From 0ea5fc66924303d1bf73ba283a383e2aadee02f2 Mon Sep 17 00:00:00 2001 From: neodarz Date: Sat, 11 Aug 2018 20:21:34 +0200 Subject: Initial commit --- docs/doxygen/nel/animation_dlg_h-source.html | 167 +++++++++++++++++++++++++++ 1 file changed, 167 insertions(+) create mode 100644 docs/doxygen/nel/animation_dlg_h-source.html (limited to 'docs/doxygen/nel/animation_dlg_h-source.html') diff --git a/docs/doxygen/nel/animation_dlg_h-source.html b/docs/doxygen/nel/animation_dlg_h-source.html new file mode 100644 index 00000000..afbd36f9 --- /dev/null +++ b/docs/doxygen/nel/animation_dlg_h-source.html @@ -0,0 +1,167 @@ + + + + nevrax.org : docs + + + + + + + + + + + + + + +
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animation_dlg.h

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00001 
+00007 /* Copyright, 2000 Nevrax Ltd.
+00008  *
+00009  * This file is part of NEVRAX NEL.
+00010  * NEVRAX NEL is free software; you can redistribute it and/or modify
+00011  * it under the terms of the GNU General Public License as published by
+00012  * the Free Software Foundation; either version 2, or (at your option)
+00013  * any later version.
+00014 
+00015  * NEVRAX NEL is distributed in the hope that it will be useful, but
+00016  * WITHOUT ANY WARRANTY; without even the implied warranty of
+00017  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+00018  * General Public License for more details.
+00019 
+00020  * You should have received a copy of the GNU General Public License
+00021  * along with NEVRAX NEL; see the file COPYING. If not, write to the
+00022  * Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,
+00023  * MA 02111-1307, USA.
+00024  */
+00025 
+00026 #if !defined(AFX_ANIMATION_DLG_H__A9ECE123_1C51_11D5_9CD4_0050DAC3A412__INCLUDED_)
+00027 #define AFX_ANIMATION_DLG_H__A9ECE123_1C51_11D5_9CD4_0050DAC3A412__INCLUDED_
+00028 
+00029 #if _MSC_VER > 1000
+00030 #pragma once
+00031 #endif // _MSC_VER > 1000
+00032 // animation_dlg.h : header file
+00033 //
+00034 
+00036 // CAnimationDlg dialog
+00037 
+00038 class CAnimationDlg : public CDialog
+00039 {
+00040 // Construction
+00041 public:
+00042         CAnimationDlg(class CObjectViewer* main, CWnd* pParent = NULL);   // standard constructor
+00043 
+00044 // Dialog Data
+00045         //{{AFX_DATA(CAnimationDlg)
+00046         enum { IDD = IDD_ANIMATION };
+00047         CButton FRWCtrl;
+00048         CButton FFWCtrl;
+00049         CSliderCtrl     TimeLineCtrl;
+00050         CButton PlayCtrl;
+00051         CButton StopCtrl;
+00052         float   End;
+00053         float   Speed;
+00054         float   Start;
+00055         BOOL    Loop;
+00056         int             UICurrentFrame;
+00057         //}}AFX_DATA
+00058 
+00059         bool                                    Playing;
+00060         uint64                                  LastTime;
+00061         CObjectViewer*                  Main;
+00062         float                                   CurrentFrame;
+00063 
+00064         void handle ();
+00065         void setAnimTime (float animStart, float animEnd);
+00066         void updateBar ();
+00067         NL3D::CAnimationTime getTime ();
+00068 
+00069 // Overrides
+00070         // ClassWizard generated virtual function overrides
+00071         //{{AFX_VIRTUAL(CAnimationDlg)
+00072         protected:
+00073         virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
+00074         //}}AFX_VIRTUAL
+00075 
+00076 // Implementation
+00077 protected:
+00078 
+00079         // Generated message map functions
+00080         //{{AFX_MSG(CAnimationDlg)
+00081         afx_msg void OnEnd();
+00082         afx_msg void OnPlay();
+00083         afx_msg void OnStop();
+00084         afx_msg void OnChangeCurrentFrame();
+00085         afx_msg void OnChangeEndEdit();
+00086         afx_msg void OnChangeSpeed();
+00087         afx_msg void OnStart();
+00088         afx_msg void OnChangeStartEdit();
+00089         afx_msg void OnHScroll(UINT nSBCode, UINT nPos, CScrollBar* pScrollBar);
+00090         virtual BOOL OnInitDialog();
+00091         afx_msg void OnDestroy();
+00092         //}}AFX_MSG
+00093         DECLARE_MESSAGE_MAP()
+00094 };
+00095 
+00096 //{{AFX_INSERT_LOCATION}}
+00097 // Microsoft Visual C++ will insert additional declarations immediately before the previous line.
+00098 
+00099 #endif // !defined(AFX_ANIMATION_DLG_H__A9ECE123_1C51_11D5_9CD4_0050DAC3A412__INCLUDED_)
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