From 0ea5fc66924303d1bf73ba283a383e2aadee02f2 Mon Sep 17 00:00:00 2001 From: neodarz Date: Sat, 11 Aug 2018 20:21:34 +0200 Subject: Initial commit --- docs/doxygen/nel/bone_8h-source.html | 195 +++++++++++++++++++++++++++++++++++ 1 file changed, 195 insertions(+) create mode 100644 docs/doxygen/nel/bone_8h-source.html (limited to 'docs/doxygen/nel/bone_8h-source.html') diff --git a/docs/doxygen/nel/bone_8h-source.html b/docs/doxygen/nel/bone_8h-source.html new file mode 100644 index 00000000..7559eb4b --- /dev/null +++ b/docs/doxygen/nel/bone_8h-source.html @@ -0,0 +1,195 @@ + + + + nevrax.org : docs + + + + + + + + + + + + + + +
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bone.h

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00001 
+00007 /* Copyright, 2001 Nevrax Ltd.
+00008  *
+00009  * This file is part of NEVRAX NEL.
+00010  * NEVRAX NEL is free software; you can redistribute it and/or modify
+00011  * it under the terms of the GNU General Public License as published by
+00012  * the Free Software Foundation; either version 2, or (at your option)
+00013  * any later version.
+00014 
+00015  * NEVRAX NEL is distributed in the hope that it will be useful, but
+00016  * WITHOUT ANY WARRANTY; without even the implied warranty of
+00017  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+00018  * General Public License for more details.
+00019 
+00020  * You should have received a copy of the GNU General Public License
+00021  * along with NEVRAX NEL; see the file COPYING. If not, write to the
+00022  * Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,
+00023  * MA 02111-1307, USA.
+00024  */
+00025 
+00026 #ifndef NL_BONE_H
+00027 #define NL_BONE_H
+00028 
+00029 #include "nel/misc/types_nl.h"
+00030 #include "3d/transformable.h"
+00031 #include "nel/misc/smart_ptr.h"
+00032 
+00033 
+00034 namespace NL3D
+00035 {
+00036 
+00037 
+00038 // ***************************************************************************
+00046 class CBoneBase : public NLMISC::CRefCount
+00047 {
+00048 public:
+00050         std::string                             Name;
+00051 
+00053         CMatrix                                 InvBindPos;
+00054 
+00056         sint32                                  FatherId;
+00057 
+00059         bool                                    UnheritScale;
+00060 
+00062         CTrackDefaultVector             DefaultPos;
+00063         CTrackDefaultVector             DefaultRotEuler;
+00064         CTrackDefaultQuat               DefaultRotQuat;
+00065         CTrackDefaultVector             DefaultScale;
+00066         CTrackDefaultVector             DefaultPivot;
+00067 
+00069         float                                   LodDisableDistance;
+00070 
+00071 public:
+00072 
+00074         CBoneBase();
+00075 
+00077         void                    serial(NLMISC::IStream &f);
+00078 
+00079 };
+00080 
+00081 
+00082 // ***************************************************************************
+00089 class CBone : public ITransformable
+00090 {
+00091 public:
+00092 
+00099         CBone(CBoneBase *boneBase);
+00100 
+00101 
+00103         const std::string       &getBoneName() const {nlassert(_BoneBase); return _BoneBase->Name;}
+00105         sint32                          getFatherId() const {nlassert(_BoneBase); return _BoneBase->FatherId;}
+00106 
+00107 
+00109         // @{
+00111         virtual ITrack* getDefaultTrack (uint valueId);
+00112 
+00114         virtual void    registerToChannelMixer(CChannelMixer *chanMixer, const std::string &prefix);
+00115         // @}
+00116 
+00117 
+00125         void                    compute(CBone *parent, const CMatrix &rootMatrix);
+00126 
+00131         void                    interpolateBoneSkinMatrix(const CMatrix &otherMatrix, float interp);
+00132 
+00134         const CMatrix   &getLocalSkeletonMatrix() const {return _LocalSkeletonMatrix;}
+00135 
+00137         const CMatrix   &getWorldMatrix() const {return _WorldMatrix;}
+00138 
+00140         const CMatrix   &getBoneSkinMatrix() const {return _BoneSkinMatrix;}
+00141 
+00142 
+00144         void                    lodEnableChannels(CChannelMixer *chanMixer, bool enable);
+00145 
+00146 
+00147 // *************************
+00148 private:
+00149         // the boneBase of the skeletonShape which create this bone..
+00150         NLMISC::CRefPtr<CBoneBase>      _BoneBase;
+00151 
+00152         // The result Matrix, local to the skeleton.
+00153         CMatrix                                         _LocalSkeletonMatrix;
+00154         // The result WorldMatrix.
+00155         CMatrix                                         _WorldMatrix;
+00156         // The result Disaplcement _LocalSkeletonMatrix, local to the skeleton.
+00157         CMatrix                                         _BoneSkinMatrix;
+00158 
+00159         // The bkuped channelIds for each channel of the bone. -1 if not registered (or no tracks in animationSet).
+00160         sint                                            _PosChannelId;
+00161         sint                                            _RotEulerChannelId;
+00162         sint                                            _RotQuatChannelId;
+00163         sint                                            _ScaleChannelId;
+00164         sint                                            _PivotChannelId;
+00165 };
+00166 
+00167 
+00168 } // NL3D
+00169 
+00170 
+00171 #endif // NL_BONE_H
+00172 
+00173 /* End of bone.h */
+
+ + +
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