From 0ea5fc66924303d1bf73ba283a383e2aadee02f2 Mon Sep 17 00:00:00 2001 From: neodarz Date: Sat, 11 Aug 2018 20:21:34 +0200 Subject: Initial commit --- .../nel/classNL3D_1_1CLodCharacterTexture.html | 317 +++++++++++++++++++++ 1 file changed, 317 insertions(+) create mode 100644 docs/doxygen/nel/classNL3D_1_1CLodCharacterTexture.html (limited to 'docs/doxygen/nel/classNL3D_1_1CLodCharacterTexture.html') diff --git a/docs/doxygen/nel/classNL3D_1_1CLodCharacterTexture.html b/docs/doxygen/nel/classNL3D_1_1CLodCharacterTexture.html new file mode 100644 index 00000000..611f4ab9 --- /dev/null +++ b/docs/doxygen/nel/classNL3D_1_1CLodCharacterTexture.html @@ -0,0 +1,317 @@ + + + + nevrax.org : docs + + + + + + + + + + + + + + +
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NL3D::CLodCharacterTexture Class Reference

This describe Texturing information for CLods. +More... +

+#include <lod_character_texture.h> +

+List of all members. + + + + + + + + + + + +

Public Methods

 CLodCharacterTexture ()
 Constructor. More...

uint getWidth () const
uint getHeight () const
void serial (NLMISC::IStream &f)

Public Attributes

std::vector< CTUVQTexture

Private Attributes

uint32 _Width
uint32 _Height
+


Detailed Description

+This describe Texturing information for CLods. +

+It is stored in .shape.

+Author:
+Lionel Berenguier , Nevrax France
+Date:
+2002
+

+ +

+Definition at line 51 of file lod_character_texture.h.


Constructor & Destructor Documentation

+

+ + + + +
+ + + + + + + + + +
NL3D::CLodCharacterTexture::CLodCharacterTexture  
+
+ + + + + +
+   + + +

+Constructor. +

+ +

+Definition at line 35 of file lod_character_texture.cpp. +

+References _Height, _Width, NL3D_CLOD_TEXT_HEIGHT, and NL3D_CLOD_TEXT_WIDTH.

+


Member Function Documentation

+

+ + + + +
+ + + + + + + + + +
uint NL3D::CLodCharacterTexture::getHeight   const [inline]
+
+ + + + + +
+   + + +

+ +

+Definition at line 80 of file lod_character_texture.h. +

+References _Height.

+

+ + + + +
+ + + + + + + + + +
uint NL3D::CLodCharacterTexture::getWidth   const [inline]
+
+ + + + + +
+   + + +

+ +

+Definition at line 79 of file lod_character_texture.h. +

+References _Width.

+

+ + + + +
+ + + + + + + + + + +
void NL3D::CLodCharacterTexture::serial NLMISC::IStream  f
+
+ + + + + +
+   + + +

+ +

+Definition at line 43 of file lod_character_texture.cpp. +

+References _Height, _Width, NLMISC::IStream::serial, NLMISC::IStream::serialCont, NLMISC::IStream::serialVersion, and Texture.

+


Member Data Documentation

+

+ + + + +
+ + +
uint32 NL3D::CLodCharacterTexture::_Height [private] +
+
+ + + + + +
+   + + +

+ +

+Definition at line 87 of file lod_character_texture.h. +

+Referenced by CLodCharacterTexture, getHeight, and serial.

+

+ + + + +
+ + +
uint32 NL3D::CLodCharacterTexture::_Width [private] +
+
+ + + + + +
+   + + +

+ +

+Definition at line 87 of file lod_character_texture.h. +

+Referenced by CLodCharacterTexture, getWidth, and serial.

+

+ + + + +
+ + +
std::vector<CTUVQ> NL3D::CLodCharacterTexture::Texture +
+
+ + + + + +
+   + + +

+ +

+Definition at line 73 of file lod_character_texture.h. +

+Referenced by serial.

+


The documentation for this class was generated from the following files: + + + +
                                                                                                                                                                    +
+ + -- cgit v1.2.1