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NL3D::CPSQuad Member List

This is the complete list of members for NL3D::CPSQuad, including all inherited members. + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
_ActiveNL3D::CPSLocatedBindable [protected]
_AlternateOpNL3D::CPSMultiTexturedParticle [protected]
_AlternateTexture2NL3D::CPSMultiTexturedParticle [protected]
_BumpFactorNL3D::CPSMultiTexturedParticle [protected]
_ColorNL3D::CPSColoredParticle [protected]
_ColorSchemeNL3D::CPSColoredParticle [protected]
_ExternIDNL3D::CPSLocatedBindable [protected]
_ForceBasicCapsNL3D::CPSMultiTexturedParticle [protected, static]
_LODNL3D::CPSLocatedBindable [protected]
_MainOpNL3D::CPSMultiTexturedParticle [protected]
_MatNL3D::CPSMaterial [protected]
_MultiTexStateNL3D::CPSMultiTexturedParticle [protected]
_NameNL3D::CPSLocatedBindable [protected]
_OwnerNL3D::CPSLocatedBindable [protected]
_ParticleSizeNL3D::CPSSizedParticle [protected]
_SizeSchemeNL3D::CPSSizedParticle [protected]
_TexNL3D::CPSTexturedParticle [protected]
_TexGroupNL3D::CPSTexturedParticle [protected]
_TexScrollNL3D::CPSMultiTexturedParticle [protected]
_TexScrollAlternateNL3D::CPSMultiTexturedParticle [protected]
_Texture2NL3D::CPSMultiTexturedParticle [protected]
_TextureIndexNL3D::CPSTexturedParticle [protected]
_TextureIndexSchemeNL3D::CPSTexturedParticle [protected]
_VBPosNL3D::CPSQuad [protected, static]
_VBPosColNL3D::CPSQuad [protected, static]
_VBPosTex1NL3D::CPSQuad [protected, static]
_VBPosTex1AnimNL3D::CPSQuad [protected, static]
_VBPosTex1AnimColNL3D::CPSQuad [protected, static]
_VBPosTex1AnimColTex2NL3D::CPSQuad [protected, static]
_VBPosTex1AnimColTex2AnimNL3D::CPSQuad [protected, static]
_VBPosTex1AnimTex2NL3D::CPSQuad [protected, static]
_VBPosTex1AnimTex2AnimNL3D::CPSQuad [protected, static]
_VBPosTex1ColNL3D::CPSQuad [protected, static]
_VBPosTex1ColTex2NL3D::CPSQuad [protected, static]
_VBPosTex1ColTex2AnimNL3D::CPSQuad [protected, static]
_VBPosTex1Tex2NL3D::CPSQuad [protected, static]
_VBPosTex1Tex2AnimNL3D::CPSQuad [protected, static]
Add enum valueNL3D::CPSMultiTexturedParticle
add enum valueNL3D::CPSMaterial
alphaBlend enum valueNL3D::CPSMaterial
alphaTest enum valueNL3D::CPSMaterial
AlternateTextureEnabled enum valueNL3D::CPSMultiTexturedParticle [protected]
AlternateTextureUsed enum valueNL3D::CPSMultiTexturedParticle [protected]
areBasicCapsForced()NL3D::CPSMultiTexturedParticle [inline, static]
areBasicCapsForcedLocal() constNL3D::CPSMultiTexturedParticle [inline, protected]
BasicCapsForced enum valueNL3D::CPSMultiTexturedParticle [protected]
basisChanged(bool systemBasis)NL3D::CPSLocatedBindable [inline, virtual]
bounceOccured(uint32 index)NL3D::CPSLocatedBindable [inline, protected, virtual]
completeBBox(NLMISC::CAABBox &box) constNL3D::CPSQuad [protected, virtual]
computeI(void) constNL3D::CPSLocatedBindable [inline]
computeJ(void) constNL3D::CPSLocatedBindable [inline]
computeK(void) constNL3D::CPSLocatedBindable [inline]
computeSrcStep(uint32 &step, uint &numToProcess)NL3D::CPSParticle [protected]
CPSColoredParticle()NL3D::CPSColoredParticle
CPSLocated classNL3D::CPSLocatedBindable [friend]
CPSLocatedBindable()NL3D::CPSLocatedBindable
CPSMaterial()NL3D::CPSMaterial
CPSMultiTexturedParticle()NL3D::CPSMultiTexturedParticle
CPSParticle()NL3D::CPSParticle
CPSQuad(CSmartPtr< ITexture > tex=NULL)NL3D::CPSQuad
CPSSizedParticle()NL3D::CPSSizedParticle
CPSTexturedParticle()NL3D::CPSTexturedParticle
Decal enum valueNL3D::CPSMultiTexturedParticle
deleteColorElement(uint32 index)NL3D::CPSColoredParticle [inline, protected]
deleteElement(uint32 index)NL3D::CPSQuad [inline, protected, virtual]
deleteSizeElement(uint32 index)NL3D::CPSSizedParticle [inline, protected]
deleteTextureIndexElement(uint32 index)NL3D::CPSTexturedParticle [inline, protected]
disableAutoLOD(bool disable=true)NL3D::CPSParticle [inline]
displayIcon2d(const NLMISC::CVector tab[], uint nbSegs, float scale)NL3D::CPSLocatedBindable [protected]
doesProduceBBox(void) constNL3D::CPSLocatedBindable [inline, virtual]
draw(bool opaque)NL3D::CPSParticle [inline, virtual]
enableAlternateTex(bool enabled=true)NL3D::CPSMultiTexturedParticle
enableMultiTexture(bool enabled=true)NL3D::CPSMultiTexturedParticle
EnvBumpMap enum valueNL3D::CPSMultiTexturedParticle
EnvBumpMapUsed enum valueNL3D::CPSMultiTexturedParticle [protected]
finalize(void)NL3D::CPSLocatedBindable [inline, virtual]
forceBasicCaps(bool force=true)NL3D::CPSMultiTexturedParticle [inline, static]
forceBasicCapsLocal(bool force)NL3D::CPSMultiTexturedParticle [inline, protected]
forceModulateConstantColor(bool force, const NLMISC::CRGBA &col=NLMISC::CRGBA::White)NL3D::CPSMaterial
forceTexturedMaterialStages(uint numStages)NL3D::CPSMaterial
getAlternateScrollSpeed(uint stage) constNL3D::CPSMultiTexturedParticle [inline]
getAlternateTexOp() constNL3D::CPSMultiTexturedParticle [inline]
getBlendingMode(void) constNL3D::CPSMaterial
getBumpFactor() constNL3D::CPSMultiTexturedParticle [inline]
getClassName()=0NLMISC::IClassable [pure virtual]
getColor(void) constNL3D::CPSColoredParticle [inline]
getColorOwner(void)NL3D::CPSQuad [inline, protected, virtual]
getColorScheme(void)NL3D::CPSColoredParticle [inline]
getColorScheme(void) constNL3D::CPSColoredParticle [inline]
getDriver() constNL3D::CPSLocatedBindable [inline]
getExternID(void) constNL3D::CPSLocatedBindable [inline]
getFontGenerator(void)NL3D::CPSLocatedBindable [inline]
getFontGenerator(void) constNL3D::CPSLocatedBindable [inline]
getFontManager(void)NL3D::CPSLocatedBindable
getFontManager(void) constNL3D::CPSLocatedBindable
getInvertedLocatedMat(void) constNL3D::CPSLocatedBindable
getInvertedSysMat(void) constNL3D::CPSLocatedBindable
getInvertedViewMat(void) constNL3D::CPSLocatedBindable
getLocatedMat(void) constNL3D::CPSLocatedBindable
getLOD(void) constNL3D::CPSLocatedBindable [inline]
getMainTexOp() constNL3D::CPSMultiTexturedParticle [inline]
getMaxNumFaces(void) constNL3D::CPSQuad [virtual]
getName(void) constNL3D::CPSLocatedBindable [inline]
getNeededVB()NL3D::CPSQuad [protected]
getOwner(void)NL3D::CPSLocatedBindable [inline]
getOwner(void) constNL3D::CPSLocatedBindable [inline]
getPriority(void) constNL3D::CPSParticle [inline, virtual]
getScrollSpeed(uint stage) constNL3D::CPSMultiTexturedParticle [inline]
getSize(void) constNL3D::CPSSizedParticle [inline]
getSizeOwner(void)NL3D::CPSQuad [inline, protected, virtual]
getSizeScheme(void)NL3D::CPSSizedParticle [inline]
getSizeScheme(void) constNL3D::CPSSizedParticle [inline]
getSysMat(void) constNL3D::CPSLocatedBindable
getTexture(void)NL3D::CPSTexturedParticle [inline]
getTexture(void) constNL3D::CPSTexturedParticle [inline]
getTexture2() constNL3D::CPSMultiTexturedParticle [inline]
getTexture2()NL3D::CPSMultiTexturedParticle [inline]
getTexture2Alternate() constNL3D::CPSMultiTexturedParticle [inline]
getTexture2Alternate()NL3D::CPSMultiTexturedParticle [inline]
getTextureGroup(void)NL3D::CPSTexturedParticle [inline]
getTextureGroup(void) constNL3D::CPSTexturedParticle [inline]
getTextureIndex(void) constNL3D::CPSTexturedParticle [inline]
getTextureIndexOwner(void)NL3D::CPSQuad [inline, protected, virtual]
getTextureIndexScheme(void)NL3D::CPSTexturedParticle [inline]
getTextureIndexScheme(void) constNL3D::CPSTexturedParticle [inline]
getType(void) constNL3D::CPSParticle [inline, virtual]
getUseLocalDate()NL3D::CPSMultiTexturedParticle [inline]
getUseLocalDateAlt()NL3D::CPSMultiTexturedParticle [inline]
getViewMat(void) constNL3D::CPSLocatedBindable
hasEmitters(void) constNL3D::CPSLocatedBindable [inline, virtual]
hasOpaqueFaces(void)NL3D::CPSQuad [virtual]
hasParticles(void) constNL3D::CPSParticle [inline, virtual]
hasTransparentFaces(void)NL3D::CPSQuad [virtual]
init(void)NL3D::CPSQuad [protected, virtual]
initVertexBuffers()NL3D::CPSQuad [static]
isActive() constNL3D::CPSLocatedBindable [inline]
isAlternateTexEnabled() constNL3D::CPSMultiTexturedParticle [inline]
isAlternateTextureUsed() constNL3D::CPSMultiTexturedParticle [inline, protected]
isAutoLODDisabled() constNL3D::CPSParticle [inline]
isEnvBumpMapUsed() constNL3D::CPSMultiTexturedParticle [inline, protected]
isMultiTextureEnabled() constNL3D::CPSMultiTexturedParticle [inline]
isTouched()NL3D::CPSMultiTexturedParticle [inline, protected]
Last enum valueNL3D::CPSMultiTexturedParticle
modulate enum valueNL3D::CPSMaterial
Modulate enum valueNL3D::CPSMultiTexturedParticle
motionTypeChanged(bool parametric)NL3D::CPSLocatedBindable [inline, virtual]
MultiTextureEnabled enum valueNL3D::CPSMultiTexturedParticle [protected]
newColorElement(CPSLocated *emitterLocated, uint32 emitterIndex)NL3D::CPSColoredParticle [inline, protected]
newElement(CPSLocated *emitterLocated, uint32 emitterIndex)NL3D::CPSQuad [inline, protected, virtual]
newSizeElement(CPSLocated *emitterLocated, uint32 emitterIndex)NL3D::CPSSizedParticle [inline, protected]
newTextureIndexElement(CPSLocated *emitterLocated, uint32 emitterIndex)NL3D::CPSTexturedParticle [inline, protected]
notifyOwnerMaxNumFacesChanged(void) constNL3D::CPSParticle [inline, protected]
notifyTargetRemoved(CPSLocated *ptr)NL3D::CPSLocatedBindable [virtual]
quadBufSize enum valueNL3D::CPSQuad
releaseAllRef()NL3D::CPSLocatedBindable [virtual]
releaseRefTo(const CParticleSystemProcess *other)NL3D::CPSLocatedBindable [inline, virtual]
resize(uint32 capacity)NL3D::CPSQuad [protected, virtual]
resizeColor(uint32 size)NL3D::CPSColoredParticle [inline, protected]
resizeSize(uint32 size)NL3D::CPSSizedParticle [inline, protected]
resizeTextureIndex(uint32 size)NL3D::CPSTexturedParticle [inline, protected]
ScrollUseLocalDate enum valueNL3D::CPSMultiTexturedParticle [protected]
ScrollUseLocalDateAlternate enum valueNL3D::CPSMultiTexturedParticle [protected]
serial(NLMISC::IStream &f)NL3D::CPSQuad [protected, virtual]
serialColorScheme(NLMISC::IStream &f)NL3D::CPSColoredParticle
serialMaterial(NLMISC::IStream &f)NL3D::CPSMaterial
serialMultiTex(NLMISC::IStream &f)NL3D::CPSMultiTexturedParticle
serialSizeScheme(NLMISC::IStream &f)NL3D::CPSSizedParticle
serialTextureScheme(NLMISC::IStream &f)NL3D::CPSTexturedParticle
setActive(bool active)NL3D::CPSLocatedBindable [inline]
setAlternateScrollSpeed(uint stage, const NLMISC::CVector2f &sp)NL3D::CPSMultiTexturedParticle [inline]
setAlternateTexOp(TOperator op)NL3D::CPSMultiTexturedParticle
setBlendingMode(CPSMaterial::TBlendingMode mode)NL3D::CPSMaterial
setBumpFactor(float bumpFactor)NL3D::CPSMultiTexturedParticle [inline]
setColor(NLMISC::CRGBA col)NL3D::CPSColoredParticle
setColorScheme(CPSAttribMaker< CRGBA > *col)NL3D::CPSColoredParticle
setExternID(uint32 id)NL3D::CPSLocatedBindable
setLOD(TPSLod lod)NL3D::CPSLocatedBindable [inline]
setMainTexOp(TOperator op)NL3D::CPSMultiTexturedParticle
setName(const std::string &name)NL3D::CPSLocatedBindable [inline]
setOwner(CPSLocated *psl)NL3D::CPSLocatedBindable [protected, virtual]
setScrollSpeed(uint stage, const NLMISC::CVector2f &sp)NL3D::CPSMultiTexturedParticle [inline]
setSize(float size)NL3D::CPSSizedParticle
setSizeScheme(CPSAttribMaker< float > *size)NL3D::CPSSizedParticle
setTexture(CSmartPtr< ITexture > tex)NL3D::CPSTexturedParticle
setTexture2(ITexture *tex)NL3D::CPSMultiTexturedParticle
setTexture2Alternate(ITexture *tex)NL3D::CPSMultiTexturedParticle
setTextureGroup(NLMISC::CSmartPtr< CTextureGrouped > texGroup)NL3D::CPSTexturedParticle
setTextureIndex(sint32 index)NL3D::CPSTexturedParticle
setTextureIndexScheme(CPSAttribMaker< sint32 > *animOrder)NL3D::CPSTexturedParticle
setupDriverModelMatrix(void)NL3D::CPSLocatedBindable
setupMaterial(ITexture *primary, IDriver *drv, CMaterial &mat)NL3D::CPSMultiTexturedParticle
setupMultiTexEnv(TOperator op, ITexture *tex1, ITexture *tex2, CMaterial &mat)NL3D::CPSMultiTexturedParticle [protected]
setUseLocalDate(bool use)NL3D::CPSMultiTexturedParticle
setUseLocalDateAlt(bool use)NL3D::CPSMultiTexturedParticle
showTool()NL3D::CPSParticle [virtual]
step(TPSProcessPass pass, TAnimationTime ellapsedTime, TAnimationTime realEt)NL3D::CPSParticle [inline, virtual]
TBlendingMode enum nameNL3D::CPSMaterial
TMultiTexState enum nameNL3D::CPSMultiTexturedParticle [protected]
TOperator enum nameNL3D::CPSMultiTexturedParticle
touch()NL3D::CPSMultiTexturedParticle [inline, protected]
TouchFlag enum valueNL3D::CPSMultiTexturedParticle [protected]
unTouch()NL3D::CPSMultiTexturedParticle [inline, protected]
updateMatAndVbForColor(void)NL3D::CPSQuad [protected, virtual]
updateMatAndVbForTexture(void)NL3D::CPSQuad [protected, virtual]
updateMatBeforeRendering(IDriver *drv)NL3D::CPSQuad [protected]
updateVbColNUVForRender(CVertexBuffer &vb, uint32 startIndex, uint32 numQuad, uint32 srcStep)NL3D::CPSQuad [protected]
VBCol enum valueNL3D::CPSQuad [protected]
VBTex enum valueNL3D::CPSQuad [protected]
VBTex2 enum valueNL3D::CPSQuad [protected]
VBTex2Animated enum valueNL3D::CPSQuad [protected]
VBTexAnimated enum valueNL3D::CPSQuad [protected]
VBType enum nameNL3D::CPSQuad [protected]
~CPSColoredParticle()NL3D::CPSColoredParticle [virtual]
~CPSLocatedBindable()NL3D::CPSLocatedBindable [virtual]
~CPSQuad()NL3D::CPSQuad [protected, virtual]
~CPSSizedParticle()NL3D::CPSSizedParticle [virtual]
~CPSTexturedParticle()NL3D::CPSTexturedParticle [virtual]
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