From 0ea5fc66924303d1bf73ba283a383e2aadee02f2 Mon Sep 17 00:00:00 2001 From: neodarz Date: Sat, 11 Aug 2018 20:21:34 +0200 Subject: Initial commit --- docs/doxygen/nel/animation_8h-source.html | 210 ++++++++++++++++++++++++++++++ 1 file changed, 210 insertions(+) create mode 100644 docs/doxygen/nel/animation_8h-source.html (limited to 'docs/doxygen/nel/animation_8h-source.html') diff --git a/docs/doxygen/nel/animation_8h-source.html b/docs/doxygen/nel/animation_8h-source.html new file mode 100644 index 00000000..9f44bfd5 --- /dev/null +++ b/docs/doxygen/nel/animation_8h-source.html @@ -0,0 +1,210 @@ + + + + nevrax.org : docs + + + + + + + + + + + + + + +
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animation.h

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00001 
+00007 /* Copyright, 2001 Nevrax Ltd.
+00008  *
+00009  * This file is part of NEVRAX NEL.
+00010  * NEVRAX NEL is free software; you can redistribute it and/or modify
+00011  * it under the terms of the GNU General Public License as published by
+00012  * the Free Software Foundation; either version 2, or (at your option)
+00013  * any later version.
+00014 
+00015  * NEVRAX NEL is distributed in the hope that it will be useful, but
+00016  * WITHOUT ANY WARRANTY; without even the implied warranty of
+00017  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+00018  * General Public License for more details.
+00019 
+00020  * You should have received a copy of the GNU General Public License
+00021  * along with NEVRAX NEL; see the file COPYING. If not, write to the
+00022  * Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,
+00023  * MA 02111-1307, USA.
+00024  */
+00025 
+00026 #ifndef NL_ANIMATION_H
+00027 #define NL_ANIMATION_H
+00028 
+00029 #include "nel/misc/types_nl.h"
+00030 
+00031 #include "nel/3d/animation_time.h"
+00032 #include "nel/3d/u_animation.h"
+00033 
+00034 #include <memory>
+00035 #include <map>
+00036 #include <set>
+00037 #include <vector>
+00038 
+00039 namespace NLMISC
+00040 {
+00041 class IStream;
+00042 struct EStream;
+00043 }
+00044 
+00045 #define NL3D_MEM_ANIMATION                                              NL_ALLOC_CONTEXT( 3dAnim )
+00046 
+00047 namespace NL3D 
+00048 {
+00049 
+00050 class ITrack;
+00051 
+00060 class CAnimation : public UAnimation
+00061 {
+00062 public:
+00064         CAnimation();
+00066         virtual ~CAnimation ();
+00067 
+00069 
+00070         enum { NotFound=0xffffffff };
+00071 
+00077         uint getIdTrackByName (const std::string& name) const
+00078         {
+00079                 NL3D_MEM_ANIMATION
+00080                 // Find an entry in the name/id map
+00081                 TMapStringUInt::const_iterator ite=_IdByName.find (name);
+00082 
+00083                 // Not found ?
+00084                 if (ite==_IdByName.end ())
+00085                         // yes, error
+00086                         return NotFound;
+00087                 else
+00088                         // no, return track ID
+00089                         return (uint)ite->second;
+00090         }
+00091 
+00097         void getTrackNames (std::set<std::string>& setString) const;
+00098 
+00103         const ITrack* getTrack (uint trackId) const
+00104         {
+00105                 NL3D_MEM_ANIMATION
+00106                 // Get the trackId-th track pointer
+00107                 return _TrackVector[trackId];
+00108         }
+00109 
+00114         ITrack* getTrack (uint trackId)
+00115         {
+00116                 NL3D_MEM_ANIMATION
+00117                 // Get the trackId-th track pointer
+00118                 return _TrackVector[trackId];
+00119         }
+00120 
+00127         void addTrack (const std::string& name, ITrack* pChannel);
+00128 
+00130         void serial (NLMISC::IStream& f);
+00131 
+00133         void setMinEndTime (TAnimationTime minEndTime);
+00134 
+00136         // @{
+00137 
+00138         virtual UTrack*         getTrackByName (const char* name);
+00139         virtual void            releaseTrack (UTrack* track);
+00140         virtual TAnimationTime  getBeginTime () const;
+00141         virtual TAnimationTime  getEndTime () const;
+00142         virtual bool                    allTrackLoop() const;
+00143 
+00144         // @}
+00145 
+00146 
+00147 private:
+00149         typedef std::map<std::string, uint32> TMapStringUInt;
+00150         typedef std::vector<ITrack* > TVectAPtrTrack;
+00151 
+00152         // Animation name
+00153         std::string                     _Name;
+00154 
+00155         // Map to get a channel id with a name.
+00156         TMapStringUInt          _IdByName;
+00157 
+00158         // Vector of channel pointer.
+00159         TVectAPtrTrack          _TrackVector;
+00160 
+00161         // Force animation min end time
+00162         TAnimationTime          _MinEndTime;
+00163 
+00165         // @{
+00166                 mutable TAnimationTime          _BeginTime;     
+00167                 mutable TAnimationTime          _EndTime;
+00168                 mutable bool                            _AnimLoop;
+00169                 mutable bool                            _BeginTimeTouched;
+00170                 mutable bool                            _EndTimeTouched;
+00171                 mutable bool                            _AnimLoopTouched;
+00172         // @}
+00173 };
+00174 
+00175 
+00176 } // NL3D
+00177 
+00178 
+00179 #endif // NL_ANIMATION_H
+00180 
+00181 /* End of animation.h */
+
+ + +
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