From 0ea5fc66924303d1bf73ba283a383e2aadee02f2 Mon Sep 17 00:00:00 2001 From: neodarz Date: Sat, 11 Aug 2018 20:21:34 +0200 Subject: Initial commit --- docs/doxygen/nel/agent_object_cpp-source.html | 166 ++++++++++++++++++++++++++ 1 file changed, 166 insertions(+) create mode 100644 docs/doxygen/nel/agent_object_cpp-source.html (limited to 'docs/doxygen/nel/agent_object_cpp-source.html') diff --git a/docs/doxygen/nel/agent_object_cpp-source.html b/docs/doxygen/nel/agent_object_cpp-source.html new file mode 100644 index 00000000..af3cbbf2 --- /dev/null +++ b/docs/doxygen/nel/agent_object_cpp-source.html @@ -0,0 +1,166 @@ + + + + nevrax.org : docs + + + + + + + + + + + + + + +
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agent_object.cpp

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00001 
+00006 /* Copyright, 2000 Nevrax Ltd.
+00007  *
+00008  * This file is part of NEVRAX NEL.
+00009  * NEVRAX NEL is free software; you can redistribute it and/or modify
+00010  * it under the terms of the GNU General Public License as published by
+00011  * the Free Software Foundation; either version 2, or (at your option)
+00012  * any later version.
+00013 
+00014  * NEVRAX NEL is distributed in the hope that it will be useful, but
+00015  * WITHOUT ANY WARRANTY; without even the implied warranty of
+00016  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+00017  * General Public License for more details.
+00018 
+00019  * You should have received a copy of the GNU General Public License
+00020  * along with NEVRAX NEL; see the file COPYING. If not, write to the
+00021  * Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,
+00022  * MA 02111-1307, USA.
+00023  */
+00024 
+00025 #include "nel/ai/agent/agent.h"
+00026 #include "nel/ai/agent/agent_object.h"
+00027 #include "nel/ai/logic/boolval.h"
+00028 
+00029 namespace NLAIAGENT
+00030 {               
+00031         const NLAIC::CIdentType &CStringType::getType() const
+00032         {               
+00033                 return IdStringType;
+00034         }
+00035 
+00036         IObjetOp &CStringType::operator += (const IObjetOp &a)
+00037         {
+00038                 const IVarName &b = (const IVarName &)a;
+00039                 *_Str += b;             
+00040                 return *this;
+00041         }
+00042 
+00043         IObjetOp &CStringType::operator -= (const IObjetOp &a)
+00044         {
+00045                 const IVarName &b = (const IVarName &)a;
+00046                 *_Str -= b;
+00047                 return *this;
+00048         }
+00049         
+00050 
+00051         IObjetOp *CStringType::operator < (IObjetOp &a) const
+00052         {               
+00053                 const IVarName &b = (const IVarName &)a;
+00054                 NLAILOGIC::CBoolType *x = new NLAILOGIC::CBoolType(*_Str < b);
+00055                 return x;
+00056         }
+00057 
+00058         IObjetOp *CStringType::operator > (IObjetOp &a) const
+00059         {               
+00060                 const IVarName &b = (const IVarName &)a;                
+00061                 NLAILOGIC::CBoolType *x = new NLAILOGIC::CBoolType(*_Str > b);
+00062                 return x;
+00063         }
+00064 
+00065         IObjetOp *CStringType::operator <= (IObjetOp &a) const
+00066         {
+00067                 const IVarName &b = (const IVarName &)a;                
+00068                 NLAILOGIC::CBoolType *x = new NLAILOGIC::CBoolType(!(*_Str > b));
+00069                 return x;
+00070         }
+00071 
+00072         IObjetOp *CStringType::operator >= (IObjetOp &a) const
+00073         {               
+00074                 const IVarName &b = (const IVarName &)a;                
+00075                 NLAILOGIC::CBoolType *x = new NLAILOGIC::CBoolType(!(*_Str < b));
+00076                 return x;
+00077         }
+00078         
+00079         IObjetOp *CStringType::operator != (IObjetOp &a) const
+00080         {
+00081                 const IVarName &b = (const IVarName &)a;                
+00082                 NLAILOGIC::CBoolType *x = new NLAILOGIC::CBoolType(!(*_Str == b));
+00083                 return x;
+00084         }
+00085 
+00086         bool CStringType::operator < (const CStringType &a) const
+00087         {
+00088                 return *_Str < *a._Str;
+00089         }
+00090 
+00091         const IObjectIA::CProcessResult &CStringType::run()
+00092         {
+00093                 return IObjectIA::ProcessRun;
+00094         }
+00095 
+00096 }
+
+ + +
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