxygen/nel/classNL3D_1_1CPatchUVLocator.html @@ -0,0 +1,434 @@ + + + + nevrax.org : docs + + + + + + + + + + + + + + +
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NL3D::CPatchUVLocator Class Reference

From a patch and UV coordinate in [0,OrderS], [0,OrderT], retrieve the appropriate coordinate in neighborhood. +More... +

+#include <patchuv_locator.h> +

+List of all members. + + + + + + + + + + + + + +

Public Methods

void build (const CPatch *patchCenter, sint edgeCenter, CPatch::CBindInfo &bindInfo)
uint selectPatch (const NLMISC::CVector2f &uvIn)
void locateUV (const NLMISC::CVector2f &uvIn, uint patch, CPatch *&patchOut, NLMISC::CVector2f &uvOut)
bool sameEdgeOrder () const
 return true only if the 2 edges have same number of tiles. More...


Private Attributes

CPatch_CenterPatch
sint _CenterPatchEdge
sint _NPatchs
CPatch_NeighborPatch [4]
CUVBasis _NeighborBasis [4]
bool _SameEdgeOrder
+


Detailed Description

+From a patch and UV coordinate in [0,OrderS], [0,OrderT], retrieve the appropriate coordinate in neighborhood. +

+

+Author:
+Lionel Berenguier , Nevrax France
+Date:
+2001
+

+ +

+Definition at line 45 of file patchuv_locator.h.


Member Function Documentation

+

+ + + + +
+ + + + + + + + + + + + + + + + + + + + + + + + + +
void NL3D::CPatchUVLocator::build const CPatch  patchCenter,
sint   edgeCenter,
CPatch::CBindInfo  bindInfo
+
+ + + + + +
+   + + +

+ +

+Definition at line 38 of file patchuv_locator.cpp. +

+References _CenterPatch, _CenterPatchEdge, _NeighborBasis, _NeighborPatch, _NPatchs, _SameEdgeOrder, id, nlassert, NL3D::CPatchUVLocator::CUVBasis::UvI, NL3D::CPatchUVLocator::CUVBasis::UvJ, and NL3D::CPatchUVLocator::CUVBasis::UvP.

+

+ + + + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
void NL3D::CPatchUVLocator::locateUV const NLMISC::CVector2f  uvIn,
uint   patch,
CPatch *&   patchOut,
NLMISC::CVector2f  uvOut
+
+ + + + + +
+   + + +

+ +

+Definition at line 202 of file patchuv_locator.cpp. +

+References _NeighborBasis, _NeighborPatch, _NPatchs, and NL3D::CPatchUVLocator::CUVBasis::mulPoint.

+

+ + + + +
+ + + + + + + + + +
bool NL3D::CPatchUVLocator::sameEdgeOrder   const [inline]
+
+ + + + + +
+   + + +

+return true only if the 2 edges have same number of tiles. +

+bind 1/X case: return true only if ALL the adjacents patchs respect this rule. So you are sure that for all the src patch, one tile has exaclty one neighbor tile near him. +

+Definition at line 66 of file patchuv_locator.h. +

+References _SameEdgeOrder.

+

+ + + + +
+ + + + + + + + + + +
uint NL3D::CPatchUVLocator::selectPatch const NLMISC::CVector2f  uvIn
+
+ + + + + +
+   + + +

+ +

+Definition at line 175 of file patchuv_locator.cpp. +

+References _CenterPatch, _NPatchs, and NLMISC::clamp.

+


Member Data Documentation

+

+ + + + +
+ + +
CPatch* NL3D::CPatchUVLocator::_CenterPatch [private] +
+
+ + + + + +
+   + + +

+ +

+Definition at line 82 of file patchuv_locator.h. +

+Referenced by build, and selectPatch.

+

+ + + + +
+ + +
sint NL3D::CPatchUVLocator::_CenterPatchEdge [private] +
+
+ + + + + +
+   + + +

+ +

+Definition at line 83 of file patchuv_locator.h. +

+Referenced by build.

+

+ + + + +
+ + +
CUVBasis NL3D::CPatchUVLocator::_NeighborBasis[4] [private] +
+
+ + + + + +
+   + + +

+ +

+Definition at line 86 of file patchuv_locator.h. +

+Referenced by build, and locateUV.

+

+ + + + +
+ + +
CPatch* NL3D::CPatchUVLocator::_NeighborPatch[4] [private] +
+
+ + + + + +
+   + + +

+ +

+Definition at line 85 of file patchuv_locator.h. +

+Referenced by build, and locateUV.

+

+ + + + +
+ + +
sint NL3D::CPatchUVLocator::_NPatchs [private] +
+
+ + + + + +
+   + + +

+ +

+Definition at line 84 of file patchuv_locator.h. +

+Referenced by build, locateUV, and selectPatch.

+

+ + + + +
+ + +
bool NL3D::CPatchUVLocator::_SameEdgeOrder [private] +
+
+ + + + + +
+   + + +

+ +

+Definition at line 87 of file patchuv_locator.h. +

+Referenced by build, and sameEdgeOrder.

+


The documentation for this class was generated from the following files: + + + +
                                                                                                                                                                    +
+ + -- cgit v1.2.1