From 0ea5fc66924303d1bf73ba283a383e2aadee02f2 Mon Sep 17 00:00:00 2001 From: neodarz Date: Sat, 11 Aug 2018 20:21:34 +0200 Subject: Initial commit --- docs/doxygen/nel/classNL3D_1_1CPatchRdrPass.html | 660 +++++++++++++++++++++++ 1 file changed, 660 insertions(+) create mode 100644 docs/doxygen/nel/classNL3D_1_1CPatchRdrPass.html (limited to 'docs/doxygen/nel/classNL3D_1_1CPatchRdrPass.html') diff --git a/docs/doxygen/nel/classNL3D_1_1CPatchRdrPass.html b/docs/doxygen/nel/classNL3D_1_1CPatchRdrPass.html new file mode 100644 index 00000000..d69bd231 --- /dev/null +++ b/docs/doxygen/nel/classNL3D_1_1CPatchRdrPass.html @@ -0,0 +1,660 @@ + + + + nevrax.org : docs + + + + + + + + + + + + + + +
# Home   # nevrax.com   
+ + + + +
Nevrax
+ + + + + + + + + + +
+ + +
+ Nevrax.org
+ + + + + + + +
#News
#Mailing-list
#Documentation
#CVS
#Bugs
#License
+
+ + +
+ + +
+Docs + +
+  + + + + + +
Documentation 
+ +
+Main Page   Namespace List   Class Hierarchy   Alphabetical List   Compound List   File List   Namespace Members   Compound Members   File Members   Related Pages   Search  
+

NL3D::CPatchRdrPass Class Reference

A render pass for a landscape material (tile or texture far). +More... +

+#include <patch_rdr_pass.h> +

+

Inheritance diagram for NL3D::CPatchRdrPass: +

+ +NLMISC::CRefCount + +List of all members. + + + + + + + + + + + + + + + + + + + + + + +

Public Methods

 CPatchRdrPass ()
bool operator< (const CPatchRdrPass &o) const
The Patch/Tile List for this pass.. updated at each render(), (in CPatch::preRender() and CLandscape::render()).
void clearAllRenderList ()
void appendRdrPatchFar0 (CRdrPatchId *rdrPatch, uint maxRenderedFaces)
void appendRdrPatchFar1 (CRdrPatchId *rdrPatch, uint maxRenderedFaces)
void appendRdrPatchTile (uint pass, CRdrTileId *rdrTile, uint maxRenderedFaces)
CRdrPatchIdgetRdrPatchFar0 ()
CRdrPatchIdgetRdrPatchFar1 ()
CRdrTileIdgetRdrTileRoot (uint pass)
uint getMaxRenderedFaces () const

Public Attributes

sint RefCount
The Tiny material for this pass.
NLMISC::CSmartPtr< ITextureTextureDiffuse
NLMISC::CSmartPtr< ITextureTextureAlpha

Private Attributes

uint _MaxRenderedFaces
CRdrPatchId_Far0ListRoot
CRdrPatchId_Far1ListRoot
CRdrTileId_TileListRoot [NL3D_MAX_TILE_PASS]
+

Detailed Description

+A render pass for a landscape material (tile or texture far). +

+Has list of Patch / TileId. +

+ +

+Definition at line 85 of file patch_rdr_pass.h.


Constructor & Destructor Documentation

+

+ + + + +
+ + + + + + + + + +
NL3D::CPatchRdrPass::CPatchRdrPass  
+
+ + + + + +
+   + + +

+ +

+Definition at line 55 of file patch_rdr_pass.cpp. +

+References clearAllRenderList, and RefCount. +

+Referenced by operator<.

+


Member Function Documentation

+

+ + + + +
+ + + + + + + + + + + + + + + + + + + +
void NL3D::CPatchRdrPass::appendRdrPatchFar0 CRdrPatchId  rdrPatch,
uint   maxRenderedFaces
[inline]
+
+ + + + + +
+   + + +

+ +

+Definition at line 108 of file patch_rdr_pass.h. +

+References _Far0ListRoot, and _MaxRenderedFaces.

+

+ + + + +
+ + + + + + + + + + + + + + + + + + + +
void NL3D::CPatchRdrPass::appendRdrPatchFar1 CRdrPatchId  rdrPatch,
uint   maxRenderedFaces
[inline]
+
+ + + + + +
+   + + +

+ +

+Definition at line 114 of file patch_rdr_pass.h. +

+References _Far1ListRoot, and _MaxRenderedFaces.

+

+ + + + +
+ + + + + + + + + + + + + + + + + + + + + + + + + +
void NL3D::CPatchRdrPass::appendRdrPatchTile uint   pass,
CRdrTileId  rdrTile,
uint   maxRenderedFaces
[inline]
+
+ + + + + +
+   + + +

+ +

+Definition at line 120 of file patch_rdr_pass.h. +

+References _MaxRenderedFaces, and _TileListRoot.

+

+ + + + +
+ + + + + + + + + +
void NL3D::CPatchRdrPass::clearAllRenderList  
+
+ + + + + +
+   + + +

+Since all Far0/Far1/Tiles are added, this is REALLY over-estimated because in CLandscape::render(), Far0/Far1/Tiles render are split. +

+Definition at line 64 of file patch_rdr_pass.cpp. +

+References _Far0ListRoot, _Far1ListRoot, _MaxRenderedFaces, _TileListRoot, and NL3D_MAX_TILE_PASS. +

+Referenced by CPatchRdrPass.

+

+ + + + +
+ + + + + + + + + +
uint NL3D::CPatchRdrPass::getMaxRenderedFaces   const [inline]
+
+ + + + + +
+   + + +

+ +

+Definition at line 129 of file patch_rdr_pass.h. +

+References _MaxRenderedFaces.

+

+ + + + +
+ + + + + + + + + +
CRdrPatchId* NL3D::CPatchRdrPass::getRdrPatchFar0   [inline]
+
+ + + + + +
+   + + +

+ +

+Definition at line 126 of file patch_rdr_pass.h. +

+References _Far0ListRoot.

+

+ + + + +
+ + + + + + + + + +
CRdrPatchId* NL3D::CPatchRdrPass::getRdrPatchFar1   [inline]
+
+ + + + + +
+   + + +

+ +

+Definition at line 127 of file patch_rdr_pass.h. +

+References _Far1ListRoot.

+

+ + + + +
+ + + + + + + + + + +
CRdrTileId* NL3D::CPatchRdrPass::getRdrTileRoot uint   pass [inline]
+
+ + + + + +
+   + + +

+ +

+Definition at line 128 of file patch_rdr_pass.h. +

+References _TileListRoot.

+

+ + + + +
+ + + + + + + + + + +
bool NL3D::CPatchRdrPass::operator< const CPatchRdrPass &   o const [inline]
+
+ + + + + +
+   + + +

+ +

+Definition at line 137 of file patch_rdr_pass.h. +

+References CPatchRdrPass.

+


Member Data Documentation

+

+ + + + +
+ + +
CRdrPatchId* NL3D::CPatchRdrPass::_Far0ListRoot [private] +
+
+ + + + + +
+   + + +

+ +

+Definition at line 149 of file patch_rdr_pass.h. +

+Referenced by appendRdrPatchFar0, clearAllRenderList, and getRdrPatchFar0.

+

+ + + + +
+ + +
CRdrPatchId* NL3D::CPatchRdrPass::_Far1ListRoot [private] +
+
+ + + + + +
+   + + +

+ +

+Definition at line 150 of file patch_rdr_pass.h. +

+Referenced by appendRdrPatchFar1, clearAllRenderList, and getRdrPatchFar1.

+

+ + + + +
+ + +
uint NL3D::CPatchRdrPass::_MaxRenderedFaces [private] +
+
+ + + + + +
+   + + +

+ +

+Definition at line 147 of file patch_rdr_pass.h. +

+Referenced by appendRdrPatchFar0, appendRdrPatchFar1, appendRdrPatchTile, clearAllRenderList, and getMaxRenderedFaces.

+

+ + + + +
+ + +
CRdrTileId* NL3D::CPatchRdrPass::_TileListRoot[NL3D_MAX_TILE_PASS] [private] +
+
+ + + + + +
+   + + +

+ +

+Definition at line 152 of file patch_rdr_pass.h. +

+Referenced by appendRdrPatchTile, clearAllRenderList, and getRdrTileRoot.

+

+ + + + +
+ + +
sint NL3D::CPatchRdrPass::RefCount +
+
+ + + + + +
+   + + +

+ +

+Definition at line 89 of file patch_rdr_pass.h. +

+Referenced by CPatchRdrPass.

+

+ + + + +
+ + +
NLMISC::CSmartPtr<ITexture> NL3D::CPatchRdrPass::TextureAlpha +
+
+ + + + + +
+   + + +

+ +

+Definition at line 96 of file patch_rdr_pass.h.

+

+ + + + +
+ + +
NLMISC::CSmartPtr<ITexture> NL3D::CPatchRdrPass::TextureDiffuse +
+
+ + + + + +
+   + + +

+ +

+Definition at line 94 of file patch_rdr_pass.h.

+


The documentation for this class was generated from the following files: + + + +
                                                                                                                                                                    +
+ + -- cgit v1.2.1