From 0ea5fc66924303d1bf73ba283a383e2aadee02f2 Mon Sep 17 00:00:00 2001 From: neodarz Date: Sat, 11 Aug 2018 20:21:34 +0200 Subject: Initial commit --- docs/doxygen/nel/classNL3D_1_1CPSZonePlane.html | 642 ++++++++++++++++++++++++ 1 file changed, 642 insertions(+) create mode 100644 docs/doxygen/nel/classNL3D_1_1CPSZonePlane.html (limited to 'docs/doxygen/nel/classNL3D_1_1CPSZonePlane.html') diff --git a/docs/doxygen/nel/classNL3D_1_1CPSZonePlane.html b/docs/doxygen/nel/classNL3D_1_1CPSZonePlane.html new file mode 100644 index 00000000..2eca455b --- /dev/null +++ b/docs/doxygen/nel/classNL3D_1_1CPSZonePlane.html @@ -0,0 +1,642 @@ + + + + nevrax.org : docs + + + + + + + + + + + + + + +
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NL3D::CPSZonePlane Class Reference

A plane over which particles bounce It has an interface to move each plane individually. +More... +

+#include <ps_zone.h> +

+

Inheritance diagram for NL3D::CPSZonePlane: +

+ +NL3D::CPSZone +NL3D::IPSMover +NL3D::CPSTargetLocatedBindable +NL3D::CPSLocatedBindable +NLMISC::IStreamable +NLMISC::IClassable + +List of all members. + + + + + + + + + + + + + + + + + + + + + + + + + + +

Public Methods

virtual void performMotion (TAnimationTime ellapsedTime)
 This is usually called by the step method for the pass dedicated to zone. More...

virtual void show (TAnimationTime ellapsedTime)
 this compute a new speed vector, so that the located will reach the correct position at the next speed integration this create the illusion of collision. More...

 NLMISC_DECLARE_CLASS (CPSZonePlane)
virtual void setMatrix (uint32 index, const NLMISC::CMatrix &m)
virtual NLMISC::CMatrix getMatrix (uint32 index) const
virtual bool onlyStoreNormal (void) const
 some object may not store a whole matrix (e.g planes) this return true if only a normal is needed to set the orientation of the object. More...

virtual NLMISC::CVector getNormal (uint32 index)
 if the object only needs a normal, this return the normal. If not, is return (0, 0, 0). More...

virtual void setNormal (uint32 index, NLMISC::CVector n)
 if the object only stores a normal, this set the normal of the object. Otherwise it has no effect. More...

virtual void serial (NLMISC::IStream &f) throw (NLMISC::EStream)
 serialization, DERIVER must override this, and call the parent version. More...


Protected Methods

NLMISC::CMatrix buildBasis (uint32 index) const
virtual void resize (uint32 size)
 Resize the bindable attributes containers should not be called directly. More...

virtual void newElement (CPSLocated *emitterLocated, uint32 emitterIndex)
 Generate a new element for this bindable. More...

virtual void deleteElement (uint32 index)
 Delete an element given its index Attributes of the located that hold this bindable (pos etc...) are still accessible for the given index. More...


Protected Attributes

TPSAttribVector _Normal
+

Detailed Description

+A plane over which particles bounce It has an interface to move each plane individually. +

+ +

+Definition at line 148 of file ps_zone.h.


Member Function Documentation

+

+ + + + +
+ + + + + + + + + + +
CMatrix NL3D::CPSZonePlane::buildBasis uint32   index const [protected]
+
+ + + + + +
+   + + +

+ +

+Definition at line 108 of file ps_zone.cpp. +

+References _Normal, NL3D::CPSLocatedBindable::_Owner, and index. +

+Referenced by getMatrix, and show.

+

+ + + + +
+ + + + + + + + + + +
void NL3D::CPSZonePlane::deleteElement uint32   index [protected, virtual]
+
+ + + + + +
+   + + +

+Delete an element given its index Attributes of the located that hold this bindable (pos etc...) are still accessible for the given index. +

+index out of range -> nl_assert +

+Implements NL3D::CPSLocatedBindable. +

+Definition at line 204 of file ps_zone.cpp. +

+References _Normal, and index.

+

+ + + + +
+ + + + + + + + + + +
CMatrix NL3D::CPSZonePlane::getMatrix uint32   index const [virtual]
+
+ + + + + +
+   + + +

+ +

+Implements NL3D::IPSMover. +

+Definition at line 290 of file ps_zone.cpp. +

+References buildBasis, and index.

+

+ + + + +
+ + + + + + + + + + +
CVector NL3D::CPSZonePlane::getNormal uint32   index [virtual]
+
+ + + + + +
+   + + +

+if the object only needs a normal, this return the normal. If not, is return (0, 0, 0). +

+ +

+Reimplemented from NL3D::IPSMover. +

+Definition at line 296 of file ps_zone.cpp. +

+References _Normal, and index.

+

+ + + + +
+ + + + + + + + + + + + + + + + + + + +
void NL3D::CPSZonePlane::newElement CPSLocated  emitterLocated,
uint32   emitterIndex
[protected, virtual]
+
+ + + + + +
+   + + +

+Generate a new element for this bindable. +

+They are generated according to the propertie of the class +

+Implements NL3D::CPSLocatedBindable. +

+Definition at line 197 of file ps_zone.cpp. +

+References _Normal, and nlassert.

+

+ + + + +
+ + + + + + + + + + +
NL3D::CPSZonePlane::NLMISC_DECLARE_CLASS CPSZonePlane  
+
+ + + + + +
+   + + +

+

+

+ + + + +
+ + + + + + + + + + +
virtual bool NL3D::CPSZonePlane::onlyStoreNormal void   const [inline, virtual]
+
+ + + + + +
+   + + +

+some object may not store a whole matrix (e.g planes) this return true if only a normal is needed to set the orientation of the object. +

+ +

+Reimplemented from NL3D::IPSMover. +

+Definition at line 161 of file ps_zone.h.

+

+ + + + +
+ + + + + + + + + + +
void NL3D::CPSZonePlane::performMotion TAnimationTime   ellapsedTime [virtual]
+
+ + + + + +
+   + + +

+This is usually called by the step method for the pass dedicated to zone. +

+ +

+Implements NL3D::CPSZone. +

+Definition at line 211 of file ps_zone.cpp. +

+References NL3D::CPSZone::_BounceFactor, _Normal, NL3D::CPSLocatedBindable::_Owner, NL3D::CPSTargetLocatedBindable::_Targets, alpha, NLMISC::CPlane::getNormal, NLMISC::CPlane::make, min, NL3D::PSCollideEpsilon, NL3D::TAnimationTime, and NL3D::TPSAttribVector.

+

+ + + + +
+ + + + + + + + + + +
void NL3D::CPSZonePlane::resize uint32   size [protected, virtual]
+
+ + + + + +
+   + + +

+Resize the bindable attributes containers should not be called directly. +

+Call CPSLocated::resize instead +

+Implements NL3D::CPSLocatedBindable. +

+Definition at line 190 of file ps_zone.cpp. +

+References _Normal, and nlassert.

+

+ + + + +
+ + + + + + + + + + +
void NL3D::CPSZonePlane::serial NLMISC::IStream  f throw (NLMISC::EStream) [virtual]
+
+ + + + + +
+   + + +

+serialization, DERIVER must override this, and call the parent version. +

+ +

+Reimplemented from NL3D::CPSZone. +

+Definition at line 308 of file ps_zone.cpp.

+

+ + + + +
+ + + + + + + + + + + + + + + + + + + +
void NL3D::CPSZonePlane::setMatrix uint32   index,
const NLMISC::CMatrix  m
[virtual]
+
+ + + + + +
+   + + +

+ +

+Implements NL3D::IPSMover. +

+Definition at line 283 of file ps_zone.cpp. +

+References _Normal, NL3D::CPSLocatedBindable::_Owner, index, and nlassert.

+

+ + + + +
+ + + + + + + + + + + + + + + + + + + +
void NL3D::CPSZonePlane::setNormal uint32   index,
NLMISC::CVector   n
[virtual]
+
+ + + + + +
+   + + +

+if the object only stores a normal, this set the normal of the object. Otherwise it has no effect. +

+ +

+Reimplemented from NL3D::IPSMover. +

+Definition at line 300 of file ps_zone.cpp. +

+References _Normal, and index.

+

+ + + + +
+ + + + + + + + + + +
void NL3D::CPSZonePlane::show TAnimationTime   ellapsedTime [virtual]
+
+ + + + + +
+   + + +

+this compute a new speed vector, so that the located will reach the correct position at the next speed integration this create the illusion of collision. +

+ +

+Implements NL3D::CPSZone. +

+Definition at line 136 of file ps_zone.cpp. +

+References NL3D::CPSLocatedBindable::_Owner, buildBasis, NL3D::CPSLocatedBindable::CPSLocated, NL3D::CPSLocatedBindable::CPSLocatedBindable, NL3D::CPSLocatedBindable::getDriver, NL3D::CPSLocatedBindable::getFontGenerator, NL3D::CPSLocatedBindable::getFontManager, NL3D::CPSLocatedBindable::getLocatedMat, index, NL3D::CPSLocatedBindable::setupDriverModelMatrix, and NL3D::TAnimationTime.

+


Member Data Documentation

+

+ + + + +
+ + +
TPSAttribVector NL3D::CPSZonePlane::_Normal [protected] +
+
+ + + + + +
+   + + +

+ +

+Definition at line 168 of file ps_zone.h. +

+Referenced by buildBasis, deleteElement, getNormal, newElement, performMotion, resize, setMatrix, and setNormal.

+


The documentation for this class was generated from the following files: + + + +
                                                                                                                                                                    +
+ + -- cgit v1.2.1