From 0ea5fc66924303d1bf73ba283a383e2aadee02f2 Mon Sep 17 00:00:00 2001 From: neodarz Date: Sat, 11 Aug 2018 20:21:34 +0200 Subject: Initial commit --- .../nel/classNL3D_1_1CLightingManager-members.html | 99 ++++++++++++++++++++++ 1 file changed, 99 insertions(+) create mode 100644 docs/doxygen/nel/classNL3D_1_1CLightingManager-members.html (limited to 'docs/doxygen/nel/classNL3D_1_1CLightingManager-members.html') diff --git a/docs/doxygen/nel/classNL3D_1_1CLightingManager-members.html b/docs/doxygen/nel/classNL3D_1_1CLightingManager-members.html new file mode 100644 index 00000000..e51541d4 --- /dev/null +++ b/docs/doxygen/nel/classNL3D_1_1CLightingManager-members.html @@ -0,0 +1,99 @@ + + + + nevrax.org : docs + + + + + + + + + + + + + + +
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NL3D::CLightingManager Member List

This is the complete list of members for NL3D::CLightingManager, including all inherited members. + + + + + + + + + + + + + + + + + + + + + + + + +
_DynamicLightListNL3D::CLightingManager [private]
_LightQuadGridNL3D::CLightingManager [private]
_LightQuadGridRadiusLimitNL3D::CLightingManager [private]
_LightTransitionThresholdNL3D::CLightingManager [private]
_MaxLightContributionNL3D::CLightingManager [private]
_NoAttLightRadiusNL3D::CLightingManager [private]
_OutOfAttLightInfFactorNL3D::CLightingManager [private]
_StaticLightedModelQuadGridNL3D::CLightingManager [private]
addDynamicLight(CPointLight *light)NL3D::CLightingManager
clearDynamicLights()NL3D::CLightingManager
CLightingManager()NL3D::CLightingManager
computeModelLightContributions(CTransform *model, CLightContribution &lightContrib, ILogicInfo *logicInfo=NULL)NL3D::CLightingManager
eraseStaticLightedModel(CQGItLightedModel ite)NL3D::CLightingManager
getAllDynamicLightList() constNL3D::CLightingManager [inline]
getDynamicPointLightList(const CVector &worldPos, std::vector< CPointLightInfluence > &lightList)NL3D::CLightingManager [private]
getLightTransitionThreshold() constNL3D::CLightingManager [inline]
getMaxLightContribution() constNL3D::CLightingManager [inline]
getNoAttLightRadius() constNL3D::CLightingManager [inline]
getOutOfAttLightInfFactor() constNL3D::CLightingManager [inline]
insertStaticLightedModel(CTransform *model)NL3D::CLightingManager
setLightTransitionThreshold(float lightTransitionThreshold)NL3D::CLightingManager
setMaxLightContribution(uint nlights)NL3D::CLightingManager
setNoAttLightRadius(float noAttLightRadius)NL3D::CLightingManager
setOutOfAttLightInfFactor(float outOfAttLightInfFactor)NL3D::CLightingManager
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