From 0ea5fc66924303d1bf73ba283a383e2aadee02f2 Mon Sep 17 00:00:00 2001 From: neodarz Date: Sat, 11 Aug 2018 20:21:34 +0200 Subject: Initial commit --- docs/doxygen/nel/animation_set_dlg_h-source.html | 156 +++++++++++++++++++++++ 1 file changed, 156 insertions(+) create mode 100644 docs/doxygen/nel/animation_set_dlg_h-source.html (limited to 'docs/doxygen/nel/animation_set_dlg_h-source.html') diff --git a/docs/doxygen/nel/animation_set_dlg_h-source.html b/docs/doxygen/nel/animation_set_dlg_h-source.html new file mode 100644 index 00000000..0ffa4590 --- /dev/null +++ b/docs/doxygen/nel/animation_set_dlg_h-source.html @@ -0,0 +1,156 @@ + + + + nevrax.org : docs + + + + + + + + + + + + + + +
# Home   # nevrax.com   
+ + + + +
Nevrax
+ + + + + + + + + + +
+ + +
+ Nevrax.org
+ + + + + + + +
#News
#Mailing-list
#Documentation
#CVS
#Bugs
#License
+
+ + +
+ + +
+Docs + +
+  + + + + + +
Documentation 
+ +
+Main Page   Namespace List   Class Hierarchy   Alphabetical List   Compound List   File List   Namespace Members   Compound Members   File Members   Related Pages   Search  
+

animation_set_dlg.h

Go to the documentation of this file.
00001 
+00007 /* Copyright, 2000 Nevrax Ltd.
+00008  *
+00009  * This file is part of NEVRAX NEL.
+00010  * NEVRAX NEL is free software; you can redistribute it and/or modify
+00011  * it under the terms of the GNU General Public License as published by
+00012  * the Free Software Foundation; either version 2, or (at your option)
+00013  * any later version.
+00014 
+00015  * NEVRAX NEL is distributed in the hope that it will be useful, but
+00016  * WITHOUT ANY WARRANTY; without even the implied warranty of
+00017  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+00018  * General Public License for more details.
+00019 
+00020  * You should have received a copy of the GNU General Public License
+00021  * along with NEVRAX NEL; see the file COPYING. If not, write to the
+00022  * Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,
+00023  * MA 02111-1307, USA.
+00024  */
+00025 
+00026 #if !defined(AFX_ANIMATION_SET_DLG_H__AA6100E2_19FA_11D5_9CD4_0050DAC3A412__INCLUDED_)
+00027 #define AFX_ANIMATION_SET_DLG_H__AA6100E2_19FA_11D5_9CD4_0050DAC3A412__INCLUDED_
+00028 
+00029 #if _MSC_VER > 1000
+00030 #pragma once
+00031 #endif // _MSC_VER > 1000
+00032 // animation_set_dlg.h : header file
+00033 //
+00034 
+00035 #include <nel/3d/animation_set.h>
+00036 
+00038 // CAnimationSetDlg dialog
+00039 
+00040 class CAnimationSetDlg : public CDialog
+00041 {
+00042         friend class CObjectViewer;
+00043 // Construction
+00044 public:
+00045         CAnimationSetDlg (class CObjectViewer* objView, CWnd* pParent = NULL);   // standard constructor
+00046 
+00047 // Dialog Data
+00048         //{{AFX_DATA(CAnimationSetDlg)
+00049         enum { IDD = IDD_ANIMATION_SET };
+00050         CTreeCtrl       SkelTree;
+00051         CTreeCtrl       Tree;
+00052         //}}AFX_DATA
+00053 
+00054 
+00055 // Overrides
+00056         // ClassWizard generated virtual function overrides
+00057         //{{AFX_VIRTUAL(CAnimationSetDlg)
+00058         protected:
+00059         virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
+00060         //}}AFX_VIRTUAL
+00061 
+00062 // Implementation
+00063 protected:
+00064 
+00065         // Load an animation
+00066         void loadAnimation (const char* fileName);
+00067         void addAnimation (NL3D::CAnimation* pAnim, const char* name);
+00068         void loadSkeleton (const char* fileName);
+00069 
+00070         // Pointer on an animation set
+00071         CObjectViewer*                          _ObjView;
+00072         std::vector<std::string>        _ListAnimation;
+00073         std::vector<std::string>        _ListSkeleton;
+00074 
+00075         // Generated message map functions
+00076         //{{AFX_MSG(CAnimationSetDlg)
+00077         afx_msg void OnAddAnimation();
+00078         afx_msg void OnReset();
+00079         afx_msg void OnAddSkelWt();
+00080         afx_msg void OnDestroy();
+00081         //}}AFX_MSG
+00082         DECLARE_MESSAGE_MAP()
+00083 };
+00084 
+00085 //{{AFX_INSERT_LOCATION}}
+00086 // Microsoft Visual C++ will insert additional declarations immediately before the previous line.
+00087 
+00088 #endif // !defined(AFX_ANIMATION_SET_DLG_H__AA6100E2_19FA_11D5_9CD4_0050DAC3A412__INCLUDED_)
+
+ + +
                                                                                                                                                                    +
+ + -- cgit v1.2.1