From 0ea5fc66924303d1bf73ba283a383e2aadee02f2 Mon Sep 17 00:00:00 2001 From: neodarz Date: Sat, 11 Aug 2018 20:21:34 +0200 Subject: Initial commit --- docs/doxygen/nel/a05118.html | 390 +++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 390 insertions(+) create mode 100644 docs/doxygen/nel/a05118.html (limited to 'docs/doxygen/nel/a05118.html') diff --git a/docs/doxygen/nel/a05118.html b/docs/doxygen/nel/a05118.html new file mode 100644 index 00000000..d961dd26 --- /dev/null +++ b/docs/doxygen/nel/a05118.html @@ -0,0 +1,390 @@ + + +NeL: tile_element.h File Reference + + + +
+

tile_element.h File Reference


Detailed Description

+
Id
tile_element.h,v 1.4 2002/08/23 16:32:52 berenguier Exp
+ +

+Definition in file tile_element.h. +

+#include "nel/misc/types_nl.h"
+#include "nel/misc/stream.h"
+ +

+Go to the source code of this file. + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +

Namespaces

namespace  NL3D

Defines

#define NL_TILE_ELM_LAYER_EMPTY   0xffff
#define NL_TILE_ELM_MASK_ROTATE   0x03
#define NL_TILE_ELM_MASK_SUBNOISE   0x0F
#define NL_TILE_ELM_MASK_UVINFO   0x07
#define NL_TILE_ELM_MASK_VEGETABLE   0X03
#define NL_TILE_ELM_OFFSET_ROTATE   0
#define NL_TILE_ELM_OFFSET_SUBNOISE   9
#define NL_TILE_ELM_OFFSET_UVINFO   6
#define NL_TILE_ELM_OFFSET_VEGETABLE   13
#define NL_TILE_ELM_SIZE_ROTATE   2
#define NL_TILE_ELM_SIZE_SUBNOISE   4
#define NL_TILE_ELM_SIZE_UVINFO   3
#define NL_TILE_ELM_SIZE_VEGETABLE   2
+


Define Documentation

+

+ + + + +
+ + +
#define NL_TILE_ELM_LAYER_EMPTY   0xffff +
+
+ + + + + +
+   + + +

+ +

+Definition at line 53 of file tile_element.h. +

+Referenced by NL3D::CPatchDLMContext::computeTextureFar(), NL3D::CVisualCollisionEntity::getSurfaceInfo(), NL3D::CZoneSymmetrisation::propagateTileState(), NL3D::CTextureFar::rebuildPatch(), NL3D::CZoneSymmetrisation::setOrientedTileState(), and NL3D::CZoneSymmetrisation::setTileState().

+

+ + + + +
+ + +
#define NL_TILE_ELM_MASK_ROTATE   0x03 +
+
+ + + + + +
+   + + +

+ +

+Definition at line 36 of file tile_element.h. +

+Referenced by NL3D::CTileElement::getTileOrient(), and NL3D::CTileElement::setTileOrient().

+

+ + + + +
+ + +
#define NL_TILE_ELM_MASK_SUBNOISE   0x0F +
+
+ + + + + +
+   + + +

+ +

+Definition at line 42 of file tile_element.h. +

+Referenced by NL3D::CTileElement::getTileSubNoise(), and NL3D::CTileElement::setTileSubNoise().

+

+ + + + +
+ + +
#define NL_TILE_ELM_MASK_UVINFO   0x07 +
+
+ + + + + +
+   + + +

+ +

+Definition at line 39 of file tile_element.h. +

+Referenced by NL3D::CTileElement::getTile256Info(), and NL3D::CTileElement::setTile256Info().

+

+ + + + +
+ + +
#define NL_TILE_ELM_MASK_VEGETABLE   0X03 +
+
+ + + + + +
+   + + +

+ +

+Definition at line 50 of file tile_element.h. +

+Referenced by NL3D::CTileElement::getVegetableState(), and NL3D::CTileElement::setVegetableState().

+

+ + + + +
+ + +
#define NL_TILE_ELM_OFFSET_ROTATE   0 +
+
+ + + + + +
+   + + +

+ +

+Definition at line 37 of file tile_element.h. +

+Referenced by NL3D::CTileElement::getTileOrient(), and NL3D::CTileElement::setTileOrient().

+

+ + + + +
+ + +
#define NL_TILE_ELM_OFFSET_SUBNOISE   9 +
+
+ + + + + +
+   + + +

+ +

+Definition at line 43 of file tile_element.h. +

+Referenced by NL3D::CTileElement::getTileSubNoise(), and NL3D::CTileElement::setTileSubNoise().

+

+ + + + +
+ + +
#define NL_TILE_ELM_OFFSET_UVINFO   6 +
+
+ + + + + +
+   + + +

+ +

+Definition at line 40 of file tile_element.h. +

+Referenced by NL3D::CTileElement::getTile256Info(), and NL3D::CTileElement::setTile256Info().

+

+ + + + +
+ + +
#define NL_TILE_ELM_OFFSET_VEGETABLE   13 +
+
+ + + + + +
+   + + +

+Micro-veget specific. Tells wether it is disabled, above water (the default), under water, or if it intersects a water surface. This state is represented encoded as an enum in CTileElement +

+Definition at line 49 of file tile_element.h. +

+Referenced by NL3D::CTileElement::getVegetableState(), and NL3D::CTileElement::setVegetableState().

+

+ + + + +
+ + +
#define NL_TILE_ELM_SIZE_ROTATE   2 +
+
+ + + + + +
+   + + +

+ +

+Definition at line 38 of file tile_element.h. +

+Referenced by NL3D::CTileElement::getTileOrient(), and NL3D::CTileElement::setTileOrient().

+

+ + + + +
+ + +
#define NL_TILE_ELM_SIZE_SUBNOISE   4 +
+
+ + + + + +
+   + + +

+ +

+Definition at line 44 of file tile_element.h.

+

+ + + + +
+ + +
#define NL_TILE_ELM_SIZE_UVINFO   3 +
+
+ + + + + +
+   + + +

+ +

+Definition at line 41 of file tile_element.h.

+

+ + + + +
+ + +
#define NL_TILE_ELM_SIZE_VEGETABLE   2 +
+
+ + + + + +
+   + + +

+ +

+Definition at line 51 of file tile_element.h.

+


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