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NL3D::CParticleSystemRenderObs Class Reference

a render observer for a particle system. +More... +

+#include <particle_system_model.h> +

+

Inheritance diagram for NL3D::CParticleSystemRenderObs: +

+ +NL3D::CTransformShapeRenderObs +NL3D::CTransformRenderObs +NL3D::IBaseRenderObs +NL3D::IObs +NLMISC::CRefCount + +List of all members. + + + + + +

Public Methods

virtual void traverse (IObs *caller)
 render the instance and Don't traverseSons(). More...


Static Public Methods

IObscreator ()
+

Detailed Description

+a render observer for a particle system. +

+ +

+Definition at line 349 of file particle_system_model.h.


Member Function Documentation

+

+ + + + +
+ + + + + + + + + +
IObs* NL3D::CParticleSystemRenderObs::creator   [inline, static]
+
+ + + + + +
+   + + +

+ +

+Reimplemented from NL3D::CTransformShapeRenderObs. +

+Definition at line 354 of file particle_system_model.h. +

+References NL3D::IObs::IObs.

+

+ + + + +
+ + + + + + + + + + +
void NL3D::CParticleSystemRenderObs::traverse IObs  caller [virtual]
+
+ + + + + +
+   + + +

+render the instance and Don't traverseSons(). +

+ +

+Reimplemented from NL3D::CTransformShapeRenderObs. +

+Definition at line 533 of file particle_system_model.cpp.

+


The documentation for this class was generated from the following files: + + + +
                                                                                                                                                                    +
+ + -- cgit v1.2.1