From 0ea5fc66924303d1bf73ba283a383e2aadee02f2 Mon Sep 17 00:00:00 2001 From: neodarz Date: Sat, 11 Aug 2018 20:21:34 +0200 Subject: Initial commit --- docs/doxygen/nel/a05836.html | 142 +++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 142 insertions(+) create mode 100644 docs/doxygen/nel/a05836.html (limited to 'docs/doxygen/nel/a05836.html') diff --git a/docs/doxygen/nel/a05836.html b/docs/doxygen/nel/a05836.html new file mode 100644 index 00000000..e0290a7e --- /dev/null +++ b/docs/doxygen/nel/a05836.html @@ -0,0 +1,142 @@ + + +NeL: interpret_message_action.cpp Source File + + + +
+

interpret_message_action.cpp

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00001 
+00006 /* Copyright, 2000 Nevrax Ltd.
+00007  *
+00008  * This file is part of NEVRAX NEL.
+00009  * NEVRAX NEL is free software; you can redistribute it and/or modify
+00010  * it under the terms of the GNU General Public License as published by
+00011  * the Free Software Foundation; either version 2, or (at your option)
+00012  * any later version.
+00013 
+00014  * NEVRAX NEL is distributed in the hope that it will be useful, but
+00015  * WITHOUT ANY WARRANTY; without even the implied warranty of
+00016  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+00017  * General Public License for more details.
+00018 
+00019  * You should have received a copy of the GNU General Public License
+00020  * along with NEVRAX NEL; see the file COPYING. If not, write to the
+00021  * Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,
+00022  * MA 02111-1307, USA.
+00023  */
+00024 #include "nel/ai/c/registry_class.h"
+00025 #include "nel/ai/agent/message_script.h"
+00026 #include "nel/ai/script/lexsupport.h"
+00027 #include "nel/ai/script/interpret_message_action.h"
+00028 #include "nel/ai/agent/msg_action.h"
+00029 
+00030 namespace NLAISCRIPT
+00031 {
+00032 
+00033 //#########################################
+00034 //              CSuccessMsgClass
+00035 //#########################################
+00036 
+00037         CSuccessMsgClass::CSuccessMsgClass(const NLAIAGENT::IVarName &s):CMessageClass(s)
+00038         {
+00039                 setBaseObjectInstance((NLAIAGENT::IObjectIA *)NLAIAGENT::CSuccessMsg::IdSuccessMsg.getFactory()->getClass());           
+00040                 registerComponent(NLAIAGENT::CStringVarName("Float"),NLAIAGENT::CStringVarName("Param"));
+00041                 setInheritanceName(NLAIAGENT::CStringVarName("Message"));
+00042                 setClassName(NLAIAGENT::CStringVarName("CSuccessMsgClass"));
+00043                 buildVTable();
+00044         }
+00045 
+00046         CSuccessMsgClass::CSuccessMsgClass(const NLAIC::CIdentType &id):CMessageClass(id)
+00047         {
+00048                 setBaseObjectInstance((NLAIAGENT::IObjectIA *)NLAIAGENT::CSuccessMsg::IdSuccessMsg.getFactory()->getClass());           
+00049                 registerComponent(NLAIAGENT::CStringVarName("Float"),NLAIAGENT::CStringVarName("Param"));
+00050                 setInheritanceName(NLAIAGENT::CStringVarName("Message"));
+00051                 setClassName(NLAIAGENT::CStringVarName("CSuccessMsgClass"));
+00052                 buildVTable();
+00053         }
+00054 
+00055         CSuccessMsgClass::CSuccessMsgClass() : CMessageClass()
+00056         {               
+00057                 setBaseObjectInstance((NLAIAGENT::IObjectIA *)NLAIAGENT::CSuccessMsg::IdSuccessMsg.getFactory()->getClass());           
+00058                 registerComponent(NLAIAGENT::CStringVarName("Float"),NLAIAGENT::CStringVarName("Param"));
+00059                 setInheritanceName(NLAIAGENT::CStringVarName("Message"));
+00060                 setClassName(NLAIAGENT::CStringVarName("CSuccessMsgClass"));
+00061                 buildVTable();
+00062         }
+00063         
+00064         const NLAIC::IBasicType *CSuccessMsgClass::clone() const
+00065         {
+00066                 return new CSuccessMsgClass();
+00067         }
+00068 
+00069         const NLAIC::IBasicType *CSuccessMsgClass::newInstance() const
+00070         {
+00071                 return new CSuccessMsgClass();
+00072         }
+00073 
+00074         NLAIAGENT::IObjectIA *CSuccessMsgClass::buildNewInstance() const
+00075         {
+00076                 std::list<NLAIAGENT::IObjectIA *> components;
+00077                 createBaseClassComponents( components );
+00078 
+00079                 NLAIAGENT::IObjectIA *x = new NLAIAGENT::CSuccessMsg( components,  (CMessageClass *) this );            
+00080                 return x;
+00081         }       
+00082 
+00083 //#########################################
+00084 //              CFailureMsgClass
+00085 //#########################################
+00086 
+00087         CFailureMsgClass::CFailureMsgClass(const NLAIAGENT::IVarName &s):CMessageClass(s)
+00088         {
+00089                 setBaseObjectInstance((NLAIAGENT::IObjectIA *)NLAIAGENT::CFailureMsg::IdFailureMsg.getFactory()->getClass());           
+00090                 registerComponent(NLAIAGENT::CStringVarName("Float"),NLAIAGENT::CStringVarName("Param"));
+00091                 setInheritanceName(NLAIAGENT::CStringVarName("Message"));
+00092                 setClassName(NLAIAGENT::CStringVarName("CFailureMsgClass"));
+00093                 buildVTable();
+00094         }
+00095 
+00096         CFailureMsgClass::CFailureMsgClass(const NLAIC::CIdentType &id):CMessageClass(id)
+00097         {
+00098                 setBaseObjectInstance((NLAIAGENT::IObjectIA *)NLAIAGENT::CFailureMsg::IdFailureMsg.getFactory()->getClass());           
+00099                 registerComponent(NLAIAGENT::CStringVarName("Float"),NLAIAGENT::CStringVarName("Param"));
+00100                 setInheritanceName(NLAIAGENT::CStringVarName("Message"));
+00101                 setClassName(NLAIAGENT::CStringVarName("CFailureMsgClass"));
+00102                 buildVTable();
+00103         }
+00104 
+00105         CFailureMsgClass::CFailureMsgClass() : CMessageClass()
+00106         {               
+00107                 setBaseObjectInstance((NLAIAGENT::IObjectIA *)NLAIAGENT::CFailureMsg::IdFailureMsg.getFactory()->getClass());           
+00108                 registerComponent(NLAIAGENT::CStringVarName("Float"),NLAIAGENT::CStringVarName("Param"));
+00109                 setInheritanceName(NLAIAGENT::CStringVarName("Message"));
+00110                 setClassName(NLAIAGENT::CStringVarName("CFailureMsgClass"));
+00111                 buildVTable();
+00112         }
+00113         
+00114         const NLAIC::IBasicType *CFailureMsgClass::clone() const
+00115         {
+00116                 return new CFailureMsgClass();
+00117         }
+00118 
+00119         const NLAIC::IBasicType *CFailureMsgClass::newInstance() const
+00120         {
+00121                 return new CFailureMsgClass();
+00122         }
+00123 
+00124         NLAIAGENT::IObjectIA *CFailureMsgClass::buildNewInstance() const
+00125         {
+00126                 std::list<NLAIAGENT::IObjectIA *> components;
+00127                 createBaseClassComponents( components );
+00128 
+00129                 NLAIAGENT::IObjectIA *x = new NLAIAGENT::CFailureMsg( components,  (CMessageClass *) this );            
+00130                 return x;
+00131         }       
+00132 }
+

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