From 0ea5fc66924303d1bf73ba283a383e2aadee02f2 Mon Sep 17 00:00:00 2001 From: neodarz Date: Sat, 11 Aug 2018 20:21:34 +0200 Subject: Initial commit --- docs/doxygen/nel/ambiant__source_8h-source.html | 171 ++++++++++++++++++++++++ 1 file changed, 171 insertions(+) create mode 100644 docs/doxygen/nel/ambiant__source_8h-source.html (limited to 'docs/doxygen/nel/ambiant__source_8h-source.html') diff --git a/docs/doxygen/nel/ambiant__source_8h-source.html b/docs/doxygen/nel/ambiant__source_8h-source.html new file mode 100644 index 00000000..4153575d --- /dev/null +++ b/docs/doxygen/nel/ambiant__source_8h-source.html @@ -0,0 +1,171 @@ + + + + nevrax.org : docs + + + + + + + + + + + + + + +
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ambiant_source.h

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00001 
+00007 /* Copyright, 2000, 2001 Nevrax Ltd.
+00008  *
+00009  * This file is part of NEVRAX NEL.
+00010  * NEVRAX NEL is free software; you can redistribute it and/or modify
+00011  * it under the terms of the GNU General Public License as published by
+00012  * the Free Software Foundation; either version 2, or (at your option)
+00013  * any later version.
+00014 
+00015  * NEVRAX NEL is distributed in the hope that it will be useful, but
+00016  * WITHOUT ANY WARRANTY; without even the implied warranty of
+00017  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+00018  * General Public License for more details.
+00019 
+00020  * You should have received a copy of the GNU General Public License
+00021  * along with NEVRAX NEL; see the file COPYING. If not, write to the
+00022  * Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,
+00023  * MA 02111-1307, USA.
+00024  */
+00025 #error "Deprecated"
+00026 
+00027 #ifndef NL_AMBIANT_SOURCE_H
+00028 #define NL_AMBIANT_SOURCE_H
+00029 
+00030 #include "nel/misc/types_nl.h"
+00031 #include "nel/misc/time_nl.h"
+00032 #include "simple_source.h"
+00033 #include "env_sound_user.h"
+00034 #include "playable.h"
+00035 
+00036 
+00037 namespace NLSOUND {
+00038 
+00039 
+00050 class CAmbiantSource : public IPlayable
+00051 {
+00052 public:
+00053 
+00055         CAmbiantSource();
+00057         virtual ~CAmbiantSource();
+00059         static void                             init() 
+00060         {               
+00061                 //NLMISC_REGISTER_CLASS(CAmbiantSource);                        
+00062         }
+00063 
+00064         
+00068         virtual void                    initPos( const NLMISC::CVector *posvector );
+00070         virtual void                    update();
+00072         virtual void                    enable( bool toplay, float gain );
+00073 
+00074 
+00076         //virtual void                  serial( NLMISC::IStream& s );
+00077         //NLMISC_DECLARE_CLASS(CAmbiantSource);
+00079         CSimpleSource                           *getChannels() { return _StereoChannels; }
+00081         void                                    setProperties( std::vector<TSoundId>& ambiantsounds,
+00082                                                                                    std::vector<TSoundId>& sparsesounds,
+00083                                                                                    uint32 crossfadeTimeMs=4000, uint32 sustainTimeMs=16000,
+00084                                                                                    uint32 sparseAvgPeriodMs=30000 );
+00085 
+00086 protected:
+00087 
+00089         NLMISC::TTime                   calcPosInCycle( bool& crossfade, uint32& leadchannel );
+00091         TSoundId                                getRandomSound( const std::vector<CSound*>& bank ) const;
+00093         void                                    calcRandomSparseSoundTime( TSoundId currentsparesound );
+00094 
+00095 private:
+00096 
+00097         // Must play or not
+00098         bool                                    _Play;
+00099 
+00100         // Non-localized stereo sources
+00101         CSimpleSource                           _StereoChannels [MAX_ENV_CHANNELS];
+00102         float                                   _StereoGain;
+00103 
+00104         // Sound banks
+00105         std::vector<CSound*>    _AmbiantSounds, _SparseSounds;
+00106 
+00107         // Crossfade control
+00108         NLMISC::TTime                   _StartTime;
+00109         bool                                    _Sustain;
+00110         bool                                    _RandomSoundChosen;
+00111         NLMISC::TTime                   _NextSparseSoundTime;
+00112 
+00113         // Constants
+00114         uint32                                  _CrossfadeTime;
+00115         uint32                                  _SustainTime;
+00116         uint32                                  _SparseAvgPeriod;
+00117 
+00118 };
+00119 
+00120 
+00121 } // NLSOUND
+00122 
+00123 
+00124 #endif // NL_AMBIANT_SOURCE_H
+00125 
+00126 /* End of ambiant_source.h */
+
+ + +
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