From 0ea5fc66924303d1bf73ba283a383e2aadee02f2 Mon Sep 17 00:00:00 2001 From: neodarz Date: Sat, 11 Aug 2018 20:21:34 +0200 Subject: Initial commit --- docs/doxygen/nel/classNL3D_1_1CMRMSewingMesh.html | 266 ++++++++++++++++++++++ 1 file changed, 266 insertions(+) create mode 100644 docs/doxygen/nel/classNL3D_1_1CMRMSewingMesh.html (limited to 'docs/doxygen/nel/classNL3D_1_1CMRMSewingMesh.html') diff --git a/docs/doxygen/nel/classNL3D_1_1CMRMSewingMesh.html b/docs/doxygen/nel/classNL3D_1_1CMRMSewingMesh.html new file mode 100644 index 00000000..89b81881 --- /dev/null +++ b/docs/doxygen/nel/classNL3D_1_1CMRMSewingMesh.html @@ -0,0 +1,266 @@ + + + + nevrax.org : docs + + + + + + + + + + + + + + +
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NL3D::CMRMSewingMesh Class Reference

An internal polygon with LOD information for Interface system. +More... +

+#include <mrm_internal.h> +

+List of all members. + + + + + + + + + +

Public Methods

void build (const CMesh::CInterface &meshInt, uint nWantedLods, uint divisor)
 Build a MRM sewing mesh from a CMeshBuild interface. More...

sint mustCollapseEdge (uint lod, const CMRMEdge &edge, uint &vertToCollapse) const
 >=0 if the lod has this edge to collapse. More...

sint getNumCollapseEdge (uint lod) const
 get the number of edge to collapse for a lod. More...


Private Attributes

std::vector< CLod_Lods
+


Detailed Description

+An internal polygon with LOD information for Interface system. +

+ +

+Definition at line 327 of file mrm_internal.h.


Member Function Documentation

+

+ + + + +
+ + + + + + + + + + + + + + + + + + + + + + + + + +
void NL3D::CMRMSewingMesh::build const CMesh::CInterface  meshInt,
uint   nWantedLods,
uint   divisor
+
+ + + + + +
+   + + +

+Build a MRM sewing mesh from a CMeshBuild interface. +

+ +

+Definition at line 67 of file mrm_internal.cpp. +

+References _Lods.

+

+ + + + +
+ + + + + + + + + + +
sint NL3D::CMRMSewingMesh::getNumCollapseEdge uint   lod const
+
+ + + + + +
+   + + +

+get the number of edge to collapse for a lod. +

+ +

+Definition at line 59 of file mrm_internal.cpp. +

+References _Lods, and nlassert.

+

+ + + + +
+ + + + + + + + + + + + + + + + + + + + + + + + + +
sint NL3D::CMRMSewingMesh::mustCollapseEdge uint   lod,
const CMRMEdge  edge,
uint  vertToCollapse
const
+
+ + + + + +
+   + + +

+>=0 if the lod has this edge to collapse. +

+-1 else. NB: order of collapse is returned.

+Parameters:
+ + +
vertToCollapse  +is the vertex id which must be collapsed to the other (ie the one which moves/dissapear)
+
+

+Definition at line 41 of file mrm_internal.cpp. +

+References _Lods, and nlassert.

+


Member Data Documentation

+

+ + + + +
+ + +
std::vector<CLod> NL3D::CMRMSewingMesh::_Lods [private] +
+
+ + + + + +
+   + + +

+ +

+Definition at line 336 of file mrm_internal.h. +

+Referenced by build, getNumCollapseEdge, and mustCollapseEdge.

+


The documentation for this class was generated from the following files: + + + +
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+ + -- cgit v1.2.1