From 0ea5fc66924303d1bf73ba283a383e2aadee02f2 Mon Sep 17 00:00:00 2001 From: neodarz Date: Sat, 11 Aug 2018 20:21:34 +0200 Subject: Initial commit --- .../nel/animation__optimizer_8h-source.html | 204 +++++++++++++++++++++ 1 file changed, 204 insertions(+) create mode 100644 docs/doxygen/nel/animation__optimizer_8h-source.html (limited to 'docs/doxygen/nel/animation__optimizer_8h-source.html') diff --git a/docs/doxygen/nel/animation__optimizer_8h-source.html b/docs/doxygen/nel/animation__optimizer_8h-source.html new file mode 100644 index 00000000..e3b69f35 --- /dev/null +++ b/docs/doxygen/nel/animation__optimizer_8h-source.html @@ -0,0 +1,204 @@ + + + + nevrax.org : docs + + + + + + + + + + + + + + +
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animation_optimizer.h

Go to the documentation of this file.
00001 
+00007 /* Copyright, 2000-2002 Nevrax Ltd.
+00008  *
+00009  * This file is part of NEVRAX NEL.
+00010  * NEVRAX NEL is free software; you can redistribute it and/or modify
+00011  * it under the terms of the GNU General Public License as published by
+00012  * the Free Software Foundation; either version 2, or (at your option)
+00013  * any later version.
+00014 
+00015  * NEVRAX NEL is distributed in the hope that it will be useful, but
+00016  * WITHOUT ANY WARRANTY; without even the implied warranty of
+00017  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+00018  * General Public License for more details.
+00019 
+00020  * You should have received a copy of the GNU General Public License
+00021  * along with NEVRAX NEL; see the file COPYING. If not, write to the
+00022  * Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,
+00023  * MA 02111-1307, USA.
+00024  */
+00025 
+00026 #ifndef NL_ANIMATION_OPTIMIZER_H
+00027 #define NL_ANIMATION_OPTIMIZER_H
+00028 
+00029 #include "nel/misc/types_nl.h"
+00030 #include "nel/misc/quat.h"
+00031 #include "nel/misc/vectord.h"
+00032 
+00033 
+00034 namespace NL3D 
+00035 {
+00036 
+00037 using   NLMISC::CQuat;
+00038 using   NLMISC::CQuatD;
+00039 using   NLMISC::CVector;
+00040 using   NLMISC::CVectorD;
+00041 
+00042 class   CAnimation;
+00043 class   ITrack;
+00044 
+00045 // ***************************************************************************
+00054 class CAnimationOptimizer
+00055 {
+00056 public:
+00057 
+00059         CAnimationOptimizer();
+00060 
+00070         void            setQuaternionThreshold(double lowPrecThre, double highPrecThre);
+00071 
+00079         void            setVectorThreshold(double lowPrecThre, double highPrecThre);
+00080 
+00086         void            addLowPrecisionTrack(const std::string &name);
+00087 
+00089         void            clearLowPrecisionTracks();
+00090 
+00094         void            setSampleFrameRate(float frameRate);
+00095 
+00096 
+00101         void            optimize(const CAnimation &animIn, CAnimation &animOut);
+00102 
+00103 
+00104 // ******************
+00105 private:
+00106         float           _SampleFrameRate;
+00107         double          _QuaternionThresholdLowPrec;
+00108         double          _QuaternionThresholdHighPrec;
+00109         double          _QuaternionThreshold;
+00110         double          _VectorThresholdLowPrec;
+00111         double          _VectorThresholdHighPrec;
+00112         double          _VectorThreshold;
+00113 
+00114 
+00115         // see addLowPrecisionTrack
+00116         std::vector<std::string>        _LowPrecTrackKeyName;
+00117 
+00118         // For Sampling of Quaternion Tracks.
+00119         std::vector<uint16>             _TimeList;
+00120         std::vector<CQuat>              _QuatKeyList;
+00121 
+00122         // For Sampling of Vector Tracks.
+00123         std::vector<CVector>    _VectorKeyList;
+00124 
+00125 private:
+00126 
+00127         // Clone a ITrack (using a CMemStream)
+00128         ITrack          *cloneTrack(const ITrack        *trackIn);
+00129 
+00130         // true if the track can be optimized.
+00131         bool            isTrackOptimisable(const ITrack *trackIn);
+00132 
+00133         // return an optimized version of trackIn. Type returned should be different (eg: CTrackSampledQuat)
+00134         ITrack          *optimizeTrack(const ITrack     *trackIn);
+00135 
+00136         // see addLowPrecisionTrack()
+00137         bool            isLowPrecisionTrack(const std::string &trackName);
+00138 
+00139 
+00141         // @{
+00142 
+00147         void            sampleQuatTrack(const ITrack *trackIn, float beginTime, float endTime, uint numSamples);
+00148 
+00152         bool            testConstantQuatTrack();
+00153 
+00156         void            optimizeQuatTrack();
+00157 
+00161         bool            nearlySameQuaternion(const CQuatD &quat0, const CQuatD &quat1);
+00162 
+00163         // @}
+00164 
+00165 
+00167         // @{
+00168 
+00172         void            sampleVectorTrack(const ITrack *trackIn, float beginTime, float endTime, uint numSamples);
+00173 
+00176         bool            testConstantVectorTrack();
+00177 
+00180         void            optimizeVectorTrack();
+00181 
+00184         bool            nearlySameVector(const CVectorD &v0, const CVectorD &v1);
+00185 
+00186         // @}
+00187 
+00188 };
+00189 
+00190 
+00191 } // NL3D
+00192 
+00193 
+00194 #endif // NL_ANIMATION_OPTIMIZER_H
+00195 
+00196 /* End of animation_optimizer.h */
+
+ + +
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