From 0ea5fc66924303d1bf73ba283a383e2aadee02f2 Mon Sep 17 00:00:00 2001 From: neodarz Date: Sat, 11 Aug 2018 20:21:34 +0200 Subject: Initial commit --- docs/doxygen/nel/a05114.html | 320 +++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 320 insertions(+) create mode 100644 docs/doxygen/nel/a05114.html (limited to 'docs/doxygen/nel/a05114.html') diff --git a/docs/doxygen/nel/a05114.html b/docs/doxygen/nel/a05114.html new file mode 100644 index 00000000..e3a17da4 --- /dev/null +++ b/docs/doxygen/nel/a05114.html @@ -0,0 +1,320 @@ + + +NeL: tile_bank.h File Reference + + + +
+

tile_bank.h File Reference


Detailed Description

+Management of tile texture.

+

Id
tile_bank.h,v 1.11 2003/09/26 14:25:33 lecroart Exp
+ +

+Definition in file tile_bank.h. +

+#include "nel/misc/debug.h"
+#include "nel/misc/stream.h"
+#include "nel/misc/rgba.h"
+#include <vector>
+#include <set>
+#include <string>
+#include "3d/tile_vegetable_desc.h"
+ +

+Go to the source code of this file. + + + + + + + + + + + + + + + + + + + + + + + + + + + +

Namespaces

namespace  NL3D
namespace  NLMISC

Defines

#define NL3D_CTILE_FREE_FLAG   0x80000000
#define NL3D_CTILE_FREE_FLAG_V2   0x00000100
#define NL3D_CTILE_FREE_FLAG_V3   0x00001000
#define NL3D_CTILE_GROUP_MASK   0x0000fff0
#define NL3D_CTILE_GROUP_MASK_V2   0x000000f0
#define NL3D_CTILE_GROUP_MASK_V3   0x00000ff0
#define NL3D_CTILE_GROUP_RSHIFT   0x4
#define NL3D_CTILE_NUM_GROUP   12
#define NL3D_CTILE_ROT_MASK   0x0000000f
#define NL3D_CTILE_ROT_RSHIFT   0x0
+


Define Documentation

+

+ + + + +
+ + +
#define NL3D_CTILE_FREE_FLAG   0x80000000 +
+
+ + + + + +
+   + + +

+ +

+Definition at line 66 of file tile_bank.h. +

+Referenced by NL3D::CTile::CTile(), NL3D::CTile::free(), NL3D::CTile::isFree(), NL3D::CTile::serial(), and NL3D::CTile::setFileName().

+

+ + + + +
+ + +
#define NL3D_CTILE_FREE_FLAG_V2   0x00000100 +
+
+ + + + + +
+   + + +

+ +

+Definition at line 67 of file tile_bank.h. +

+Referenced by NL3D::CTile::serial().

+

+ + + + +
+ + +
#define NL3D_CTILE_FREE_FLAG_V3   0x00001000 +
+
+ + + + + +
+   + + +

+ +

+Definition at line 68 of file tile_bank.h. +

+Referenced by NL3D::CTile::serial().

+

+ + + + +
+ + +
#define NL3D_CTILE_GROUP_MASK   0x0000fff0 +
+
+ + + + + +
+   + + +

+ +

+Definition at line 62 of file tile_bank.h. +

+Referenced by NL3D::CTile::getGroupFlags(), and NL3D::CTile::setGroupFlags().

+

+ + + + +
+ + +
#define NL3D_CTILE_GROUP_MASK_V2   0x000000f0 +
+
+ + + + + +
+   + + +

+ +

+Definition at line 63 of file tile_bank.h. +

+Referenced by NL3D::CTile::serial().

+

+ + + + +
+ + +
#define NL3D_CTILE_GROUP_MASK_V3   0x00000ff0 +
+
+ + + + + +
+   + + +

+ +

+Definition at line 64 of file tile_bank.h. +

+Referenced by NL3D::CTile::serial().

+

+ + + + +
+ + +
#define NL3D_CTILE_GROUP_RSHIFT   0x4 +
+
+ + + + + +
+   + + +

+ +

+Definition at line 65 of file tile_bank.h. +

+Referenced by NL3D::CTile::getGroupFlags(), and NL3D::CTile::setGroupFlags().

+

+ + + + +
+ + +
#define NL3D_CTILE_NUM_GROUP   12 +
+
+ + + + + +
+   + + +

+ +

+Definition at line 69 of file tile_bank.h. +

+Referenced by NL3D::CTile::setGroupFlags().

+

+ + + + +
+ + +
#define NL3D_CTILE_ROT_MASK   0x0000000f +
+
+ + + + + +
+   + + +

+ +

+Definition at line 60 of file tile_bank.h. +

+Referenced by NL3D::CTile::getRotAlpha(), NL3D::CTile::serial(), and NL3D::CTile::setRotAlpha().

+

+ + + + +
+ + +
#define NL3D_CTILE_ROT_RSHIFT   0x0 +
+
+ + + + + +
+   + + +

+ +

+Definition at line 61 of file tile_bank.h. +

+Referenced by NL3D::CTile::getRotAlpha(), and NL3D::CTile::setRotAlpha().

+


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