From 0ea5fc66924303d1bf73ba283a383e2aadee02f2 Mon Sep 17 00:00:00 2001 From: neodarz Date: Sat, 11 Aug 2018 20:21:34 +0200 Subject: Initial commit --- docs/doxygen/nel/agent__input_8h-source.html | 156 +++++++++++++++++++++++++++ 1 file changed, 156 insertions(+) create mode 100644 docs/doxygen/nel/agent__input_8h-source.html (limited to 'docs/doxygen/nel/agent__input_8h-source.html') diff --git a/docs/doxygen/nel/agent__input_8h-source.html b/docs/doxygen/nel/agent__input_8h-source.html new file mode 100644 index 00000000..c068d921 --- /dev/null +++ b/docs/doxygen/nel/agent__input_8h-source.html @@ -0,0 +1,156 @@ + + + + nevrax.org : docs + + + + + + + + + + + + + + +
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agent_input.h

Go to the documentation of this file.
00001 
+00007 /* Copyright, 2001 Nevrax Ltd.
+00008  *
+00009  * This file is part of NEVRAX NEL.
+00010  * NEVRAX NEL is free software; you can redistribute it and/or modify
+00011  * it under the terms of the GNU General Public License as published by
+00012  * the Free Software Foundation; either version 2, or (at your option)
+00013  * any later version.
+00014 
+00015  * NEVRAX NEL is distributed in the hope that it will be useful, but
+00016  * WITHOUT ANY WARRANTY; without even the implied warranty of
+00017  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+00018  * General Public License for more details.
+00019 
+00020  * You should have received a copy of the GNU General Public License
+00021  * along with NEVRAX NEL; see the file COPYING. If not, write to the
+00022  * Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,
+00023  * MA 02111-1307, USA.
+00024  */
+00025 
+00026 #ifndef NL_AGENT_INPUT_H
+00027 #define NL_AGENT_INPUT_H
+00028 
+00029 #include "nel/ai/c/abstract_interface.h"
+00030 #include "nel/ai/agent/baseai.h"
+00031 #include "nel/ai/agent/list_manager.h"
+00032 #include "nel/ai/agent/msg_on_change.h"
+00033 
+00034 namespace NLAIAGENT
+00035 {
+00042         class IAgentInput : public IConnectIA
+00043         {
+00044         protected :
+00045                 bool                            _ActiveInput;   // True if _ConnexionList not empty.
+00046                 IObjectIA                       *_LocalValue;   // Last value of the component for know if his value as changed.
+00047                 CListGroupManager       _ConnexionList; // A list of IConnectIA interested by the change of the value.  
+00048 
+00049         public:
+00050 
+00052                 IAgentInput();
+00053 
+00054                 IAgentInput(const IAgentInput &);
+00055 
+00057                 IAgentInput(IObjectIA *);
+00058 
+00060                 virtual ~IAgentInput();
+00061 
+00062                 virtual bool isEqual(const IBasicObjectIA &a) const;
+00063                 virtual const CProcessResult &getState() const
+00064                 {
+00065                         return IObjectIA::ProcessRun;
+00066                 }
+00067                 virtual void setState(TProcessStatement s, IObjectIA *result) {}        
+00068 
+00070                 void addInputConnection(IConnectIA* obj);
+00071 
+00073                 void releaseInputConnexion(IConnectIA* obj);
+00074 
+00076                 virtual const IObjectIA* getValue() const {return _LocalValue;}
+00077 
+00078                 virtual void setValue(IObjectIA *);
+00079 
+00080                 virtual const CProcessResult runMsg(COnChangeMsg &msg); 
+00081 
+00083 
+00084                 virtual const CProcessResult&run ();
+00086                 
+00088 
+00089                 virtual void onKill(IConnectIA* c);
+00091 
+00093 
+00094                 virtual void save(NLMISC::IStream &);
+00095                 virtual void load(NLMISC::IStream &);
+00097         };
+00098 
+00099 
+00100 } // NLAIAGENT
+00101 
+00102 
+00103 #endif // NL_AGENT_INPUT_H
+00104 
+00105 /* End of agent_input.h */
+
+ + +
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