From 0ea5fc66924303d1bf73ba283a383e2aadee02f2 Mon Sep 17 00:00:00 2001 From: neodarz Date: Sat, 11 Aug 2018 20:21:34 +0200 Subject: Initial commit --- docs/doxygen/nel/a05760.html | 258 +++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 258 insertions(+) create mode 100644 docs/doxygen/nel/a05760.html (limited to 'docs/doxygen/nel/a05760.html') diff --git a/docs/doxygen/nel/a05760.html b/docs/doxygen/nel/a05760.html new file mode 100644 index 00000000..f3d23728 --- /dev/null +++ b/docs/doxygen/nel/a05760.html @@ -0,0 +1,258 @@ + + +NeL: geom_ext.h Source File + + + +
+

geom_ext.h

Go to the documentation of this file.
00001 
+00007 /* Copyright, 2000 Nevrax Ltd.
+00008  *
+00009  * This file is part of NEVRAX NEL.
+00010  * NEVRAX NEL is free software; you can redistribute it and/or modify
+00011  * it under the terms of the GNU General Public License as published by
+00012  * the Free Software Foundation; either version 2, or (at your option)
+00013  * any later version.
+00014 
+00015  * NEVRAX NEL is distributed in the hope that it will be useful, but
+00016  * WITHOUT ANY WARRANTY; without even the implied warranty of
+00017  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+00018  * General Public License for more details.
+00019 
+00020  * You should have received a copy of the GNU General Public License
+00021  * along with NEVRAX NEL; see the file COPYING. If not, write to the
+00022  * Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,
+00023  * MA 02111-1307, USA.
+00024  */
+00025 
+00026 #ifndef NL_TRIANGLE_EXT_H
+00027 #define NL_TRIANGLE_EXT_H
+00028 
+00029 #include "nel/misc/types_nl.h"
+00030 #include "nel/misc/line.h"
+00031 #include "nel/misc/triangle.h"
+00032 #include "nel/misc/quad.h"
+00033 #include "nel/misc/uv.h"
+00034 #include "nel/misc/rgba.h"
+00035 
+00036 
+00037 namespace NLMISC 
+00038 {
+00039 
+00040 // ***************************************************************************
+00041 // ***************************************************************************
+00042 // Lines.
+00043 // ***************************************************************************
+00044 // ***************************************************************************
+00045 
+00046 
+00047 // ***************************************************************************
+00054 class CLineColor : public CLine
+00055 {
+00056 public:
+00057         CRGBA   Color0, Color1;
+00058 
+00059 public:
+00060 
+00062         CLineColor() {}
+00063 
+00064         CLineColor              &operator=(const CLine &line)
+00065         {
+00066                 *((CLine*)this)= line;
+00067                 return *this;
+00068         }
+00069 
+00070 };
+00071 
+00072 
+00073 // ***************************************************************************
+00080 class CLineUV : public CLine
+00081 {
+00082 public:
+00083         CUV             Uv0, Uv1;
+00084 
+00085 public:
+00086 
+00088         CLineUV() {}
+00089 
+00090         CLineUV         &operator=(const CLine &line)
+00091         {
+00092                 *((CLine*)this)= line;
+00093                 return *this;
+00094         }
+00095 
+00096 };
+00097 
+00098 
+00099 // ***************************************************************************
+00106 class CLineColorUV : public CLine
+00107 {
+00108 public:
+00109         CRGBA   Color0, Color1;
+00110         CUV             Uv0, Uv1;
+00111 
+00112 public:
+00113 
+00115         CLineColorUV() {}
+00116 
+00117         CLineColorUV            &operator=(const CLine &line)
+00118         {
+00119                 *((CLine*)this)= line;
+00120                 return *this;
+00121         }
+00122 
+00123 };
+00124 
+00125 
+00126 // ***************************************************************************
+00127 // ***************************************************************************
+00128 // Triangles.
+00129 // ***************************************************************************
+00130 // ***************************************************************************
+00131 
+00132 
+00133 
+00134 // ***************************************************************************
+00141 class CTriangleColor : public CTriangle
+00142 {
+00143 public:
+00144         CRGBA   Color0, Color1, Color2;
+00145 
+00146 public:
+00147 
+00149         CTriangleColor() {}
+00150 
+00151         CTriangleColor          &operator=(const CTriangle &tri)
+00152         {
+00153                 *((CTriangle*)this)= tri;
+00154                 return *this;
+00155         }
+00156 
+00157 };
+00158 
+00159 
+00160 // ***************************************************************************
+00167 class CTriangleUV : public CTriangle
+00168 {
+00169 public:
+00170         CUV             Uv0, Uv1, Uv2;
+00171 
+00172 public:
+00173 
+00175         CTriangleUV() {}
+00176 
+00177         CTriangleUV             &operator=(const CTriangle &tri)
+00178         {
+00179                 *((CTriangle*)this)= tri;
+00180                 return *this;
+00181         }
+00182 
+00183 };
+00184 
+00185 
+00186 // ***************************************************************************
+00193 class CTriangleColorUV : public CTriangle
+00194 {
+00195 public:
+00196         CRGBA   Color0, Color1, Color2;
+00197         CUV             Uv0, Uv1, Uv2;
+00198 
+00199 public:
+00200 
+00202         CTriangleColorUV() {}
+00203 
+00204         CTriangleColorUV                &operator=(const CTriangle &tri)
+00205         {
+00206                 *((CTriangle*)this)= tri;
+00207                 return *this;
+00208         }
+00209 
+00210 };
+00211 
+00212 
+00213 // ***************************************************************************
+00214 // ***************************************************************************
+00215 // Quads.
+00216 // ***************************************************************************
+00217 // ***************************************************************************
+00218 
+00219 
+00220 // ***************************************************************************
+00227 class CQuadColor : public CQuad
+00228 {
+00229 public:
+00230         CRGBA   Color0, Color1, Color2, Color3;
+00231 
+00232 public:
+00233 
+00235         CQuadColor() {}
+00236 
+00237         CQuadColor              &operator=(const CQuad &quad)
+00238         {
+00239                 *((CQuad*)this)= quad;
+00240                 return *this;
+00241         }
+00242 
+00243 };
+00244 
+00245 
+00246 // ***************************************************************************
+00253 class CQuadUV : public CQuad
+00254 {
+00255 public:
+00256         CUV             Uv0, Uv1, Uv2, Uv3;
+00257 
+00258 public:
+00259 
+00261         CQuadUV() {}
+00262 
+00263         CQuadUV         &operator=(const CQuad &quad)
+00264         {
+00265                 *((CQuad*)this)= quad;
+00266                 return *this;
+00267         }
+00268 
+00269 };
+00270 
+00271 
+00272 // ***************************************************************************
+00279 class CQuadColorUV : public CQuad
+00280 {
+00281 public:
+00282         CRGBA   Color0, Color1, Color2, Color3;
+00283         CUV             Uv0, Uv1, Uv2, Uv3;
+00284 
+00285 public:
+00286 
+00288         CQuadColorUV() {}
+00289 
+00290         CQuadColorUV            &operator=(const CQuad &quad)
+00291         {
+00292                 *((CQuad*)this)= quad;
+00293                 return *this;
+00294         }
+00295 
+00296 };
+00297 
+00298 
+00299 // ***************************************************************************
+00306 class CQuadColorUV2 : public CQuadColorUV
+00307 {
+00308 public:
+00309         CUV             Uv02, Uv12, Uv22, Uv32;
+00310 };
+00311 
+00312 
+00313 } // NLMISC
+00314 
+00315 
+00316 #endif // NL_TRIANGLE_EXT_H
+00317 
+00318 /* End of triangle_ext.h */
+

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