From 0ea5fc66924303d1bf73ba283a383e2aadee02f2 Mon Sep 17 00:00:00 2001 From: neodarz Date: Sat, 11 Aug 2018 20:21:34 +0200 Subject: Initial commit --- .../nel/classNL3D_1_1CPSConstraintMeshHelper.html | 230 +++++++++++++++++++++ 1 file changed, 230 insertions(+) create mode 100644 docs/doxygen/nel/classNL3D_1_1CPSConstraintMeshHelper.html (limited to 'docs/doxygen/nel/classNL3D_1_1CPSConstraintMeshHelper.html') diff --git a/docs/doxygen/nel/classNL3D_1_1CPSConstraintMeshHelper.html b/docs/doxygen/nel/classNL3D_1_1CPSConstraintMeshHelper.html new file mode 100644 index 00000000..b518ee12 --- /dev/null +++ b/docs/doxygen/nel/classNL3D_1_1CPSConstraintMeshHelper.html @@ -0,0 +1,230 @@ + + + + nevrax.org : docs + + + + + + + + + + + + + + +
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NL3D::CPSConstraintMeshHelper Class Reference

Well, we could have put a method template in CPSConstraintMesh, but some compilers want the definition of the methods in the header, and some compilers don't want friend with function template, so we use a static method template of a friend class instead, which gives us the same result :). +More... +

+List of all members. + + + +

Static Public Methods

template<class T> void drawMeshs (T posIt, CPSConstraintMesh &m, uint size, uint32 srcStep, bool opaque)
template<class T, class U> void drawPrerotatedMeshs (T posIt, U indexIt, CPSConstraintMesh &m, uint size, uint32 srcStep, bool opaque, TAnimationTime ellapsedTime)
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Detailed Description

+Well, we could have put a method template in CPSConstraintMesh, but some compilers want the definition of the methods in the header, and some compilers don't want friend with function template, so we use a static method template of a friend class instead, which gives us the same result :). +

+ +

+Definition at line 475 of file ps_mesh.cpp.


Member Function Documentation

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+template<class T>
void NL3D::CPSConstraintMeshHelper::drawMeshs   posIt,
CPSConstraintMesh  m,
uint   size,
uint32   srcStep,
bool   opaque
[inline, static]
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+   + + +

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+Definition at line 479 of file ps_mesh.cpp. +

+References CHECK_VERTEX_BUFFER, NL3D::ConstraintMeshBufSize, and min.

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+template<class T, class U>
void NL3D::CPSConstraintMeshHelper::drawPrerotatedMeshs   posIt,
  indexIt,
CPSConstraintMesh  m,
uint   size,
uint32   srcStep,
bool   opaque,
TAnimationTime   ellapsedTime
[inline, static]
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+   + + +

+ +

+Definition at line 751 of file ps_mesh.cpp. +

+References CHECK_VERTEX_BUFFER, NL3D::ConstraintMeshBufSize, min, nlassert, and NL3D::TAnimationTime.

+


The documentation for this class was generated from the following file: + + + +
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