From 0ea5fc66924303d1bf73ba283a383e2aadee02f2 Mon Sep 17 00:00:00 2001 From: neodarz Date: Sat, 11 Aug 2018 20:21:34 +0200 Subject: Initial commit --- docs/doxygen/nel/classNL3D_1_1CCloudScapeUser.html | 540 +++++++++++++++++++++ 1 file changed, 540 insertions(+) create mode 100644 docs/doxygen/nel/classNL3D_1_1CCloudScapeUser.html (limited to 'docs/doxygen/nel/classNL3D_1_1CCloudScapeUser.html') diff --git a/docs/doxygen/nel/classNL3D_1_1CCloudScapeUser.html b/docs/doxygen/nel/classNL3D_1_1CCloudScapeUser.html new file mode 100644 index 00000000..a1da63d5 --- /dev/null +++ b/docs/doxygen/nel/classNL3D_1_1CCloudScapeUser.html @@ -0,0 +1,540 @@ + + + + nevrax.org : docs + + + + + + + + + + + + + + +
# Home   # nevrax.com   
+ + + + +
Nevrax
+ + + + + + + + + + +
+ + +
+ Nevrax.org
+ + + + + + + +
#News
#Mailing-list
#Documentation
#CVS
#Bugs
#License
+
+ + +
+ + +
+Docs + +
+  + + + + + +
Documentation 
+ +
+Main Page   Namespace List   Class Hierarchy   Alphabetical List   Compound List   File List   Namespace Members   Compound Members   File Members   Related Pages   Search  
+

NL3D::CCloudScapeUser Class Reference

implementation of UWaterInstance methods. +More... +

+#include <cloud_scape_user.h> +

+

Inheritance diagram for NL3D::CCloudScapeUser: +

+ +NL3D::UCloudScape + +List of all members. + + + + + + + + + + + + + + + +

Public Methods

 CCloudScapeUser (CScene *scene)
virtual ~CCloudScapeUser ()
virtual void init (SCloudScapeSetup *pCSS=NULL)
virtual void set (SCloudScapeSetup &css)
virtual void anim (double dt)
virtual void render ()
virtual uint32 getMemSize ()
virtual void setQuality (float threshold)
virtual void setNbCloudToUpdateIn80ms (uint32 n)
virtual bool isDebugQuadEnabled ()
virtual void setDebugQuad (bool b)

Public Attributes

CCloudScape_CS
CScene_Scene
+

Detailed Description

+implementation of UWaterInstance methods. +

+ +

+Definition at line 36 of file cloud_scape_user.h.


Constructor & Destructor Documentation

+

+ + + + +
+ + + + + + + + + + +
NL3D::CCloudScapeUser::CCloudScapeUser CScene  scene
+
+ + + + + +
+   + + +

+ +

+Definition at line 39 of file cloud_scape_user.cpp. +

+References _CS, _Scene, and nlassert.

+

+ + + + +
+ + + + + + + + + +
NL3D::CCloudScapeUser::~CCloudScapeUser   [virtual]
+
+ + + + + +
+   + + +

+ +

+Definition at line 47 of file cloud_scape_user.cpp. +

+References _CS.

+


Member Function Documentation

+

+ + + + +
+ + + + + + + + + + +
void NL3D::CCloudScapeUser::anim double   dt [virtual]
+
+ + + + + +
+   + + +

+ +

+Implements NL3D::UCloudScape. +

+Definition at line 65 of file cloud_scape_user.cpp. +

+References _CS, and _Scene.

+

+ + + + +
+ + + + + + + + + +
uint32 NL3D::CCloudScapeUser::getMemSize   [virtual]
+
+ + + + + +
+   + + +

+ +

+Implements NL3D::UCloudScape. +

+Definition at line 77 of file cloud_scape_user.cpp. +

+References _CS.

+

+ + + + +
+ + + + + + + + + + +
void NL3D::CCloudScapeUser::init SCloudScapeSetup  pCSS = NULL [virtual]
+
+ + + + + +
+   + + +

+ +

+Implements NL3D::UCloudScape. +

+Definition at line 53 of file cloud_scape_user.cpp. +

+References _CS, and _Scene.

+

+ + + + +
+ + + + + + + + + +
bool NL3D::CCloudScapeUser::isDebugQuadEnabled   [virtual]
+
+ + + + + +
+   + + +

+ +

+Implements NL3D::UCloudScape. +

+Definition at line 95 of file cloud_scape_user.cpp. +

+References _CS.

+

+ + + + +
+ + + + + + + + + +
void NL3D::CCloudScapeUser::render   [virtual]
+
+ + + + + +
+   + + +

+ +

+Implements NL3D::UCloudScape. +

+Definition at line 71 of file cloud_scape_user.cpp. +

+References _CS.

+

+ + + + +
+ + + + + + + + + + +
void NL3D::CCloudScapeUser::set SCloudScapeSetup  css [virtual]
+
+ + + + + +
+   + + +

+ +

+Implements NL3D::UCloudScape. +

+Definition at line 59 of file cloud_scape_user.cpp. +

+References _CS.

+

+ + + + +
+ + + + + + + + + + +
void NL3D::CCloudScapeUser::setDebugQuad bool   b [virtual]
+
+ + + + + +
+   + + +

+ +

+Implements NL3D::UCloudScape. +

+Definition at line 101 of file cloud_scape_user.cpp. +

+References _CS.

+

+ + + + +
+ + + + + + + + + + +
void NL3D::CCloudScapeUser::setNbCloudToUpdateIn80ms uint32   n [virtual]
+
+ + + + + +
+   + + +

+ +

+Implements NL3D::UCloudScape. +

+Definition at line 89 of file cloud_scape_user.cpp. +

+References _CS.

+

+ + + + +
+ + + + + + + + + + +
void NL3D::CCloudScapeUser::setQuality float   threshold [virtual]
+
+ + + + + +
+   + + +

+ +

+Implements NL3D::UCloudScape. +

+Definition at line 83 of file cloud_scape_user.cpp. +

+References _CS.

+


Member Data Documentation

+

+ + + + +
+ + +
CCloudScape* NL3D::CCloudScapeUser::_CS +
+
+ + + + + +
+   + + +

+ +

+Definition at line 61 of file cloud_scape_user.h. +

+Referenced by anim, CCloudScapeUser, getMemSize, init, isDebugQuadEnabled, render, set, setDebugQuad, setNbCloudToUpdateIn80ms, setQuality, and ~CCloudScapeUser.

+

+ + + + +
+ + +
CScene* NL3D::CCloudScapeUser::_Scene +
+
+ + + + + +
+   + + +

+ +

+Definition at line 62 of file cloud_scape_user.h. +

+Referenced by anim, CCloudScapeUser, and init.

+


The documentation for this class was generated from the following files: + + + +
                                                                                                                                                                    +
+ + -- cgit v1.2.1