From 0ea5fc66924303d1bf73ba283a383e2aadee02f2 Mon Sep 17 00:00:00 2001 From: neodarz Date: Sat, 11 Aug 2018 20:21:34 +0200 Subject: Initial commit --- docs/doxygen/nel/a05149.html | 257 +++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 257 insertions(+) create mode 100644 docs/doxygen/nel/a05149.html (limited to 'docs/doxygen/nel/a05149.html') diff --git a/docs/doxygen/nel/a05149.html b/docs/doxygen/nel/a05149.html new file mode 100644 index 00000000..438f8a1f --- /dev/null +++ b/docs/doxygen/nel/a05149.html @@ -0,0 +1,257 @@ + + +NeL: transform_user.cpp File Reference + + + +
+

transform_user.cpp File Reference


Detailed Description

+
Id
transform_user.cpp,v 1.18 2004/03/12 16:27:52 berenguier Exp
+ +

+Definition in file transform_user.cpp. +

+#include "std3d.h"
+#include "3d/transform_user.h"
+#include "3d/instance_group_user.h"
+#include "nel/misc/hierarchical_timer.h"
+#include "scene_group.h"
+ +

+Go to the source code of this file. + + + + + + + +

Defines

#define NL3D_HAUTO_SET_CLUSTER_SYSTEM   H_AUTO_USE( NL3D_Transform_Set_Cluster_System )

Functions

 H_AUTO_DECL (NL3D_Transform_Set_Cluster_System) namespace NL3D
+


Define Documentation

+

+ + + + +
+ + +
#define NL3D_HAUTO_SET_CLUSTER_SYSTEM   H_AUTO_USE( NL3D_Transform_Set_Cluster_System ) +
+
+ + + + + +
+   + + +

+ +

+Referenced by H_AUTO_DECL().

+


Function Documentation

+

+ + + + +
+ + + + + + + + + + +
H_AUTO_DECL NL3D_Transform_Set_Cluster_System   ) 
+
+ + + + + +
+   + + +

+ +

+Definition at line 33 of file transform_user.cpp. +

+References NL3D_HAUTO_SET_CLUSTER_SYSTEM, NL3D_MEM_TRANSFORM, nlassert, nlerror, nlwarning, num, and uint. +

+

00038 {
+00039 
+00040 // ***************************************************************************
+00041 void CTransformUser::setClusterSystem (UInstanceGroup *pIG)
+00042 {
+00043         NL3D_HAUTO_SET_CLUSTER_SYSTEM
+00044 
+00045         nlassert(_Transform) ; // object invalid now ...
+00046         if (_Transform->getForceClipRoot())
+00047         {
+00048                 nlwarning("Transform has been flagged to be glued to the root, and thus can't be clusterized. See UTransform::setForceClipRoot(bool).");
+00049                 return;
+00050         }
+00051         if ((pIG == NULL) || (pIG == (UInstanceGroup*)-1))
+00052         {
+00053                 if (pIG == NULL)
+00054                         _Transform->setClusterSystem (NULL);
+00055                 else
+00056                         _Transform->setClusterSystem ((CInstanceGroup*)-1);
+00057         }
+00058         else
+00059                 _Transform->setClusterSystem (&((CInstanceGroupUser*)pIG)->_InstanceGroup);
+00060 }
+00061 
+00062 // ***************************************************************************
+00063 UInstanceGroup *CTransformUser::getClusterSystem ()
+00064 {
+00065         nlassert(_Transform) ; // object invalid now ...
+00066         CInstanceGroup  *ig= _Transform->getClusterSystem();
+00067         if(ig==((CInstanceGroup*)-1))
+00068                 return ((UInstanceGroup*)-1);
+00069         else if(ig==NULL)
+00070                 return NULL;
+00071         else
+00072                 return ig->getUserInterface();
+00073 }
+00074 
+00075 // ***************************************************************************
+00076 void                    CTransformUser::getLastParentClusters(std::vector<CCluster*> &clusters) const
+00077 {
+00078         // look in the list of parent of the transform object and extract the CCluster parents
+00079         if (_Scene == NULL)
+00080                 return;
+00081 
+00082         CClipTrav       &clipTrav= _Scene->getClipTrav();
+00083 
+00084         uint    num= _Transform->clipGetNumParents();
+00085         for(uint i=0;i<num;i++)
+00086         {
+00087                 CCluster *pcluster = dynamic_cast<CCluster*>(_Transform->clipGetParent(i));
+00088                 if (pcluster != NULL)
+00089                         clusters.push_back(pcluster);
+00090         }
+00091 
+00092         // If the object is link to a QuadCluster, add the RootCluster to the list
+00093         CTransformShape *trShp= dynamic_cast<CTransformShape*>( _Transform );
+00094         if( trShp && trShp->isLinkToQuadCluster() )
+00095                 clusters.push_back(clipTrav.RootCluster);
+00096 }
+00097 
+00098 
+00099 // ***************************************************************************
+00100 void                    CTransformUser::freezeHRC()
+00101 {
+00102         nlassert(_Transform) ; // object invalid now ...
+00103         _Transform->freezeHRC();
+00104 }
+00105 
+00106 // ***************************************************************************
+00107 void                    CTransformUser::unfreezeHRC()
+00108 {
+00109         nlassert(_Transform) ; // object invalid now ...
+00110         CTransform *node = _Transform;
+00111         while (node)
+00112         {
+00113                 node->unfreezeHRC();
+00114                 node = node->hrcGetParent();
+00115         }
+00116 }
+00117 
+00118 
+00119 // ***************************************************************************
+00120 void                    CTransformUser::setLoadBalancingGroup(const std::string &group)
+00121 {
+00122         _Transform->setLoadBalancingGroup(group);
+00123 }
+00124 // ***************************************************************************
+00125 const std::string       &CTransformUser::getLoadBalancingGroup() const
+00126 {
+00127         return _Transform->getLoadBalancingGroup();
+00128 }
+00129 
+00130 // ***************************************************************************
+00131 void                    CTransformUser::setMeanColor(NLMISC::CRGBA color)
+00132 {
+00133         _Transform->setMeanColor(color);
+00134 }
+00135 // ***************************************************************************
+00136 NLMISC::CRGBA   CTransformUser::getMeanColor() const
+00137 {
+00138         return _Transform->getMeanColor();
+00139 }
+00140 
+00141 // ***************************************************************************
+00142 const CMatrix   &CTransformUser::getLastWorldMatrixComputed() const
+00143 {
+00144         return _Transform->getWorldMatrix();
+00145 }
+00146 
+00147 // ***************************************************************************
+00148 void                    CTransformUser::enableCastShadowMap(bool state)
+00149 {
+00150         _Transform->enableCastShadowMap(state);
+00151 }
+00152 
+00153 // ***************************************************************************
+00154 bool                    CTransformUser::canCastShadowMap() const
+00155 {
+00156         return _Transform->canCastShadowMap();
+00157 }
+00158 
+00159 // ***************************************************************************
+00160 void                    CTransformUser::enableReceiveShadowMap(bool state)
+00161 {
+00162         _Transform->enableReceiveShadowMap(state);
+00163 }
+00164 
+00165 // ***************************************************************************
+00166 bool                    CTransformUser::canReceiveShadowMap() const
+00167 {
+00168         return _Transform->canReceiveShadowMap();
+00169 }
+00170 
+00171 // ***************************************************************************
+00172 void                    CTransformUser::parent(UTransform *newFather)
+00173 {
+00174         NL3D_MEM_TRANSFORM
+00175         nlassert(_Transform) ; // object invalid now ...
+00176         if (_Transform->getForceClipRoot())
+00177         {
+00178                 nlwarning("Transform has been flagged to be glued to the root, can't change parent. See UTransform::setForceClipRoot(bool).");
+00179                 return;
+00180         }
+00181         if(newFather)
+00182         {
+00183                 // link me to other.
+00184                 CTransformUser  *other= dynamic_cast<CTransformUser*>(newFather);
+00185                 if(other->_Scene!=_Scene)
+00186                         nlerror("Try to parent 2 object from 2 differnet scenes!!");
+00187                 other->_Transform->hrcLinkSon( _Transform );
+00188         }
+00189         else
+00190         {
+00191                 // link me to Root.
+00192                 _Scene->getRoot()->hrcLinkSon( _Transform );
+00193         }
+00194 }
+00195 
+00196 
+00197 } // NL3D
+
+


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