From 0ea5fc66924303d1bf73ba283a383e2aadee02f2 Mon Sep 17 00:00:00 2001 From: neodarz Date: Sat, 11 Aug 2018 20:21:34 +0200 Subject: Initial commit --- docs/doxygen/nel/a05120.html | 91 ++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 91 insertions(+) create mode 100644 docs/doxygen/nel/a05120.html (limited to 'docs/doxygen/nel/a05120.html') diff --git a/docs/doxygen/nel/a05120.html b/docs/doxygen/nel/a05120.html new file mode 100644 index 00000000..6b916e77 --- /dev/null +++ b/docs/doxygen/nel/a05120.html @@ -0,0 +1,91 @@ + + +NeL: tile_far_bank.h File Reference + + + +
+

tile_far_bank.h File Reference


Detailed Description

+
Id
tile_far_bank.h,v 1.1 2001/06/15 16:24:45 corvazier Exp
+ +

+Definition in file tile_far_bank.h. +

+#include "nel/misc/types_nl.h"
+#include "nel/misc/rgba.h"
+#include "nel/misc/stream.h"
+#include "nel/misc/common.h"
+#include <vector>
+ +

+Go to the source code of this file. + + + + + + + + + + + +

Namespaces

namespace  NL3D
namespace  NLMISC

Defines

#define NL_NUM_PIXELS_ON_FAR_TILE_EDGE   (1<<NL_NUM_PIXELS_ON_FAR_TILE_EDGE_SHIFT)
#define NL_NUM_PIXELS_ON_FAR_TILE_EDGE_SHIFT   2
+


Define Documentation

+

+ + + + +
+ + +
#define NL_NUM_PIXELS_ON_FAR_TILE_EDGE   (1<<NL_NUM_PIXELS_ON_FAR_TILE_EDGE_SHIFT) +
+
+ + + + + +
+   + + +

+ +

+Definition at line 38 of file tile_far_bank.h. +

+Referenced by NL3D::CTextureFar::allocatePatch(), NL3D::CLandscape::freeFarRenderPass(), NL3D::CLandscape::getFarRenderPass(), NL3D::CTextureFar::rebuildPatch(), NL3D::CTextureFar::removePatch(), NL3D::CTextureFar::touchPatchULAndNext(), and NL3D::CTextureFar::tryAllocatePatch().

+

+ + + + +
+ + +
#define NL_NUM_PIXELS_ON_FAR_TILE_EDGE_SHIFT   2 +
+
+ + + + + +
+   + + +

+ +

+Definition at line 37 of file tile_far_bank.h.

+


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