From 0ea5fc66924303d1bf73ba283a383e2aadee02f2 Mon Sep 17 00:00:00 2001 From: neodarz Date: Sat, 11 Aug 2018 20:21:34 +0200 Subject: Initial commit --- docs/doxygen/nel/a05470.html | 108 +++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 108 insertions(+) create mode 100644 docs/doxygen/nel/a05470.html (limited to 'docs/doxygen/nel/a05470.html') diff --git a/docs/doxygen/nel/a05470.html b/docs/doxygen/nel/a05470.html new file mode 100644 index 00000000..5995a87b --- /dev/null +++ b/docs/doxygen/nel/a05470.html @@ -0,0 +1,108 @@ + + +NeL: background_sound.h Source File + + + +
+

background_sound.h

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00001 
+00006 /* Copyright, 2001 Nevrax Ltd.
+00007  *
+00008  * This file is part of NEVRAX NEL.
+00009  * NEVRAX NEL is free software; you can redistribute it and/or modify
+00010  * it under the terms of the GNU General Public License as published by
+00011  * the Free Software Foundation; either version 2, or (at your option)
+00012  * any later version.
+00013 
+00014  * NEVRAX NEL is distributed in the hope that it will be useful, but
+00015  * WITHOUT ANY WARRANTY; without even the implied warranty of
+00016  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+00017  * General Public License for more details.
+00018 
+00019  * You should have received a copy of the GNU General Public License
+00020  * along with NEVRAX NEL; see the file COPYING. If not, write to the
+00021  * Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,
+00022  * MA 02111-1307, USA.
+00023  */
+00024 
+00025 #ifndef NL_BACKGROUND_SOUND_H
+00026 #define NL_BACKGROUND_SOUND_H
+00027 
+00028 #include "nel/misc/string_mapper.h"
+00029 #include "sound.h"
+00030 #include "nel/sound/u_audio_mixer.h"
+00031 
+00032 namespace NLSOUND {
+00033 
+00034 //class ISoundDriver;
+00035 //class IBuffer;
+00036 //class CSound;
+00037 
+00038 
+00039 
+00046 class CBackgroundSound : public CSound
+00047 {
+00048 public:
+00050         CBackgroundSound();
+00052         ~CBackgroundSound();
+00053 
+00054         TSOUND_TYPE getSoundType()                                                      { return SOUND_BACKGROUND;}
+00055 
+00057         virtual void            importForm(const std::string& filename, NLGEORGES::UFormElm& formRoot);
+00058 
+00060         bool                            isDetailed() const                              { return false;}
+00062         virtual uint32          getDuration();
+00064 
+00066         virtual void            getSubSoundList(std::vector<std::pair<std::string, CSound*> > &subsounds) const;
+00067 
+00068         virtual float           getMaxDistance() const;
+00069 
+00070         void                            serial(NLMISC::IStream &s);
+00071 
+00073         struct TSoundInfo
+00074         {
+00075                 NLMISC::TStringId               SoundName;
+00076                 UAudioMixer::TBackgroundFlags           Filter;
+00077 
+00078                 void serial(NLMISC::IStream &s)
+00079                 {
+00080                         std::string soundName;
+00081                         if (s.isReading())
+00082                         {
+00083                                 s.serial(soundName);
+00084                                 SoundName = NLMISC::CStringMapper::map(soundName);
+00085                         }
+00086                         else
+00087                         {
+00088                                 soundName = NLMISC::CStringMapper::unmap(SoundName);
+00089                                 s.serial(soundName);
+00090                         }
+00091                         s.serial(Filter);
+00092                 }
+00093         };
+00094 
+00095         const std::vector<TSoundInfo> &getSounds() const                        { return _Sounds;}
+00096 
+00097 private:
+00098 
+00099 
+00101         std::vector<TSoundInfo>         _Sounds;
+00102         
+00103 
+00104         // Duration of sound.
+00105         uint32                                          _Duration;
+00106         // flag for validity of duration (after first evaluation).
+00107         bool                                            _DurationValid;
+00108 };
+00109 
+00110 } // NLSOUND
+00111 
+00112 #endif // NL_BACKGROUND_SOUND_H
+00113 
+

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