From 0ea5fc66924303d1bf73ba283a383e2aadee02f2 Mon Sep 17 00:00:00 2001 From: neodarz Date: Sat, 11 Aug 2018 20:21:34 +0200 Subject: Initial commit --- .../doxygen/nel/classNL3D_1_1CPSMagneticForce.html | 246 +++++++++++++++++++++ 1 file changed, 246 insertions(+) create mode 100644 docs/doxygen/nel/classNL3D_1_1CPSMagneticForce.html (limited to 'docs/doxygen/nel/classNL3D_1_1CPSMagneticForce.html') diff --git a/docs/doxygen/nel/classNL3D_1_1CPSMagneticForce.html b/docs/doxygen/nel/classNL3D_1_1CPSMagneticForce.html new file mode 100644 index 00000000..325e4aca --- /dev/null +++ b/docs/doxygen/nel/classNL3D_1_1CPSMagneticForce.html @@ -0,0 +1,246 @@ + + + + nevrax.org : docs + + + + + + + + + + + + + + +
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NL3D::CPSMagneticForce Class Reference

a magnetic field that has the given direction. +More... +

+#include <ps_force.h> +

+

Inheritance diagram for NL3D::CPSMagneticForce: +

+ +NL3D::CPSDirectionnalForce +NL3D::CPSForceIntensityHelper +NL3D::CPSDirection +NL3D::CPSForce +NL3D::CPSForceIntensity +NL3D::CPSTargetLocatedBindable +NL3D::CPSLocatedBindable +NLMISC::IStreamable +NLMISC::IClassable + +List of all members. + + + + + + + +

Public Methods

 CPSMagneticForce (float i=1.f)
virtual void performDynamic (TAnimationTime ellapsedTime)
 Compute the force on the targets. More...

virtual void serial (NLMISC::IStream &f) throw (NLMISC::EStream)
 a magnetic field that has the given direction. More...

 NLMISC_DECLARE_CLASS (CPSMagneticForce)
+

Detailed Description

+a magnetic field that has the given direction. +

+ +

+Definition at line 803 of file ps_force.h.


Constructor & Destructor Documentation

+

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+ + + + + + + + + + +
NL3D::CPSMagneticForce::CPSMagneticForce float   i = 1.f [inline]
+
+ + + + + +
+   + + +

+ +

+Definition at line 806 of file ps_force.h. +

+References NL3D::CPSLocatedBindable::_Name, and NL3D::CPSDirectionnalForce::CPSDirectionnalForce.

+


Member Function Documentation

+

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NL3D::CPSMagneticForce::NLMISC_DECLARE_CLASS CPSMagneticForce  
+
+ + + + + +
+   + + +

+ +

+Reimplemented from NL3D::CPSDirectionnalForce.

+

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void NL3D::CPSMagneticForce::performDynamic TAnimationTime   ellapsedTime [virtual]
+
+ + + + + +
+   + + +

+Compute the force on the targets. +

+ +

+Reimplemented from NL3D::CPSDirectionnalForce. +

+Definition at line 990 of file ps_force.cpp. +

+References NL3D::CPSDirectionnalForce::_Dir, NL3D::CPSForceIntensity::_IntensityScheme, NL3D::CPSForceIntensity::_K, NL3D::CPSLocatedBindable::_Owner, NL3D::CPSTargetLocatedBindable::_Targets, and NL3D::TAnimationTime.

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void NL3D::CPSMagneticForce::serial NLMISC::IStream  f throw (NLMISC::EStream) [virtual]
+
+ + + + + +
+   + + +

+a magnetic field that has the given direction. +

+ +

+Reimplemented from NL3D::CPSDirectionnalForce. +

+Definition at line 984 of file ps_force.cpp.

+


The documentation for this class was generated from the following files: + + + +
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+ + -- cgit v1.2.1