From 0ea5fc66924303d1bf73ba283a383e2aadee02f2 Mon Sep 17 00:00:00 2001 From: neodarz Date: Sat, 11 Aug 2018 20:21:34 +0200 Subject: Initial commit --- docs/doxygen/nel/bounding__sphere_8cpp-source.html | 145 +++++++++++++++++++++ 1 file changed, 145 insertions(+) create mode 100644 docs/doxygen/nel/bounding__sphere_8cpp-source.html (limited to 'docs/doxygen/nel/bounding__sphere_8cpp-source.html') diff --git a/docs/doxygen/nel/bounding__sphere_8cpp-source.html b/docs/doxygen/nel/bounding__sphere_8cpp-source.html new file mode 100644 index 00000000..693f7b01 --- /dev/null +++ b/docs/doxygen/nel/bounding__sphere_8cpp-source.html @@ -0,0 +1,145 @@ + + + + nevrax.org : docs + + + + + + + + + + + + + + +
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bounding_sphere.cpp

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00001 
+00007 /* Copyright, 2000, 2001 Nevrax Ltd.
+00008  *
+00009  * This file is part of NEVRAX NEL.
+00010  * NEVRAX NEL is free software; you can redistribute it and/or modify
+00011  * it under the terms of the GNU General Public License as published by
+00012  * the Free Software Foundation; either version 2, or (at your option)
+00013  * any later version.
+00014 
+00015  * NEVRAX NEL is distributed in the hope that it will be useful, but
+00016  * WITHOUT ANY WARRANTY; without even the implied warranty of
+00017  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+00018  * General Public License for more details.
+00019 
+00020  * You should have received a copy of the GNU General Public License
+00021  * along with NEVRAX NEL; see the file COPYING. If not, write to the
+00022  * Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,
+00023  * MA 02111-1307, USA.
+00024  */
+00025 
+00026 #include "stdsound.h"
+00027 
+00028 #include "bounding_sphere.h"
+00029 
+00030 using namespace NLMISC;
+00031 
+00032 
+00033 namespace NLSOUND {
+00034 
+00035 
+00036 /*
+00037  * Constructor
+00038  */
+00039 /*CBoundingSphere::CBoundingSphere()
+00040 {
+00041 }*/
+00042 
+00043 
+00044 /*
+00045  * Return true if the box includes the specified point
+00046  */
+00047 bool            CBoundingSphere::include( const NLMISC::CVector& pos ) const
+00048 {
+00049         return _BSphere.include( pos );
+00050 }
+00051 
+00052 
+00053 
+00054 /* Return the ratio of a point between this shape and another inner shape.
+00055  * The point must be included in this shape (the outer one) and not
+00056  * in the inner shape.
+00057  * If the point is near this shape, the ratio is near 0.
+00058  * If the point is near the inner shape, the ratio is near 1.
+00059  */
+00060 float           CBoundingSphere::getRatio( const NLMISC::CVector& pos, IBoundingShape *inner ) const
+00061 {
+00062         return (_BSphere.Radius-(pos-_BSphere.Center).norm()) / (_BSphere.Radius-inner->getRadiusAtIntersect(pos));
+00063 }
+00064 
+00065 
+00066 /*
+00067  * Set properties (EDIT)
+00068  */
+00069 void            CBoundingSphere::setProperties( const NLMISC::CVector& center, float radius )
+00070 {
+00071         _BSphere.Center = center;
+00072         _BSphere.Radius = radius;
+00073 }
+00074 
+00075 
+00076 } // NLSOUND
+
+ + +
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+ + -- cgit v1.2.1