From 0ea5fc66924303d1bf73ba283a383e2aadee02f2 Mon Sep 17 00:00:00 2001 From: neodarz Date: Sat, 11 Aug 2018 20:21:34 +0200 Subject: Initial commit --- .../classNL3D_1_1CInstanceGroup_1_1CInstance.html | 562 +++++++++++++++++++++ 1 file changed, 562 insertions(+) create mode 100644 docs/doxygen/nel/classNL3D_1_1CInstanceGroup_1_1CInstance.html (limited to 'docs/doxygen/nel/classNL3D_1_1CInstanceGroup_1_1CInstance.html') diff --git a/docs/doxygen/nel/classNL3D_1_1CInstanceGroup_1_1CInstance.html b/docs/doxygen/nel/classNL3D_1_1CInstanceGroup_1_1CInstance.html new file mode 100644 index 00000000..538afc5f --- /dev/null +++ b/docs/doxygen/nel/classNL3D_1_1CInstanceGroup_1_1CInstance.html @@ -0,0 +1,562 @@ + + + + nevrax.org : docs + + + + + + + + + + + + + + +
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NL3D::CInstanceGroup::CInstance Class Reference

An element of the group. +More... +

+#include <scene_group.h> +

+List of all members. + + + + + + + + + + + + + + + + + + + + + + + + + + +

Public Methods

 CInstance ()
 Constructor. More...

void serial (NLMISC::IStream &f)
 Serial the instance. More...


Public Attributes

std::string Name
 Name of the Shape Instance. More...

sint32 nParent
 The parent instance (-1 if root). More...

std::vector< uint32Clusters
 The clusters the instance belongs to. More...

NLMISC::CQuat Rot
 Transformations. More...

NLMISC::CVector Pos
NLMISC::CVector Scale
std::string InstanceName
bool DontAddToScene
bool DontCastShadow
 Precomputed Lighting. More...

bool AvoidStaticLightPreCompute
bool StaticLightEnabled
uint8 SunContribution
uint8 Light [NumStaticLightPerInstance]
uint8 LocalAmbientId
 Id of the ambiant Light to take for this instance. More...

+


Detailed Description

+An element of the group. +

+ +

+Definition at line 85 of file scene_group.h.


Constructor & Destructor Documentation

+

+ + + + +
+ + + + + + + + + +
NL3D::CInstanceGroup::CInstance::CInstance  
+
+ + + + + +
+   + + +

+Constructor. +

+ +

+Definition at line 48 of file scene_group.cpp. +

+References AvoidStaticLightPreCompute, DontAddToScene, DontCastShadow, LocalAmbientId, and StaticLightEnabled.

+


Member Function Documentation

+

+ + + + +
+ + + + + + + + + + +
void NL3D::CInstanceGroup::CInstance::serial NLMISC::IStream  f
+
+ + + + + +
+   + + +

+Serial the instance. +

+ +

+Definition at line 58 of file scene_group.cpp. +

+References AvoidStaticLightPreCompute, Clusters, DontAddToScene, DontCastShadow, InstanceName, NLMISC::IStream::isReading, Light, LocalAmbientId, Name, nlassert, nParent, Pos, Rot, Scale, NLMISC::IStream::serial, NLMISC::IStream::serialCont, NLMISC::IStream::serialVersion, StaticLightEnabled, and SunContribution.

+


Member Data Documentation

+

+ + + + +
+ + +
bool NL3D::CInstanceGroup::CInstance::AvoidStaticLightPreCompute +
+
+ + + + + +
+   + + +

+ +

+Definition at line 110 of file scene_group.h. +

+Referenced by CInstance, and serial.

+

+ + + + +
+ + +
std::vector<uint32> NL3D::CInstanceGroup::CInstance::Clusters +
+
+ + + + + +
+   + + +

+The clusters the instance belongs to. +

+ +

+Definition at line 95 of file scene_group.h. +

+Referenced by serial.

+

+ + + + +
+ + +
bool NL3D::CInstanceGroup::CInstance::DontAddToScene +
+
+ + + + + +
+   + + +

+ +

+Definition at line 104 of file scene_group.h. +

+Referenced by CInstance, and serial.

+

+ + + + +
+ + +
bool NL3D::CInstanceGroup::CInstance::DontCastShadow +
+
+ + + + + +
+   + + +

+Precomputed Lighting. +

+ +

+Definition at line 108 of file scene_group.h. +

+Referenced by CInstance, and serial.

+

+ + + + +
+ + +
std::string NL3D::CInstanceGroup::CInstance::InstanceName +
+
+ + + + + +
+   + + +

+ +

+Definition at line 103 of file scene_group.h. +

+Referenced by serial.

+

+ + + + +
+ + +
uint8 NL3D::CInstanceGroup::CInstance::Light[NumStaticLightPerInstance] +
+
+ + + + + +
+   + + +

+ +

+Definition at line 115 of file scene_group.h. +

+Referenced by serial.

+

+ + + + +
+ + +
uint8 NL3D::CInstanceGroup::CInstance::LocalAmbientId +
+
+ + + + + +
+   + + +

+Id of the ambiant Light to take for this instance. +

+Ambient light are stored too in ig->getPointLigths() If 0xFF => take Ambient of the sun. +

+Definition at line 119 of file scene_group.h. +

+Referenced by CInstance, and serial.

+

+ + + + +
+ + +
std::string NL3D::CInstanceGroup::CInstance::Name +
+
+ + + + + +
+   + + +

+Name of the Shape Instance. +

+ +

+Definition at line 89 of file scene_group.h. +

+Referenced by serial.

+

+ + + + +
+ + +
sint32 NL3D::CInstanceGroup::CInstance::nParent +
+
+ + + + + +
+   + + +

+The parent instance (-1 if root). +

+ +

+Definition at line 92 of file scene_group.h. +

+Referenced by serial.

+

+ + + + +
+ + +
NLMISC::CVector NL3D::CInstanceGroup::CInstance::Pos +
+
+ + + + + +
+   + + +

+ +

+Definition at line 99 of file scene_group.h. +

+Referenced by serial.

+

+ + + + +
+ + +
NLMISC::CQuat NL3D::CInstanceGroup::CInstance::Rot +
+
+ + + + + +
+   + + +

+Transformations. +

+ +

+Definition at line 98 of file scene_group.h. +

+Referenced by serial.

+

+ + + + +
+ + +
NLMISC::CVector NL3D::CInstanceGroup::CInstance::Scale +
+
+ + + + + +
+   + + +

+ +

+Definition at line 100 of file scene_group.h. +

+Referenced by serial.

+

+ + + + +
+ + +
bool NL3D::CInstanceGroup::CInstance::StaticLightEnabled +
+
+ + + + + +
+   + + +

+ +

+Definition at line 112 of file scene_group.h. +

+Referenced by CInstance, and serial.

+

+ + + + +
+ + +
uint8 NL3D::CInstanceGroup::CInstance::SunContribution +
+
+ + + + + +
+   + + +

+ +

+Definition at line 113 of file scene_group.h. +

+Referenced by serial.

+


The documentation for this class was generated from the following files: + + + +
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+ + -- cgit v1.2.1